Eliminated many warnings
parent
617bc4710a
commit
998d7009a6
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@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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@ -55,7 +55,7 @@ namespace OpenSim.Data.MSSQL
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return Delete(principalID.ToString(), friend);
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return Delete(principalID.ToString(), friend);
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}
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}
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public bool Delete(string principalID, string friend)
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public override bool Delete(string principalID, string friend)
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{
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{
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand())
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using (SqlCommand cmd = new SqlCommand())
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@ -47,7 +47,7 @@ namespace OpenSim.Data.MySQL
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return Delete(principalID.ToString(), friend);
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return Delete(principalID.ToString(), friend);
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}
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}
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public bool Delete(string principalID, string friend)
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public override bool Delete(string principalID, string friend)
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{
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{
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using (MySqlCommand cmd = new MySqlCommand())
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using (MySqlCommand cmd = new MySqlCommand())
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{
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{
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@ -346,7 +346,7 @@ namespace OpenSim.Data.MySQL
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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}
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}
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}
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}
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catch (Exception e)
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catch (Exception)
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}",
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"[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}",
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@ -51,7 +51,7 @@ namespace OpenSim.Data.PGSQL
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}
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}
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public bool Delete(string principalID, string friend)
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public override bool Delete(string principalID, string friend)
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{
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{
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UUID princUUID = UUID.Zero;
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UUID princUUID = UUID.Zero;
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@ -67,7 +67,7 @@ namespace OpenSim.Data.SQLite
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return Delete(principalID.ToString(), friend);
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return Delete(principalID.ToString(), friend);
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}
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}
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public bool Delete(string principalID, string friend)
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public override bool Delete(string principalID, string friend)
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{
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{
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using (SqliteCommand cmd = new SqliteCommand())
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using (SqliteCommand cmd = new SqliteCommand())
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{
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{
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@ -1605,7 +1605,7 @@ namespace OpenSim.Data.SQLite
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prim.SitName = (String)row["SitName"];
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prim.SitName = (String)row["SitName"];
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prim.TouchName = (String)row["TouchName"];
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prim.TouchName = (String)row["TouchName"];
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// permissions
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// permissions
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prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]);
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prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]);
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prim.CreatorIdentification = (String)row["CreatorID"];
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prim.CreatorIdentification = (String)row["CreatorID"];
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prim.OwnerID = new UUID((String)row["OwnerID"]);
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prim.OwnerID = new UUID((String)row["OwnerID"]);
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prim.GroupID = new UUID((String)row["GroupID"]);
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prim.GroupID = new UUID((String)row["GroupID"]);
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@ -2034,7 +2034,7 @@ namespace OpenSim.Data.SQLite
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row["SitName"] = prim.SitName;
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row["SitName"] = prim.SitName;
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row["TouchName"] = prim.TouchName;
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row["TouchName"] = prim.TouchName;
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// permissions
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// permissions
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row["ObjectFlags"] = prim.ObjectFlags;
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row["ObjectFlags"] = (uint)prim.Flags;
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row["CreatorID"] = prim.CreatorIdentification.ToString();
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row["CreatorID"] = prim.CreatorIdentification.ToString();
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row["OwnerID"] = prim.OwnerID.ToString();
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row["OwnerID"] = prim.OwnerID.ToString();
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row["GroupID"] = prim.GroupID.ToString();
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row["GroupID"] = prim.GroupID.ToString();
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@ -50,7 +50,6 @@ namespace OpenSim.Data.SQLite
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private SqliteConnection m_connection;
