Eliminated many warnings

0.8.0.3
Oren Hurvitz 2014-04-22 20:04:12 +03:00
parent 617bc4710a
commit 998d7009a6
48 changed files with 101 additions and 77 deletions

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@ -1,4 +1,4 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
@ -55,7 +55,7 @@ namespace OpenSim.Data.MSSQL
return Delete(principalID.ToString(), friend); return Delete(principalID.ToString(), friend);
} }
public bool Delete(string principalID, string friend) public override bool Delete(string principalID, string friend)
{ {
using (SqlConnection conn = new SqlConnection(m_ConnectionString)) using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand()) using (SqlCommand cmd = new SqlCommand())

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@ -47,7 +47,7 @@ namespace OpenSim.Data.MySQL
return Delete(principalID.ToString(), friend); return Delete(principalID.ToString(), friend);
} }
public bool Delete(string principalID, string friend) public override bool Delete(string principalID, string friend)
{ {
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {

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@ -346,7 +346,7 @@ namespace OpenSim.Data.MySQL
cmd.ExecuteNonQuery(); cmd.ExecuteNonQuery();
} }
} }
catch (Exception e) catch (Exception)
{ {
m_log.ErrorFormat( m_log.ErrorFormat(
"[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}", "[XASSET MYSQL DB]: Failure updating access_time for asset {0} with name {1}",

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@ -51,7 +51,7 @@ namespace OpenSim.Data.PGSQL
} }
public bool Delete(string principalID, string friend) public override bool Delete(string principalID, string friend)
{ {
UUID princUUID = UUID.Zero; UUID princUUID = UUID.Zero;

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@ -67,7 +67,7 @@ namespace OpenSim.Data.SQLite
return Delete(principalID.ToString(), friend); return Delete(principalID.ToString(), friend);
} }
public bool Delete(string principalID, string friend) public override bool Delete(string principalID, string friend)
{ {
using (SqliteCommand cmd = new SqliteCommand()) using (SqliteCommand cmd = new SqliteCommand())
{ {

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@ -1605,7 +1605,7 @@ namespace OpenSim.Data.SQLite
prim.SitName = (String)row["SitName"]; prim.SitName = (String)row["SitName"];
prim.TouchName = (String)row["TouchName"]; prim.TouchName = (String)row["TouchName"];
// permissions // permissions
prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]);
prim.CreatorIdentification = (String)row["CreatorID"]; prim.CreatorIdentification = (String)row["CreatorID"];
prim.OwnerID = new UUID((String)row["OwnerID"]); prim.OwnerID = new UUID((String)row["OwnerID"]);
prim.GroupID = new UUID((String)row["GroupID"]); prim.GroupID = new UUID((String)row["GroupID"]);
@ -2034,7 +2034,7 @@ namespace OpenSim.Data.SQLite
row["SitName"] = prim.SitName; row["SitName"] = prim.SitName;
row["TouchName"] = prim.TouchName; row["TouchName"] = prim.TouchName;
// permissions // permissions
row["ObjectFlags"] = prim.ObjectFlags; row["ObjectFlags"] = (uint)prim.Flags;
row["CreatorID"] = prim.CreatorIdentification.ToString(); row["CreatorID"] = prim.CreatorIdentification.ToString();
row["OwnerID"] = prim.OwnerID.ToString(); row["OwnerID"] = prim.OwnerID.ToString();
row["GroupID"] = prim.GroupID.ToString(); row["GroupID"] = prim.GroupID.ToString();

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@ -50,7 +50,6 @@ namespace OpenSim.Data.SQLite
private SqliteConnection m_connection; private SqliteConnection m_connection;
private string m_connectionString; private string m_connectionString;
private FieldInfo[] m_Fields;
private Dictionary<string, FieldInfo> m_FieldMap = private Dictionary<string, FieldInfo> m_FieldMap =
new Dictionary<string, FieldInfo>(); new Dictionary<string, FieldInfo>();

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@ -132,6 +132,11 @@ namespace OpenSim.Framework
return base.Equals(obj); return base.Equals(obj);
} }
public override int GetHashCode()
{
return base.GetHashCode();
}
public override string ToString() public override string ToString()
{ {
return "AnimID=" + AnimID.ToString() return "AnimID=" + AnimID.ToString()

