Added code to gridserver to prevent new region from connecting at X,Y location already used by an existing region.
parent
b8efd5f294
commit
9985d53681
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@ -228,18 +228,20 @@ namespace OpenSim.Grid.GridServer
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response.Value = responseData;
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RegionProfileData TheSim = null;
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Hashtable requestData = (Hashtable) request.Params[0];
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RegionProfileData OldSim = null;
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Hashtable requestData = (Hashtable)request.Params[0];
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string myword;
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if (requestData.ContainsKey("UUID"))
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{
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TheSim = getRegion(new LLUUID((string) requestData["UUID"]));
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TheSim = getRegion(new LLUUID((string)requestData["UUID"]));
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// logToDB((new LLUUID((string)requestData["UUID"])).ToString(),"XmlRpcSimulatorLoginMethod","", 5,"Region attempting login with UUID.");
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// logToDB((new LLUUID((string)requestData["UUID"])).ToString(),"XmlRpcSimulatorLoginMethod","", 5,"Region attempting login with UUID.");
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}
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else if (requestData.ContainsKey("region_handle"))
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{
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// TheSim = getRegion((ulong)Convert.ToUInt64(requestData["region_handle"]));
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// logToDB((string)requestData["region_handle"], "XmlRpcSimulatorLoginMethod", "", 5, "Region attempting login with regionHandle.");
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// TheSim = getRegion((ulong)Convert.ToUInt64(requestData["region_handle"]));
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// logToDB((string)requestData["region_handle"], "XmlRpcSimulatorLoginMethod", "", 5, "Region attempting login with regionHandle.");
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}
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else
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{
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@ -270,144 +272,158 @@ namespace OpenSim.Grid.GridServer
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TheSim.regionUserSendKey = config.UserSendKey;
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TheSim.regionUserRecvKey = config.UserRecvKey;
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TheSim.serverIP = (string) requestData["sim_ip"];
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TheSim.serverPort = Convert.ToUInt32((string) requestData["sim_port"]);
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TheSim.httpPort = Convert.ToUInt32((string) requestData["http_port"]);
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TheSim.remotingPort = Convert.ToUInt32((string) requestData["remoting_port"]);
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TheSim.regionLocX = Convert.ToUInt32((string) requestData["region_locx"]);
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TheSim.regionLocY = Convert.ToUInt32((string) requestData["region_locy"]);
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TheSim.serverIP = (string)requestData["sim_ip"];
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TheSim.serverPort = Convert.ToUInt32((string)requestData["sim_port"]);
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TheSim.httpPort = Convert.ToUInt32((string)requestData["http_port"]);
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TheSim.remotingPort = Convert.ToUInt32((string)requestData["remoting_port"]);
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TheSim.regionLocX = Convert.ToUInt32((string)requestData["region_locx"]);
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TheSim.regionLocY = Convert.ToUInt32((string)requestData["region_locy"]);
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TheSim.regionLocZ = 0;
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TheSim.regionMapTextureID = new LLUUID((string) requestData["map-image-id"]);
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TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]);
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TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX*256), (TheSim.regionLocY*256));
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TheSim.regionHandle = Helpers.UIntsToLong((TheSim.regionLocX * 256), (TheSim.regionLocY * 256));
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TheSim.serverURI = "http://" + TheSim.serverIP + ":" + TheSim.serverPort + "/";
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Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " +
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TheSim.serverURI);
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TheSim.httpServerURI = "http://" + TheSim.serverIP + ":" + TheSim.httpPort + "/";
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TheSim.regionName = (string) requestData["sim_name"];
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TheSim.UUID = new LLUUID((string) requestData["UUID"]);
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TheSim.regionName = (string)requestData["sim_name"];
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TheSim.UUID = new LLUUID((string)requestData["UUID"]);
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foreach (KeyValuePair<string, IGridData> kvp in _plugins)
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//make sure there is not an existing region at this location
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OldSim = getRegion(TheSim.regionHandle);
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if (OldSim == null || OldSim.UUID == TheSim.UUID)
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{
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try
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Console.WriteLine("adding region " + TheSim.regionLocX + " , " + TheSim.regionLocY + " , " +
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TheSim.serverURI);
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foreach (KeyValuePair<string, IGridData> kvp in _plugins)
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{
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DataResponse insertResponse = kvp.Value.AddProfile(TheSim);
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switch (insertResponse)
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try
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{
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case DataResponse.RESPONSE_OK:
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MainLog.Instance.Verbose("grid", "New sim " + myword + " successful: " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_ERROR:
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MainLog.Instance.Warn("storage", "New sim creation failed (Error): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_INVALIDCREDENTIALS:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Invalid Credentials): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_AUTHREQUIRED:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Authentication Required): " +
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TheSim.regionName);
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break;