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private SqliteConnection m_connection;
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private string m_connectionString;
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private string m_connectionString;
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private FieldInfo[] m_Fields;
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private Dictionary<string, FieldInfo> m_FieldMap =
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private Dictionary<string, FieldInfo> m_FieldMap =
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new Dictionary<string, FieldInfo>();
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new Dictionary<string, FieldInfo>();
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@ -132,6 +132,11 @@ namespace OpenSim.Framework
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return base.Equals(obj);
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return base.Equals(obj);
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}
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}
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public override int GetHashCode()
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{
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return base.GetHashCode();
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}
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public override string ToString()
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public override string ToString()
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{
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{
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return "AnimID=" + AnimID.ToString()
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return "AnimID=" + AnimID.ToString()
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@ -40,7 +40,9 @@ namespace OpenSim.Framework.Console
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/// </summary>
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/// </summary>
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public class MockConsole : ICommandConsole
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public class MockConsole : ICommandConsole
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{
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{
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#pragma warning disable 0067
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public event OnOutputDelegate OnOutput;
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public event OnOutputDelegate OnOutput;
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#pragma warning restore 0067
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private MockCommands m_commands = new MockCommands();
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private MockCommands m_commands = new MockCommands();
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@ -299,7 +299,7 @@ namespace OpenSim.Framework.Tests
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uint z1 = 22;
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uint z1 = 22;
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ulong regionHandle2;
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ulong regionHandle2;
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uint x2, y2, z2;
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uint x2, y2, z2;
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UUID fakeParcelID1, fakeParcelID2, uuid;
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UUID fakeParcelID1, uuid;
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ulong bigInt64 = Util.BytesToUInt64Big(hexBytes8);
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ulong bigInt64 = Util.BytesToUInt64Big(hexBytes8);
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Assert.AreEqual(var64Bit, bigInt64,
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Assert.AreEqual(var64Bit, bigInt64,
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@ -71,7 +71,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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#region Events
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#region Events
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public event GenericMessage OnGenericMessage;
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public event BinaryGenericMessage OnBinaryGenericMessage;
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public event BinaryGenericMessage OnBinaryGenericMessage;
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public event Action<IClientAPI> OnLogout;
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public event Action<IClientAPI> OnLogout;
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public event ObjectPermissions OnObjectPermissions;
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public event ObjectPermissions OnObjectPermissions;
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@ -79,13 +78,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public event ViewerEffectEventHandler OnViewerEffect;
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public event ViewerEffectEventHandler OnViewerEffect;
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public event ImprovedInstantMessage OnInstantMessage;
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public event ImprovedInstantMessage OnInstantMessage;
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public event ChatMessage OnChatFromClient;
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public event ChatMessage OnChatFromClient;
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public event TextureRequest OnRequestTexture;
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public event RezObject OnRezObject;
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public event RezObject OnRezObject;
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public event DeRezObject OnDeRezObject;
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public event DeRezObject OnDeRezObject;
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public event ModifyTerrain OnModifyTerrain;
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public event ModifyTerrain OnModifyTerrain;
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public event Action<IClientAPI> OnRegionHandShakeReply;
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public event Action<IClientAPI> OnRegionHandShakeReply;
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public event GenericCall1 OnRequestWearables;
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public event GenericCall1 OnRequestWearables;
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public event CachedTextureRequest OnCachedTextureRequest;
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public event SetAppearance OnSetAppearance;
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public event SetAppearance OnSetAppearance;
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public event AvatarNowWearing OnAvatarNowWearing;
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public event AvatarNowWearing OnAvatarNowWearing;
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public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
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public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
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@ -138,15 +135,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