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@ -40,7 +40,9 @@ namespace OpenSim.Framework.Console
/// </summary> /// </summary>
public class MockConsole : ICommandConsole public class MockConsole : ICommandConsole
{ {
#pragma warning disable 0067
public event OnOutputDelegate OnOutput; public event OnOutputDelegate OnOutput;
#pragma warning restore 0067
private MockCommands m_commands = new MockCommands(); private MockCommands m_commands = new MockCommands();

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@ -299,7 +299,7 @@ namespace OpenSim.Framework.Tests
uint z1 = 22; uint z1 = 22;
ulong regionHandle2; ulong regionHandle2;
uint x2, y2, z2; uint x2, y2, z2;
UUID fakeParcelID1, fakeParcelID2, uuid; UUID fakeParcelID1, uuid;
ulong bigInt64 = Util.BytesToUInt64Big(hexBytes8); ulong bigInt64 = Util.BytesToUInt64Big(hexBytes8);
Assert.AreEqual(var64Bit, bigInt64, Assert.AreEqual(var64Bit, bigInt64,

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@ -71,7 +71,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
#region Events #region Events
public event GenericMessage OnGenericMessage;
public event BinaryGenericMessage OnBinaryGenericMessage; public event BinaryGenericMessage OnBinaryGenericMessage;
public event Action<IClientAPI> OnLogout; public event Action<IClientAPI> OnLogout;
public event ObjectPermissions OnObjectPermissions; public event ObjectPermissions OnObjectPermissions;
@ -79,13 +78,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event ViewerEffectEventHandler OnViewerEffect; public event ViewerEffectEventHandler OnViewerEffect;
public event ImprovedInstantMessage OnInstantMessage; public event ImprovedInstantMessage OnInstantMessage;
public event ChatMessage OnChatFromClient; public event ChatMessage OnChatFromClient;
public event TextureRequest OnRequestTexture;
public event RezObject OnRezObject; public event RezObject OnRezObject;
public event DeRezObject OnDeRezObject; public event DeRezObject OnDeRezObject;
public event ModifyTerrain OnModifyTerrain; public event ModifyTerrain OnModifyTerrain;
public event Action<IClientAPI> OnRegionHandShakeReply; public event Action<IClientAPI> OnRegionHandShakeReply;
public event GenericCall1 OnRequestWearables; public event GenericCall1 OnRequestWearables;
public event CachedTextureRequest OnCachedTextureRequest;
public event SetAppearance OnSetAppearance; public event SetAppearance OnSetAppearance;
public event AvatarNowWearing OnAvatarNowWearing; public event AvatarNowWearing OnAvatarNowWearing;
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
@ -138,15 +135,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
public event UpdateVector OnUpdatePrimScale; public event UpdateVector OnUpdatePrimScale;
public event UpdateVector OnUpdatePrimGroupScale; public event UpdateVector OnUpdatePrimGroupScale;
public event StatusChange OnChildAgentStatus;
public event GenericCall2 OnStopMovement;
public event Action<UUID> OnRemoveAvatar;
public event RequestMapBlocks OnRequestMapBlocks; public event RequestMapBlocks OnRequestMapBlocks;
public event RequestMapName OnMapNameRequest; public event RequestMapName OnMapNameRequest;
public event TeleportLocationRequest OnTeleportLocationRequest; public event TeleportLocationRequest OnTeleportLocationRequest;
public event TeleportLandmarkRequest OnTeleportLandmarkRequest; public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
public event TeleportCancel OnTeleportCancel; public event TeleportCancel OnTeleportCancel;
public event DisconnectUser OnDisconnectUser;
public event RequestAvatarProperties OnRequestAvatarProperties; public event RequestAvatarProperties OnRequestAvatarProperties;
public event SetAlwaysRun OnSetAlwaysRun; public event SetAlwaysRun OnSetAlwaysRun;
public event FetchInventory OnAgentDataUpdateRequest; public event FetchInventory OnAgentDataUpdateRequest;
@ -176,7 +169,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event UpdateTaskInventory OnUpdateTaskInventory; public event UpdateTaskInventory OnUpdateTaskInventory;
public event MoveTaskInventory OnMoveTaskItem; public event MoveTaskInventory OnMoveTaskItem;
public event RemoveTaskInventory OnRemoveTaskItem; public event RemoveTaskInventory OnRemoveTaskItem;
public event RequestAsset OnRequestAsset;