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DataResponse insertResponse = kvp.Value.AddProfile(TheSim);
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switch (insertResponse)
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{
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case DataResponse.RESPONSE_OK:
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MainLog.Instance.Verbose("grid", "New sim " + myword + " successful: " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_ERROR:
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MainLog.Instance.Warn("storage", "New sim creation failed (Error): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_INVALIDCREDENTIALS:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Invalid Credentials): " + TheSim.regionName);
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break;
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case DataResponse.RESPONSE_AUTHREQUIRED:
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MainLog.Instance.Warn("storage",
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"New sim creation failed (Authentication Required): " +
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TheSim.regionName);
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break;
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}
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}
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catch (Exception e)
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{
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MainLog.Instance.Warn("storage",
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"Unable to add region " + TheSim.UUID.ToString() + " via " + kvp.Key);
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MainLog.Instance.Warn("storage", e.ToString());
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}
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if (getRegion(TheSim.regionHandle) == null)
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{
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responseData["error"] = "Unable to add new region";
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return response;
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}
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}
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catch (Exception e)
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ArrayList SimNeighboursData = new ArrayList();
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RegionProfileData neighbour;
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Hashtable NeighbourBlock;
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bool fastMode = false; // Only compatible with MySQL right now
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if (fastMode)
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{
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MainLog.Instance.Warn("storage",
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"Unable to add region " + TheSim.UUID.ToString() + " via " + kvp.Key);
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MainLog.Instance.Warn("storage", e.ToString());
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Dictionary<ulong, RegionProfileData> neighbours =
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getRegions(TheSim.regionLocX - 1, TheSim.regionLocY - 1, TheSim.regionLocX + 1,
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TheSim.regionLocY + 1);
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foreach (KeyValuePair<ulong, RegionProfileData> aSim in neighbours)
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{
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(aSim.Value.serverIP.ToString()).ToString();
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NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString();
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NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString();
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NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString();
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NeighbourBlock["UUID"] = aSim.Value.UUID.ToString();
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NeighbourBlock["regionHandle"] = aSim.Value.regionHandle.ToString();
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if (aSim.Value.UUID != TheSim.UUID)
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SimNeighboursData.Add(NeighbourBlock);
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}
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}
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else
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{
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for (int x = -1; x < 2; x++)
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for (int y = -1; y < 2; y++)
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{
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if (
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getRegion(
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Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256),
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(uint)(TheSim.regionLocY + y) * 256)) != null)
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{
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neighbour =
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getRegion(
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Helpers.UIntsToLong((uint)((TheSim.regionLocX + x) * 256),
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(uint)(TheSim.regionLocY + y) * 256));
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(neighbour.serverIP).ToString();
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NeighbourBlock["sim_port"] = neighbour.serverPort.ToString();
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NeighbourBlock["region_locx"] = neighbour.regionLocX.ToString();
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NeighbourBlock["region_locy"] = neighbour.regionLocY.ToString();
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NeighbourBlock["UUID"] = neighbour.UUID.ToString();
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NeighbourBlock["regionHandle"] = neighbour.regionHandle.ToString();
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if (neighbour.UUID != TheSim.UUID) SimNeighboursData.Add(NeighbourBlock);
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}
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}
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}
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responseData["UUID"] = TheSim.UUID.ToString();
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responseData["region_locx"] = TheSim.regionLocX.ToString();
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responseData["region_locy"] = TheSim.regionLocY.ToString();
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responseData["regionname"] = TheSim.regionName;
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responseData["estate_id"] = "1";
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responseData["neighbours"] = SimNeighboursData;
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if (getRegion(TheSim.regionHandle) == null)
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{
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responseData["error"] = "Unable to add new region";
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return response;
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}
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}
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responseData["sim_ip"] = TheSim.serverIP;
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responseData["sim_port"] = TheSim.serverPort.ToString();