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public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
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public event UpdateVector OnUpdatePrimScale;
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public event UpdateVector OnUpdatePrimScale;
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public event UpdateVector OnUpdatePrimGroupScale;
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public event UpdateVector OnUpdatePrimGroupScale;
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public event StatusChange OnChildAgentStatus;
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public event GenericCall2 OnStopMovement;
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public event Action<UUID> OnRemoveAvatar;
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public event RequestMapBlocks OnRequestMapBlocks;
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public event RequestMapBlocks OnRequestMapBlocks;
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public event RequestMapName OnMapNameRequest;
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public event RequestMapName OnMapNameRequest;
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public event TeleportLocationRequest OnTeleportLocationRequest;
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public event TeleportLocationRequest OnTeleportLocationRequest;
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public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
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public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
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public event TeleportCancel OnTeleportCancel;
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public event TeleportCancel OnTeleportCancel;
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public event DisconnectUser OnDisconnectUser;
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public event RequestAvatarProperties OnRequestAvatarProperties;
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public event RequestAvatarProperties OnRequestAvatarProperties;
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public event SetAlwaysRun OnSetAlwaysRun;
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public event SetAlwaysRun OnSetAlwaysRun;
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public event FetchInventory OnAgentDataUpdateRequest;
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public event FetchInventory OnAgentDataUpdateRequest;
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@ -176,7 +169,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public event UpdateTaskInventory OnUpdateTaskInventory;
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public event UpdateTaskInventory OnUpdateTaskInventory;
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public event MoveTaskInventory OnMoveTaskItem;
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public event MoveTaskInventory OnMoveTaskItem;
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public event RemoveTaskInventory OnRemoveTaskItem;
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public event RemoveTaskInventory OnRemoveTaskItem;
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public event RequestAsset OnRequestAsset;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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public event ParcelAccessListRequest OnParcelAccessListRequest;
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public event ParcelAccessListRequest OnParcelAccessListRequest;
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public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
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public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
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public event RequestPayPrice OnRequestPayPrice;
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public event RequestPayPrice OnRequestPayPrice;
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public event ObjectSaleInfo OnObjectSaleInfo;
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public event ObjectSaleInfo OnObjectSaleInfo;
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public event ObjectBuy OnObjectBuy;
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public event ObjectBuy OnObjectBuy;
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public event BuyObjectInventory OnBuyObjectInventory;
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public event AgentSit OnUndo;
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public event AgentSit OnUndo;
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public event AgentSit OnRedo;
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public event AgentSit OnRedo;
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public event LandUndo OnLandUndo;
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public event LandUndo OnLandUndo;
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@ -216,7 +207,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public event RequestObjectPropertiesFamily OnObjectGroupRequest;
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public event RequestObjectPropertiesFamily OnObjectGroupRequest;
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public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
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public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
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public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
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public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
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public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
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public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
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public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
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public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
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public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
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public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
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public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
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public event GetScriptRunning OnGetScriptRunning;
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public event GetScriptRunning OnGetScriptRunning;
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public event SetScriptRunning OnSetScriptRunning;
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public event SetScriptRunning OnSetScriptRunning;
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public event Action<Vector3, bool, bool> OnAutoPilotGo;
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public event Action<Vector3, bool, bool> OnAutoPilotGo;
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public event TerrainUnacked OnUnackedTerrain;
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public event ActivateGesture OnActivateGesture;
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public event ActivateGesture OnActivateGesture;