public event UUIDNameRequest OnNameFromUUIDRequest; public event UUIDNameRequest OnNameFromUUIDRequest;
public event ParcelAccessListRequest OnParcelAccessListRequest; public event ParcelAccessListRequest OnParcelAccessListRequest;
public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
@ -207,7 +199,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event RequestPayPrice OnRequestPayPrice; public event RequestPayPrice OnRequestPayPrice;
public event ObjectSaleInfo OnObjectSaleInfo; public event ObjectSaleInfo OnObjectSaleInfo;
public event ObjectBuy OnObjectBuy; public event ObjectBuy OnObjectBuy;
public event BuyObjectInventory OnBuyObjectInventory;
public event AgentSit OnUndo; public event AgentSit OnUndo;
public event AgentSit OnRedo; public event AgentSit OnRedo;
public event LandUndo OnLandUndo; public event LandUndo OnLandUndo;
@ -216,7 +207,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event RequestObjectPropertiesFamily OnObjectGroupRequest; public event RequestObjectPropertiesFamily OnObjectGroupRequest;
public event DetailedEstateDataRequest OnDetailedEstateDataRequest; public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
public event SetEstateFlagsRequest OnSetEstateFlagsRequest; public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture; public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights; public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest; public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
@ -239,7 +229,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event GetScriptRunning OnGetScriptRunning; public event GetScriptRunning OnGetScriptRunning;
public event SetScriptRunning OnSetScriptRunning; public event SetScriptRunning OnSetScriptRunning;
public event Action<Vector3, bool, bool> OnAutoPilotGo; public event Action<Vector3, bool, bool> OnAutoPilotGo;
public event TerrainUnacked OnUnackedTerrain;
public event ActivateGesture OnActivateGesture; public event ActivateGesture OnActivateGesture;
public event DeactivateGesture OnDeactivateGesture; public event DeactivateGesture OnDeactivateGesture;
public event ObjectOwner OnObjectOwner; public event ObjectOwner OnObjectOwner;
@ -297,6 +286,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event GodlikeMessage onGodlikeMessage; public event GodlikeMessage onGodlikeMessage;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
#pragma warning disable 0067
public event GenericMessage OnGenericMessage;
public event TextureRequest OnRequestTexture;
public event StatusChange OnChildAgentStatus;
public event GenericCall2 OnStopMovement;
public event Action<UUID> OnRemoveAvatar;
public event DisconnectUser OnDisconnectUser;
public event RequestAsset OnRequestAsset;
public event BuyObjectInventory OnBuyObjectInventory;
public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
public event TerrainUnacked OnUnackedTerrain;
public event CachedTextureRequest OnCachedTextureRequest;
#pragma warning restore 0067
#endregion Events #endregion Events
#region Class Members #region Class Members

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@ -140,7 +140,7 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
return ret.ToArray(); return ret.ToArray();
} }
catch (XmlException e) catch (XmlException)
{ {
return null; return null;
} }

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@ -49,8 +49,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
private static readonly ILog m_log = LogManager.GetLogger( private static readonly ILog m_log = LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType); MethodBase.GetCurrentMethod().DeclaringType);
#pragma warning disable 0067
public event PresenceChange OnPresenceChange; public event PresenceChange OnPresenceChange;
public event BulkPresenceData OnBulkPresenceData; public event BulkPresenceData OnBulkPresenceData;
#pragma warning restore 0067
protected List<Scene> m_Scenes = new List<Scene>(); protected List<Scene> m_Scenes = new List<Scene>();

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@ -1540,8 +1540,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
public bool Cross(ScenePresence agent, bool isFlying) public bool Cross(ScenePresence agent, bool isFlying)
{ {
uint x;
uint y;
Vector3 newpos; Vector3 newpos;
string version; string version;
string failureReason; string failureReason;