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responseData["asset_url"] = TheSim.regionAssetURI;
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responseData["asset_sendkey"] = TheSim.regionAssetSendKey;
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responseData["asset_recvkey"] = TheSim.regionAssetRecvKey;
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responseData["user_url"] = TheSim.regionUserURI;
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responseData["user_sendkey"] = TheSim.regionUserSendKey;
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responseData["user_recvkey"] = TheSim.regionUserRecvKey;
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responseData["authkey"] = TheSim.regionSecret;
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// New! If set, use as URL to local sim storage (ie http://remotehost/region.yap)
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responseData["data_uri"] = TheSim.regionDataURI;
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responseData["allow_forceful_banlines"] = config.AllowForcefulBanlines;
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ArrayList SimNeighboursData = new ArrayList();
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return response;
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RegionProfileData neighbour;
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Hashtable NeighbourBlock;
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bool fastMode = false; // Only compatible with MySQL right now
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if (fastMode)
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{
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Dictionary<ulong, RegionProfileData> neighbours =
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getRegions(TheSim.regionLocX - 1, TheSim.regionLocY - 1, TheSim.regionLocX + 1,
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TheSim.regionLocY + 1);
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foreach (KeyValuePair<ulong, RegionProfileData> aSim in neighbours)
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{
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(aSim.Value.serverIP.ToString()).ToString();
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NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString();
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NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString();
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NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString();
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NeighbourBlock["UUID"] = aSim.Value.UUID.ToString();
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NeighbourBlock["regionHandle"] = aSim.Value.regionHandle.ToString();
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if (aSim.Value.UUID != TheSim.UUID)
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SimNeighboursData.Add(NeighbourBlock);
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}
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}
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else
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{
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for (int x = -1; x < 2; x++)
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for (int y = -1; y < 2; y++)
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{
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if (
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getRegion(
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Helpers.UIntsToLong((uint) ((TheSim.regionLocX + x)*256),
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(uint) (TheSim.regionLocY + y)*256)) != null)
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{
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neighbour =
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getRegion(
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Helpers.UIntsToLong((uint) ((TheSim.regionLocX + x)*256),
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(uint) (TheSim.regionLocY + y)*256));
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NeighbourBlock = new Hashtable();
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NeighbourBlock["sim_ip"] = Util.GetHostFromDNS(neighbour.serverIP).ToString();
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NeighbourBlock["sim_port"] = neighbour.serverPort.ToString();
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NeighbourBlock["region_locx"] = neighbour.regionLocX.ToString();
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NeighbourBlock["region_locy"] = neighbour.regionLocY.ToString();
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NeighbourBlock["UUID"] = neighbour.UUID.ToString();
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NeighbourBlock["regionHandle"] = neighbour.regionHandle.ToString();
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if (neighbour.UUID != TheSim.UUID) SimNeighboursData.Add(NeighbourBlock);
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}
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}
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MainLog.Instance.Warn("grid", "Failed to add new region " + TheSim.regionName + " at location " + TheSim.regionLocX + " " + TheSim.regionLocY + " currently occupied by " + OldSim.regionName);
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responseData["error"] = "Another region already exists at that location. Try another";
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return response;
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}
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responseData["UUID"] = TheSim.UUID.ToString();
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responseData["region_locx"] = TheSim.regionLocX.ToString();
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responseData["region_locy"] = TheSim.regionLocY.ToString();
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responseData["regionname"] = TheSim.regionName;
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responseData["estate_id"] = "1";
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responseData["neighbours"] = SimNeighboursData;
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responseData["sim_ip"] = TheSim.serverIP;
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responseData["sim_port"] = TheSim.serverPort.ToString();
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responseData["asset_url"] = TheSim.regionAssetURI;
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responseData["asset_sendkey"] = TheSim.regionAssetSendKey;
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responseData["asset_recvkey"] = TheSim.regionAssetRecvKey;
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responseData["user_url"] = TheSim.regionUserURI;
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responseData["user_sendkey"] = TheSim.regionUserSendKey;
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responseData["user_recvkey"] = TheSim.regionUserRecvKey;
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responseData["authkey"] = TheSim.regionSecret;
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// New! If set, use as URL to local sim storage (ie http://remotehost/region.yap)
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responseData["data_uri"] = TheSim.regionDataURI;
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responseData["allow_forceful_banlines"] = config.AllowForcefulBanlines;
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return response;
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}
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public XmlRpcResponse XmlRpcSimulatorDataRequestMethod(XmlRpcRequest request)
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