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public event DeactivateGesture OnDeactivateGesture;
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public event DeactivateGesture OnDeactivateGesture;
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public event ObjectOwner OnObjectOwner;
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public event ObjectOwner OnObjectOwner;
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public event GodlikeMessage onGodlikeMessage;
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public event GodlikeMessage onGodlikeMessage;
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public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
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public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
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#pragma warning disable 0067
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public event GenericMessage OnGenericMessage;
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public event TextureRequest OnRequestTexture;
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public event StatusChange OnChildAgentStatus;
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public event GenericCall2 OnStopMovement;
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public event Action<UUID> OnRemoveAvatar;
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public event DisconnectUser OnDisconnectUser;
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public event RequestAsset OnRequestAsset;
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public event BuyObjectInventory OnBuyObjectInventory;
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public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
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public event TerrainUnacked OnUnackedTerrain;
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public event CachedTextureRequest OnCachedTextureRequest;
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#pragma warning restore 0067
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#endregion Events
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#endregion Events
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#region Class Members
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#region Class Members
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@ -140,7 +140,7 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
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return ret.ToArray();
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return ret.ToArray();
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}
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}
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catch (XmlException e)
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catch (XmlException)
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{
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{
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return null;
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return null;
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}
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}
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@ -49,8 +49,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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private static readonly ILog m_log = LogManager.GetLogger(
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private static readonly ILog m_log = LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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#pragma warning disable 0067
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public event PresenceChange OnPresenceChange;
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public event PresenceChange OnPresenceChange;
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public event BulkPresenceData OnBulkPresenceData;
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public event BulkPresenceData OnBulkPresenceData;
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#pragma warning restore 0067
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protected List<Scene> m_Scenes = new List<Scene>();
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protected List<Scene> m_Scenes = new List<Scene>();
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@ -1540,8 +1540,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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public bool Cross(ScenePresence agent, bool isFlying)
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public bool Cross(ScenePresence agent, bool isFlying)
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{
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{
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uint x;
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uint y;
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Vector3 newpos;
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Vector3 newpos;
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string version;
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string version;
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string failureReason;
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string failureReason;
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@ -426,7 +426,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// return base.UpdateAgent(reg, finalDestination, agentData, sp);
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// return base.UpdateAgent(reg, finalDestination, agentData, sp);
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//}
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//}
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public virtual void TriggerTeleportHome(UUID id, IClientAPI client)
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public override void TriggerTeleportHome(UUID id, IClientAPI client)
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{
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{
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TeleportHome(id, client);
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TeleportHome(id, client);
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}
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}
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@ -686,8 +686,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, cmd[2], out userId))
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if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, cmd[2], out userId))
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return;
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return;
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string[] names;
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UserData ud;
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UserData ud;
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lock (m_UserCache)
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lock (m_UserCache)
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@ -848,8 +848,6 @@ namespace OpenSim.Region.CoreModules.World.Land
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/// </param>
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/// </param>
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private ILandObject GetLandObject(int x, int y, bool returnNullIfLandObjectOutsideBounds)