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@ -426,7 +426,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
// return base.UpdateAgent(reg, finalDestination, agentData, sp); // return base.UpdateAgent(reg, finalDestination, agentData, sp);
//} //}
public virtual void TriggerTeleportHome(UUID id, IClientAPI client) public override void TriggerTeleportHome(UUID id, IClientAPI client)
{ {
TeleportHome(id, client); TeleportHome(id, client);
} }

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@ -686,8 +686,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, cmd[2], out userId)) if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, cmd[2], out userId))
return; return;
string[] names;
UserData ud; UserData ud;
lock (m_UserCache) lock (m_UserCache)

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@ -848,8 +848,6 @@ namespace OpenSim.Region.CoreModules.World.Land
/// </param> /// </param>
private ILandObject GetLandObject(int x, int y, bool returnNullIfLandObjectOutsideBounds) private ILandObject GetLandObject(int x, int y, bool returnNullIfLandObjectOutsideBounds)
{ {
ILandObject ret = null;
if (x >= m_scene.RegionInfo.RegionSizeX || y >= m_scene.RegionInfo.RegionSizeY || x < 0 || y < 0) if (x >= m_scene.RegionInfo.RegionSizeX || y >= m_scene.RegionInfo.RegionSizeY || x < 0 || y < 0)
{ {
// These exceptions here will cause a lot of complaints from the users specifically because // These exceptions here will cause a lot of complaints from the users specifically because

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@ -927,7 +927,7 @@ namespace OpenSim.Region.CoreModules.World.Land
{ {
tempConvertMap[x, y] = bit; tempConvertMap[x, y] = bit;
} }
catch (Exception e) catch (Exception)
{ {
m_log.DebugFormat("{0} ConvertBytestoLandBitmap: i={1}, x={2}, y={3}", LogHeader, i, x, y); m_log.DebugFormat("{0} ConvertBytestoLandBitmap: i={1}, x={2}, y={3}", LogHeader, i, x, y);
} }

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@ -124,7 +124,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
{ {
mapbmp = new Bitmap(m_scene.RegionInfo.MaptileStaticFile); mapbmp = new Bitmap(m_scene.RegionInfo.MaptileStaticFile);
} }
catch (Exception e) catch (Exception)
{ {
m_log.ErrorFormat( m_log.ErrorFormat(
"[MAPTILE]: Failed to load Static map image texture file: {0} for {1}", "[MAPTILE]: Failed to load Static map image texture file: {0} for {1}",

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@ -74,8 +74,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain
#endregion #endregion
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#pragma warning disable 414
private static readonly string LogHeader = "[TERRAIN MODULE]"; private static readonly string LogHeader = "[TERRAIN MODULE]";
#pragma warning restore 414
private readonly Commander m_commander = new Commander("terrain"); private readonly Commander m_commander = new Commander("terrain");
private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects = private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects =

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@ -61,7 +61,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
private static readonly Color4 WATER_COLOR = new Color4(29, 72, 96, 216); private static readonly Color4 WATER_COLOR = new Color4(29, 72, 96, 216);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#pragma warning disable 414
private static string LogHeader = "[WARP 3D IMAGE MODULE]"; private static string LogHeader = "[WARP 3D IMAGE MODULE]";
#pragma warning restore 414
private Scene m_scene; private Scene m_scene;
private IRendering m_primMesher; private IRendering m_primMesher;

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@ -306,6 +306,11 @@ namespace OpenSim.Region.Framework.Scenes.Animation
return base.Equals(obj); return base.Equals(obj);
} }
public override int GetHashCode()
{
return base.GetHashCode();
}
public override string ToString() public override string ToString()
{ {
StringBuilder buff = new StringBuilder(); StringBuilder buff = new StringBuilder();

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@ -43,7 +43,10 @@ namespace OpenSim.Region.Framework.Scenes
public abstract class SceneBase : IScene public abstract class SceneBase : IScene
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#pragma warning disable 414
private static readonly string LogHeader = "[SCENE]"; private static readonly string LogHeader = "[SCENE]";
#pragma warning restore 414
#region Events #region Events

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@ -271,7 +271,6 @@ namespace OpenSim.Region.Framework.Scenes
//private int m_moveToPositionStateStatus; //private int m_moveToPositionStateStatus;
//***************************************************** //*****************************************************
private bool m_collisionEventFlag = false;
private object m_collisionEventLock = new Object(); private object m_collisionEventLock = new Object();
private int m_movementAnimationUpdateCounter = 0; private int m_movementAnimationUpdateCounter = 0;

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@ -46,7 +46,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public static class OpenSimTerrainCompressor public static class OpenSimTerrainCompressor
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#pragma warning disable 414
private static string LogHeader = "[TERRAIN COMPRESSOR]"; private static string LogHeader = "[TERRAIN COMPRESSOR]";
#pragma warning restore 414
public const int END_OF_PATCHES = 97; public const int END_OF_PATCHES = 97;

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@ -192,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes
if (ps.Texture != UUID.Zero) if (ps.Texture != UUID.Zero)
assetUuids[ps.Texture] = (sbyte)AssetType.Texture; assetUuids[ps.Texture] = (sbyte)AssetType.Texture;
} }
catch (Exception e) catch (Exception)
{ {
m_log.WarnFormat( m_log.WarnFormat(
"[UUID GATHERER]: Could not check particle system for part {0} {1} in object {2} {3} since it is corrupt. Continuing.", "[UUID GATHERER]: Could not check particle system for part {0} {1} in object {2} {3} since it is corrupt. Continuing.",

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@ -1426,9 +1426,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
return new byte[0]; return new byte[0];
} }
#pragma warning disable 0067
public event ViewerEffectEventHandler OnViewerEffect; public event ViewerEffectEventHandler OnViewerEffect;
public event Action<IClientAPI> OnLogout; public event Action<IClientAPI> OnLogout;
public event Action<IClientAPI> OnConnectionClosed; public event Action<IClientAPI> OnConnectionClosed;
#pragma warning restore 0067
public void SendBlueBoxMessage(UUID FromAvatarID, string FromAvatarName, string Message) public void SendBlueBoxMessage(UUID FromAvatarID, string FromAvatarName, string Message)
{ {

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@ -65,7 +65,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
// Capability string prefixes // Capability string prefixes
private static readonly string m_parcelVoiceInfoRequestPath = "0207/"; private static readonly string m_parcelVoiceInfoRequestPath = "0207/";
private static readonly string m_provisionVoiceAccountRequestPath = "0208/"; private static readonly string m_provisionVoiceAccountRequestPath = "0208/";
private static readonly string m_chatSessionRequestPath = "0209/"; //private static readonly string m_chatSessionRequestPath = "0209/";
// Control info // Control info
private static bool m_Enabled = false; private static bool m_Enabled = false;

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@ -92,7 +92,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
// Capability strings // Capability strings
private static readonly string m_parcelVoiceInfoRequestPath = "0107/"; private static readonly string m_parcelVoiceInfoRequestPath = "0107/";
private static readonly string m_provisionVoiceAccountRequestPath = "0108/"; private static readonly string m_provisionVoiceAccountRequestPath = "0108/";
private static readonly string m_chatSessionRequestPath = "0109/"; //private static readonly string m_chatSessionRequestPath = "0109/";
// Control info, e.g. vivox server, admin user, admin password // Control info, e.g. vivox server, admin user, admin password
private static bool m_pluginEnabled = false; private static bool m_pluginEnabled = false;
@ -1325,4 +1325,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
return false; return false;
} }
} }
} }

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@ -276,7 +276,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
{ {
ovalue = OSDParser.DeserializeJson(value); ovalue = OSDParser.DeserializeJson(value);
} }
catch (Exception e) catch (Exception)
{ {
if (value.StartsWith("'") && value.EndsWith("'")) if (value.StartsWith("'") && value.EndsWith("'"))
{ {