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private ILandObject GetLandObject(int x, int y, bool returnNullIfLandObjectOutsideBounds)
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{
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{
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ILandObject ret = null;
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if (x >= m_scene.RegionInfo.RegionSizeX || y >= m_scene.RegionInfo.RegionSizeY || x < 0 || y < 0)
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if (x >= m_scene.RegionInfo.RegionSizeX || y >= m_scene.RegionInfo.RegionSizeY || x < 0 || y < 0)
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{
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{
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// These exceptions here will cause a lot of complaints from the users specifically because
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// These exceptions here will cause a lot of complaints from the users specifically because
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@ -927,7 +927,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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{
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tempConvertMap[x, y] = bit;
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tempConvertMap[x, y] = bit;
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}
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}
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catch (Exception e)
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catch (Exception)
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{
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{
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m_log.DebugFormat("{0} ConvertBytestoLandBitmap: i={1}, x={2}, y={3}", LogHeader, i, x, y);
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m_log.DebugFormat("{0} ConvertBytestoLandBitmap: i={1}, x={2}, y={3}", LogHeader, i, x, y);
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}
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}
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@ -124,7 +124,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
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{
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{
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mapbmp = new Bitmap(m_scene.RegionInfo.MaptileStaticFile);
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mapbmp = new Bitmap(m_scene.RegionInfo.MaptileStaticFile);
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}
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}
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catch (Exception e)
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catch (Exception)
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[MAPTILE]: Failed to load Static map image texture file: {0} for {1}",
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"[MAPTILE]: Failed to load Static map image texture file: {0} for {1}",
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@ -74,8 +74,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain
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#endregion
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#endregion
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#pragma warning disable 414
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private static readonly string LogHeader = "[TERRAIN MODULE]";
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private static readonly string LogHeader = "[TERRAIN MODULE]";
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#pragma warning restore 414
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private readonly Commander m_commander = new Commander("terrain");
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private readonly Commander m_commander = new Commander("terrain");
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private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects =
|
private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects =
|
||||||
|
|
|
@ -61,7 +61,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
|
||||||
private static readonly Color4 WATER_COLOR = new Color4(29, 72, 96, 216);
|
private static readonly Color4 WATER_COLOR = new Color4(29, 72, 96, 216);
|
||||||
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[WARP 3D IMAGE MODULE]";
|
private static string LogHeader = "[WARP 3D IMAGE MODULE]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
private Scene m_scene;
|
private Scene m_scene;
|
||||||
private IRendering m_primMesher;
|
private IRendering m_primMesher;
|
||||||
|
|
|
@ -306,6 +306,11 @@ namespace OpenSim.Region.Framework.Scenes.Animation
|
||||||
return base.Equals(obj);
|
return base.Equals(obj);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override int GetHashCode()
|
||||||
|
{
|
||||||
|
return base.GetHashCode();
|
||||||
|
}
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
StringBuilder buff = new StringBuilder();
|
StringBuilder buff = new StringBuilder();
|
||||||
|
|
|
@ -43,7 +43,10 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
public abstract class SceneBase : IScene
|
public abstract class SceneBase : IScene
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
#pragma warning disable 414
|
||||||
private static readonly string LogHeader = "[SCENE]";
|
private static readonly string LogHeader = "[SCENE]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
#region Events
|
#region Events
|
||||||
|
|
||||||
|
|
|
@ -271,7 +271,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
//private int m_moveToPositionStateStatus;
|
//private int m_moveToPositionStateStatus;
|
||||||
//*****************************************************
|
//*****************************************************
|
||||||
|
|
||||||
private bool m_collisionEventFlag = false;
|
|
||||||
private object m_collisionEventLock = new Object();
|
private object m_collisionEventLock = new Object();
|
||||||
|
|
||||||
private int m_movementAnimationUpdateCounter = 0;
|
private int m_movementAnimationUpdateCounter = 0;
|
||||||
|
|
|
@ -46,7 +46,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
public static class OpenSimTerrainCompressor
|
public static class OpenSimTerrainCompressor
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[TERRAIN COMPRESSOR]";
|
private static string LogHeader = "[TERRAIN COMPRESSOR]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
public const int END_OF_PATCHES = 97;
|
public const int END_OF_PATCHES = 97;
|
||||||
|
|
||||||
|
|
|
@ -192,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if (ps.Texture != UUID.Zero)
|
if (ps.Texture != UUID.Zero)
|
||||||
assetUuids[ps.Texture] = (sbyte)AssetType.Texture;
|
assetUuids[ps.Texture] = (sbyte)AssetType.Texture;
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception)
|
||||||
{
|
{
|
||||||
m_log.WarnFormat(
|
m_log.WarnFormat(
|
||||||
"[UUID GATHERER]: Could not check particle system for part {0} {1} in object {2} {3} since it is corrupt. Continuing.",
|
"[UUID GATHERER]: Could not check particle system for part {0} {1} in object {2} {3} since it is corrupt. Continuing.",
|
||||||
|
|
|
@ -1426,9 +1426,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
||||||
return new byte[0];
|
return new byte[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#pragma warning disable 0067
|
||||||
public event ViewerEffectEventHandler OnViewerEffect;