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@ -262,7 +262,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
{ {
map = new JsonStore(value); map = new JsonStore(value);
} }
catch (Exception e) catch (Exception)
{ {
m_log.ErrorFormat("[JsonStore]: Unable to initialize store from {0}", value); m_log.ErrorFormat("[JsonStore]: Unable to initialize store from {0}", value);
return false; return false;
@ -285,8 +285,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
lock (m_JsonValueStore) lock (m_JsonValueStore)
return m_JsonValueStore.Remove(storeID); return m_JsonValueStore.Remove(storeID);
return true;
} }
// ----------------------------------------------------------------- // -----------------------------------------------------------------

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@ -103,7 +103,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
#region IMoneyModule Members #region IMoneyModule Members
#pragma warning disable 0067
public event ObjectPaid OnObjectPaid; public event ObjectPaid OnObjectPaid;
#pragma warning restore 0067
public int UploadCharge public int UploadCharge
{ {

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@ -36,8 +36,6 @@ namespace OpenSim.Region.Physics.BasicPhysicsPlugin
{ {
public class BasicActor : PhysicsActor public class BasicActor : PhysicsActor
{ {
private Vector3 _size;
public BasicActor(Vector3 size) public BasicActor(Vector3 size)
{ {
Size = size; Size = size;

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@ -2255,7 +2255,6 @@ private sealed class BulletConstraintXNA : BulletConstraint
world.LastCollisionDesc = 0; world.LastCollisionDesc = 0;
world.LastEntityProperty = 0; world.LastEntityProperty = 0;
numSimSteps = world.StepSimulation(timeStep, m_maxSubSteps, m_fixedTimeStep); numSimSteps = world.StepSimulation(timeStep, m_maxSubSteps, m_fixedTimeStep);
int updates = 0;
PersistentManifold contactManifold; PersistentManifold contactManifold;
CollisionObject objA; CollisionObject objA;

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@ -42,7 +42,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
{ {
public sealed class BSDynamics : BSActor public sealed class BSDynamics : BSActor
{ {
#pragma warning disable 414
private static string LogHeader = "[BULLETSIM VEHICLE]"; private static string LogHeader = "[BULLETSIM VEHICLE]";
#pragma warning restore 414
// the prim this dynamic controller belongs to // the prim this dynamic controller belongs to
private BSPrimLinkable ControllingPrim { get; set; } private BSPrimLinkable ControllingPrim { get; set; }
@ -123,7 +125,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
// Just some recomputed constants: // Just some recomputed constants:
static readonly float PIOverFour = ((float)Math.PI) / 4f; static readonly float PIOverFour = ((float)Math.PI) / 4f;
#pragma warning disable 414
static readonly float PIOverTwo = ((float)Math.PI) / 2f; static readonly float PIOverTwo = ((float)Math.PI) / 2f;
#pragma warning restore 414
public BSDynamics(BSScene myScene, BSPrim myPrim, string actorName) public BSDynamics(BSScene myScene, BSPrim myPrim, string actorName)
: base(myScene, myPrim, actorName) : base(myScene, myPrim, actorName)

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@ -37,7 +37,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
public sealed class BSLinksetCompound : BSLinkset public sealed class BSLinksetCompound : BSLinkset
{ {
#pragma warning disable 414
private static string LogHeader = "[BULLETSIM LINKSET COMPOUND]"; private static string LogHeader = "[BULLETSIM LINKSET COMPOUND]";
#pragma warning restore 414
public BSLinksetCompound(BSScene scene, BSPrimLinkable parent) public BSLinksetCompound(BSScene scene, BSPrimLinkable parent)
: base(scene, parent) : base(scene, parent)

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@ -42,7 +42,9 @@ public class BSPrimLinkable : BSPrimDisplaced
// operations necessary for keeping the linkset created and, additionally, this // operations necessary for keeping the linkset created and, additionally, this
// calls the linkset implementation for its creation and management. // calls the linkset implementation for its creation and management.
#pragma warning disable 414
private static readonly string LogHeader = "[BULLETS PRIMLINKABLE]"; private static readonly string LogHeader = "[BULLETS PRIMLINKABLE]";
#pragma warning restore 414
// This adds the overrides for link() and delink() so the prim is linkable. // This adds the overrides for link() and delink() so the prim is linkable.