|
public event ViewerEffectEventHandler OnViewerEffect;
|
||||||
public event Action<IClientAPI> OnLogout;
|
public event Action<IClientAPI> OnLogout;
|
||||||
public event Action<IClientAPI> OnConnectionClosed;
|
public event Action<IClientAPI> OnConnectionClosed;
|
||||||
|
#pragma warning restore 0067
|
||||||
|
|
||||||
public void SendBlueBoxMessage(UUID FromAvatarID, string FromAvatarName, string Message)
|
public void SendBlueBoxMessage(UUID FromAvatarID, string FromAvatarName, string Message)
|
||||||
{
|
{
|
||||||
|
|
|
@ -65,7 +65,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
|
||||||
// Capability string prefixes
|
// Capability string prefixes
|
||||||
private static readonly string m_parcelVoiceInfoRequestPath = "0207/";
|
private static readonly string m_parcelVoiceInfoRequestPath = "0207/";
|
||||||
private static readonly string m_provisionVoiceAccountRequestPath = "0208/";
|
private static readonly string m_provisionVoiceAccountRequestPath = "0208/";
|
||||||
private static readonly string m_chatSessionRequestPath = "0209/";
|
//private static readonly string m_chatSessionRequestPath = "0209/";
|
||||||
|
|
||||||
// Control info
|
// Control info
|
||||||
private static bool m_Enabled = false;
|
private static bool m_Enabled = false;
|
||||||
|
|
|
@ -92,7 +92,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
|
||||||
// Capability strings
|
// Capability strings
|
||||||
private static readonly string m_parcelVoiceInfoRequestPath = "0107/";
|
private static readonly string m_parcelVoiceInfoRequestPath = "0107/";
|
||||||
private static readonly string m_provisionVoiceAccountRequestPath = "0108/";
|
private static readonly string m_provisionVoiceAccountRequestPath = "0108/";
|
||||||
private static readonly string m_chatSessionRequestPath = "0109/";
|
//private static readonly string m_chatSessionRequestPath = "0109/";
|
||||||
|
|
||||||
// Control info, e.g. vivox server, admin user, admin password
|
// Control info, e.g. vivox server, admin user, admin password
|
||||||
private static bool m_pluginEnabled = false;
|
private static bool m_pluginEnabled = false;
|
||||||
|
@ -1325,4 +1325,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -276,7 +276,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
|
||||||
{
|
{
|
||||||
ovalue = OSDParser.DeserializeJson(value);
|
ovalue = OSDParser.DeserializeJson(value);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception)
|
||||||
{
|
{
|
||||||
if (value.StartsWith("'") && value.EndsWith("'"))
|
if (value.StartsWith("'") && value.EndsWith("'"))
|
||||||
{
|
{
|
||||||
|
|
|
@ -262,7 +262,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
|
||||||
{
|
{
|
||||||
map = new JsonStore(value);
|
map = new JsonStore(value);
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception)
|
||||||
{
|
{
|
||||||
m_log.ErrorFormat("[JsonStore]: Unable to initialize store from {0}", value);
|
m_log.ErrorFormat("[JsonStore]: Unable to initialize store from {0}", value);
|
||||||
return false;
|
return false;
|
||||||
|
@ -285,8 +285,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
|
||||||
|
|
||||||
lock (m_JsonValueStore)
|
lock (m_JsonValueStore)
|
||||||
return m_JsonValueStore.Remove(storeID);
|
return m_JsonValueStore.Remove(storeID);
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// -----------------------------------------------------------------
|
// -----------------------------------------------------------------
|
||||||
|
|
|
@ -103,7 +103,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
|
||||||
|
|
||||||
#region IMoneyModule Members
|
#region IMoneyModule Members
|
||||||
|
|
||||||
|
#pragma warning disable 0067
|
||||||
public event ObjectPaid OnObjectPaid;
|
public event ObjectPaid OnObjectPaid;
|
||||||
|
#pragma warning restore 0067
|
||||||
|
|
||||||
public int UploadCharge
|
public int UploadCharge
|
||||||
{
|
{
|
||||||
|
|
|
@ -36,8 +36,6 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
|
||||||
{
|
{
|
||||||
public class BasicActor : PhysicsActor
|
public class BasicActor : PhysicsActor
|
||||||
{
|
{
|
||||||
private Vector3 _size;
|
|
||||||
|
|
||||||
public BasicActor(Vector3 size)
|
public BasicActor(Vector3 size)
|
||||||
{
|
{
|
||||||
Size = size;
|
Size = size;
|
||||||
|
|
|
@ -2255,7 +2255,6 @@ private sealed class BulletConstraintXNA : BulletConstraint
|
||||||
world.LastCollisionDesc = 0;
|
world.LastCollisionDesc = 0;
|
||||||
world.LastEntityProperty = 0;
|
world.LastEntityProperty = 0;
|
||||||
numSimSteps = world.StepSimulation(timeStep, m_maxSubSteps, m_fixedTimeStep);
|
numSimSteps = world.StepSimulation(timeStep, m_maxSubSteps, m_fixedTimeStep);
|
||||||
int updates = 0;
|
|
||||||
|
|
||||||
PersistentManifold contactManifold;
|
PersistentManifold contactManifold;
|
||||||
CollisionObject objA;
|
CollisionObject objA;
|
||||||
|
|
|
@ -42,7 +42,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
||||||
{
|
{
|
||||||
public sealed class BSDynamics : BSActor
|
public sealed class BSDynamics : BSActor
|
||||||
{
|
{
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[BULLETSIM VEHICLE]";
|
private static string LogHeader = "[BULLETSIM VEHICLE]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
// the prim this dynamic controller belongs to
|
// the prim this dynamic controller belongs to
|
||||||
private BSPrimLinkable ControllingPrim { get; set; }
|
private BSPrimLinkable ControllingPrim { get; set; }
|
||||||
|
@ -123,7 +125,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
||||||
|
|
||||||
// Just some recomputed constants:
|
// Just some recomputed constants:
|
||||||
static readonly float PIOverFour = ((float)Math.PI) / 4f;
|
static readonly float PIOverFour = ((float)Math.PI) / 4f;
|
||||||
|
#pragma warning disable 414
|
||||||
static readonly float PIOverTwo = ((float)Math.PI) / 2f;
|
static readonly float PIOverTwo = ((float)Math.PI) / 2f;
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
public BSDynamics(BSScene myScene, BSPrim myPrim, string actorName)
|
public BSDynamics(BSScene myScene, BSPrim myPrim, string actorName)
|
||||||
: base(myScene, myPrim, actorName)
|
: base(myScene, myPrim, actorName)
|
||||||
|
|
|
@ -37,7 +37,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
||||||
|
|
||||||
public sealed class BSLinksetCompound : BSLinkset
|
public sealed class BSLinksetCompound : BSLinkset
|
||||||
{
|
{
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[BULLETSIM LINKSET COMPOUND]";
|
private static string LogHeader = "[BULLETSIM LINKSET COMPOUND]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
public BSLinksetCompound(BSScene scene, BSPrimLinkable parent)
|
public BSLinksetCompound(BSScene scene, BSPrimLinkable parent)
|
||||||
: base(scene, parent)
|
: base(scene, parent)
|
||||||
|
|
|
@ -42,7 +42,9 @@ public class BSPrimLinkable : BSPrimDisplaced
|
||||||
// operations necessary for keeping the linkset created and, additionally, this
|
// operations necessary for keeping the linkset created and, additionally, this
|
||||||
// calls the linkset implementation for its creation and management.
|
// calls the linkset implementation for its creation and management.
|
||||||
|
|
||||||
|
#pragma warning disable 414
|
||||||
private static readonly string LogHeader = "[BULLETS PRIMLINKABLE]";
|
private static readonly string LogHeader = "[BULLETS PRIMLINKABLE]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
// This adds the overrides for link() and delink() so the prim is linkable.
|
// This adds the overrides for link() and delink() so the prim is linkable.
|
||||||
|
|
||||||
|
|
|
@ -88,7 +88,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
|
||||||
public BSConstraintCollection Constraints { get; private set; }
|
public BSConstraintCollection Constraints { get; private set; }
|
||||||
|
|
||||||
// Simulation parameters
|
// Simulation parameters
|
||||||
internal float m_physicsStepTime; // if running independently, the interval simulated by default
|
//internal float m_physicsStepTime; // if running independently, the interval simulated by default
|
||||||
|
|
||||||
internal int m_maxSubSteps;
|
internal int m_maxSubSteps;
|
||||||
internal float m_fixedTimeStep;
|
internal float m_fixedTimeStep;
|
||||||
|
|
|
@ -36,7 +36,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
||||||
{
|
{
|
||||||
public sealed class BSShapeCollection : IDisposable
|
public sealed class BSShapeCollection : IDisposable
|
||||||
{
|
{
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[BULLETSIM SHAPE COLLECTION]";
|
private static string LogHeader = "[BULLETSIM SHAPE COLLECTION]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
private BSScene m_physicsScene { get; set; }
|
private BSScene m_physicsScene { get; set; }
|
||||||
|
|
||||||
|
|
|
@ -554,7 +554,10 @@ public class BSShapeMesh : BSShape
|
||||||
// ============================================================================================================
|
// ============================================================================================================
|
||||||
public class BSShapeHull : BSShape
|
public class BSShapeHull : BSShape
|
||||||
{
|
{
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[BULLETSIM SHAPE HULL]";
|
private static string LogHeader = "[BULLETSIM SHAPE HULL]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
public static Dictionary<System.UInt64, BSShapeHull> Hulls = new Dictionary<System.UInt64, BSShapeHull>();
|
public static Dictionary<System.UInt64, BSShapeHull> Hulls = new Dictionary<System.UInt64, BSShapeHull>();
|
||||||
|
|
||||||
public BSShapeHull(BulletShape pShape) : base(pShape)
|
public BSShapeHull(BulletShape pShape) : base(pShape)
|
||||||
|
@ -1002,7 +1005,10 @@ public class BSShapeCompound : BSShape
|
||||||
// ============================================================================================================
|
// ============================================================================================================
|
||||||
public class BSShapeConvexHull : BSShape
|
public class BSShapeConvexHull : BSShape
|
||||||
{
|
{
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[BULLETSIM SHAPE CONVEX HULL]";
|
private static string LogHeader = "[BULLETSIM SHAPE CONVEX HULL]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
public static Dictionary<System.UInt64, BSShapeConvexHull> ConvexHulls = new Dictionary<System.UInt64, BSShapeConvexHull>();
|
public static Dictionary<System.UInt64, BSShapeConvexHull> ConvexHulls = new Dictionary<System.UInt64, BSShapeConvexHull>();
|
||||||
|
|
||||||
public BSShapeConvexHull(BulletShape pShape) : base(pShape)
|
public BSShapeConvexHull(BulletShape pShape) : base(pShape)
|
||||||
|
@ -1098,7 +1104,10 @@ public class BSShapeConvexHull : BSShape
|
||||||
// ============================================================================================================
|
// ============================================================================================================
|
||||||
public class BSShapeGImpact : BSShape
|
public class BSShapeGImpact : BSShape
|
||||||
{
|
{
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[BULLETSIM SHAPE GIMPACT]";
|
private static string LogHeader = "[BULLETSIM SHAPE GIMPACT]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
public static Dictionary<System.UInt64, BSShapeGImpact> GImpacts = new Dictionary<System.UInt64, BSShapeGImpact>();
|
public static Dictionary<System.UInt64, BSShapeGImpact> GImpacts = new Dictionary<System.UInt64, BSShapeGImpact>();
|
||||||
|
|
||||||
public BSShapeGImpact(BulletShape pShape) : base(pShape)
|
public BSShapeGImpact(BulletShape pShape) : base(pShape)
|
||||||
|
@ -1205,8 +1214,12 @@ public class BSShapeGImpact : BSShape
|
||||||
// ============================================================================================================
|
// ============================================================================================================
|
||||||
public class BSShapeAvatar : BSShape
|
public class BSShapeAvatar : BSShape
|
||||||
{
|
{
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[BULLETSIM SHAPE AVATAR]";
|
private static string LogHeader = "[BULLETSIM SHAPE AVATAR]";
|
||||||
public BSShapeAvatar() : base()
|
#pragma warning restore 414
|
||||||
|
|
||||||
|
public BSShapeAvatar()
|
||||||
|