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@ -88,7 +88,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
public BSConstraintCollection Constraints { get; private set; } public BSConstraintCollection Constraints { get; private set; }
// Simulation parameters // Simulation parameters
internal float m_physicsStepTime; // if running independently, the interval simulated by default //internal float m_physicsStepTime; // if running independently, the interval simulated by default
internal int m_maxSubSteps; internal int m_maxSubSteps;
internal float m_fixedTimeStep; internal float m_fixedTimeStep;

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@ -36,7 +36,9 @@ namespace OpenSim.Region.Physics.BulletSPlugin
{ {
public sealed class BSShapeCollection : IDisposable public sealed class BSShapeCollection : IDisposable
{ {
#pragma warning disable 414
private static string LogHeader = "[BULLETSIM SHAPE COLLECTION]"; private static string LogHeader = "[BULLETSIM SHAPE COLLECTION]";
#pragma warning restore 414
private BSScene m_physicsScene { get; set; } private BSScene m_physicsScene { get; set; }

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@ -554,7 +554,10 @@ public class BSShapeMesh : BSShape
// ============================================================================================================ // ============================================================================================================
public class BSShapeHull : BSShape public class BSShapeHull : BSShape
{ {
#pragma warning disable 414
private static string LogHeader = "[BULLETSIM SHAPE HULL]"; private static string LogHeader = "[BULLETSIM SHAPE HULL]";
#pragma warning restore 414
public static Dictionary<System.UInt64, BSShapeHull> Hulls = new Dictionary<System.UInt64, BSShapeHull>(); public static Dictionary<System.UInt64, BSShapeHull> Hulls = new Dictionary<System.UInt64, BSShapeHull>();
public BSShapeHull(BulletShape pShape) : base(pShape) public BSShapeHull(BulletShape pShape) : base(pShape)
@ -1002,7 +1005,10 @@ public class BSShapeCompound : BSShape
// ============================================================================================================ // ============================================================================================================
public class BSShapeConvexHull : BSShape public class BSShapeConvexHull : BSShape
{ {
#pragma warning disable 414
private static string LogHeader = "[BULLETSIM SHAPE CONVEX HULL]"; private static string LogHeader = "[BULLETSIM SHAPE CONVEX HULL]";
#pragma warning restore 414
public static Dictionary<System.UInt64, BSShapeConvexHull> ConvexHulls = new Dictionary<System.UInt64, BSShapeConvexHull>(); public static Dictionary<System.UInt64, BSShapeConvexHull> ConvexHulls = new Dictionary<System.UInt64, BSShapeConvexHull>();
public BSShapeConvexHull(BulletShape pShape) : base(pShape) public BSShapeConvexHull(BulletShape pShape) : base(pShape)
@ -1098,7 +1104,10 @@ public class BSShapeConvexHull : BSShape
// ============================================================================================================ // ============================================================================================================
public class BSShapeGImpact : BSShape public class BSShapeGImpact : BSShape
{ {
#pragma warning disable 414
private static string LogHeader = "[BULLETSIM SHAPE GIMPACT]"; private static string LogHeader = "[BULLETSIM SHAPE GIMPACT]";
#pragma warning restore 414
public static Dictionary<System.UInt64, BSShapeGImpact> GImpacts = new Dictionary<System.UInt64, BSShapeGImpact>(); public static Dictionary<System.UInt64, BSShapeGImpact> GImpacts = new Dictionary<System.UInt64, BSShapeGImpact>();
public BSShapeGImpact(BulletShape pShape) : base(pShape) public BSShapeGImpact(BulletShape pShape) : base(pShape)
@ -1205,8 +1214,12 @@ public class BSShapeGImpact : BSShape
// ============================================================================================================ // ============================================================================================================
public class BSShapeAvatar : BSShape public class BSShapeAvatar : BSShape
{ {
#pragma warning disable 414
private static string LogHeader = "[BULLETSIM SHAPE AVATAR]"; private static string LogHeader = "[BULLETSIM SHAPE AVATAR]";
public BSShapeAvatar() : base() #pragma warning restore 414
public BSShapeAvatar()
: base()
{ {
} }
public static BSShape GetReference(BSPhysObject prim) public static BSShape GetReference(BSPhysObject prim)

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@ -5200,8 +5200,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// NOTE: 3rd case is needed because a NULL_KEY comes through as // NOTE: 3rd case is needed because a NULL_KEY comes through as
// type 'obj' and wrongly returns "" // type 'obj' and wrongly returns ""
else if (!(src.Data[index] is LSL_String || else if (!(src.Data[index] is LSL_String ||
src.Data[index] is LSL_Key || src.Data[index] is LSL_Key ||
src.Data[index] == "00000000-0000-0000-0000-000000000000")) src.Data[index].ToString() == "00000000-0000-0000-0000-000000000000"))
{ {
return ""; return "";
} }

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@ -1377,27 +1377,6 @@ namespace OpenSim.Region.ScriptEngine.Shared
} }
} }
//
// BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :)
//
public struct StringTest
{
// Our own little string
internal string actualString;
public static implicit operator bool(StringTest mString)
{
if (mString.actualString.Length == 0)
return true;
return false;
}
public override string ToString()
{
return actualString;
}
}
[Serializable] [Serializable]
public struct key public struct key
{ {

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@ -48,7 +48,10 @@ namespace OpenSim.Server.Handlers.Grid
public class GridServerPostHandler : BaseStreamHandler public class GridServerPostHandler : BaseStreamHandler
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#pragma warning disable 414
private static string LogHeader = "[GRID HANDLER]"; private static string LogHeader = "[GRID HANDLER]";
#pragma warning restore 414
private IGridService m_GridService; private IGridService m_GridService;

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@ -53,11 +53,6 @@ namespace OpenSim.Server.Handlers.Profiles
get; private set; get; private set;
} }
public string ConfigName
{
get; private set;
}
public bool Enabled public bool Enabled
{ {
get; private set; get; private set;

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@ -124,7 +124,10 @@ namespace OpenSim.Services.Interfaces
public class GridRegion public class GridRegion
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#pragma warning disable 414
private static readonly string LogHeader = "[GRID REGION]"; private static readonly string LogHeader = "[GRID REGION]";
#pragma warning restore 414
/// <summary> /// <summary>
/// The port by which http communication occurs with the region /// The port by which http communication occurs with the region

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@ -939,7 +939,7 @@ namespace OpenSim.Services.LLLoginService
if (!keyValue.EndsWith("/")) if (!keyValue.EndsWith("/"))
keyValue = keyValue + "/"; keyValue = keyValue + "/";
if (!account.ServiceURLs.ContainsKey(keyName) || (account.ServiceURLs.ContainsKey(keyName) && account.ServiceURLs[keyName] != keyValue)) if (!account.ServiceURLs.ContainsKey(keyName) || (account.ServiceURLs.ContainsKey(keyName) && (string)account.ServiceURLs[keyName] != keyValue))
{ {
account.ServiceURLs[keyName] = keyValue; account.ServiceURLs[keyName] = keyValue;
newUrls = true; newUrls = true;

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@ -37,7 +37,6 @@ using OpenSim.Data;
using OpenMetaverse; using OpenMetaverse;
using OpenMetaverse.StructuredData; using OpenMetaverse.StructuredData;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Services.UserAccountService;
namespace OpenSim.Services.ProfilesService namespace OpenSim.Services.ProfilesService
{ {

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@ -94,8 +94,10 @@ namespace OpenSim.Tests.Common
public Type ReplaceableInterface { get { return null; } } public Type ReplaceableInterface { get { return null; } }
#pragma warning disable 0067
public event ScriptRemoved OnScriptRemoved; public event ScriptRemoved OnScriptRemoved;
public event ObjectRemoved OnObjectRemoved; public event ObjectRemoved OnObjectRemoved;
#pragma warning restore 0067
public string GetXMLState (UUID itemID) public string GetXMLState (UUID itemID)
{ {
@ -263,4 +265,4 @@ namespace OpenSim.Tests.Common
PostedEvents.Clear(); PostedEvents.Clear();
} }
} }
} }