: base()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
public static BSShape GetReference(BSPhysObject prim)
|
public static BSShape GetReference(BSPhysObject prim)
|
||||||
|
|
|
@ -5200,8 +5200,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
// NOTE: 3rd case is needed because a NULL_KEY comes through as
|
// NOTE: 3rd case is needed because a NULL_KEY comes through as
|
||||||
// type 'obj' and wrongly returns ""
|
// type 'obj' and wrongly returns ""
|
||||||
else if (!(src.Data[index] is LSL_String ||
|
else if (!(src.Data[index] is LSL_String ||
|
||||||
src.Data[index] is LSL_Key ||
|
src.Data[index] is LSL_Key ||
|
||||||
src.Data[index] == "00000000-0000-0000-0000-000000000000"))
|
src.Data[index].ToString() == "00000000-0000-0000-0000-000000000000"))
|
||||||
{
|
{
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
|
@ -1377,27 +1377,6 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
|
||||||
// BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :)
|
|
||||||
//
|
|
||||||
|
|
||||||
public struct StringTest
|
|
||||||
{
|
|
||||||
// Our own little string
|
|
||||||
internal string actualString;
|
|
||||||
public static implicit operator bool(StringTest mString)
|
|
||||||
{
|
|
||||||
if (mString.actualString.Length == 0)
|
|
||||||
return true;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
public override string ToString()
|
|
||||||
{
|
|
||||||
return actualString;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
public struct key
|
public struct key
|
||||||
{
|
{
|
||||||
|
|
|
@ -48,7 +48,10 @@ namespace OpenSim.Server.Handlers.Grid
|
||||||
public class GridServerPostHandler : BaseStreamHandler
|
public class GridServerPostHandler : BaseStreamHandler
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
#pragma warning disable 414
|
||||||
private static string LogHeader = "[GRID HANDLER]";
|
private static string LogHeader = "[GRID HANDLER]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
private IGridService m_GridService;
|
private IGridService m_GridService;
|
||||||
|
|
||||||
|
|
|
@ -53,11 +53,6 @@ namespace OpenSim.Server.Handlers.Profiles
|
||||||
get; private set;
|
get; private set;
|
||||||
}
|
}
|
||||||
|
|
||||||
public string ConfigName
|
|
||||||
{
|
|
||||||
get; private set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Enabled
|
public bool Enabled
|
||||||
{
|
{
|
||||||
get; private set;
|
get; private set;
|
||||||
|
|
|
@ -124,7 +124,10 @@ namespace OpenSim.Services.Interfaces
|
||||||
public class GridRegion
|
public class GridRegion
|
||||||
{
|
{
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
#pragma warning disable 414
|
||||||
private static readonly string LogHeader = "[GRID REGION]";
|
private static readonly string LogHeader = "[GRID REGION]";
|
||||||
|
#pragma warning restore 414
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The port by which http communication occurs with the region
|
/// The port by which http communication occurs with the region
|
||||||
|
|
|
@ -939,7 +939,7 @@ namespace OpenSim.Services.LLLoginService
|
||||||
if (!keyValue.EndsWith("/"))
|
if (!keyValue.EndsWith("/"))
|
||||||
keyValue = keyValue + "/";
|
keyValue = keyValue + "/";
|
||||||
|
|
||||||
if (!account.ServiceURLs.ContainsKey(keyName) || (account.ServiceURLs.ContainsKey(keyName) && account.ServiceURLs[keyName] != keyValue))
|
if (!account.ServiceURLs.ContainsKey(keyName) || (account.ServiceURLs.ContainsKey(keyName) && (string)account.ServiceURLs[keyName] != keyValue))
|
||||||
{
|
{
|
||||||
account.ServiceURLs[keyName] = keyValue;
|
account.ServiceURLs[keyName] = keyValue;
|
||||||
newUrls = true;
|
newUrls = true;
|
||||||
|
|
|
@ -37,7 +37,6 @@ using OpenSim.Data;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
using OpenMetaverse.StructuredData;
|
using OpenMetaverse.StructuredData;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Services.UserAccountService;
|
|
||||||
|
|
||||||
namespace OpenSim.Services.ProfilesService
|
namespace OpenSim.Services.ProfilesService
|
||||||
{
|
{
|
||||||
|
|
|
@ -94,8 +94,10 @@ namespace OpenSim.Tests.Common
|
||||||
|
|
||||||
public Type ReplaceableInterface { get { return null; } }
|
public Type ReplaceableInterface { get { return null; } }
|
||||||
|
|
||||||
|
#pragma warning disable 0067
|
||||||
public event ScriptRemoved OnScriptRemoved;
|
public event ScriptRemoved OnScriptRemoved;
|
||||||
public event ObjectRemoved OnObjectRemoved;
|
public event ObjectRemoved OnObjectRemoved;
|
||||||
|
#pragma warning restore 0067
|
||||||
|
|
||||||
public string GetXMLState (UUID itemID)
|
public string GetXMLState (UUID itemID)
|
||||||
{
|
{
|
||||||
|
@ -263,4 +265,4 @@ namespace OpenSim.Tests.Common
|
||||||
PostedEvents.Clear();
|
PostedEvents.Clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue