Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
99a6950b30
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@ -1035,11 +1035,6 @@ namespace OpenSim.Client.MXP.ClientStack
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// Minimap function, not used.
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}
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public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
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{
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// Need to translate to MXP somehow
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}
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public void SetChildAgentThrottle(byte[] throttle)
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{
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// Need to translate to MXP somehow
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@ -593,11 +593,6 @@ namespace OpenSim.Client.Sirikata.ClientStack
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throw new System.NotImplementedException();
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}
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public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
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{
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throw new System.NotImplementedException();
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}
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public void SetChildAgentThrottle(byte[] throttle)
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{
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throw new System.NotImplementedException();
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@ -599,11 +599,6 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
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throw new System.NotImplementedException();
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}
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public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
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{
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throw new System.NotImplementedException();
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}
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public void SetChildAgentThrottle(byte[] throttle)
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{
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throw new System.NotImplementedException();
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@ -3,19 +3,10 @@
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<Import assembly="OpenSim.Data.dll" />
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<Import assembly="OpenSim.Framework.dll" />
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</Runtime>
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<ExtensionPoint path = "/OpenSim/GridData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IGridDataPlugin" />
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/LogData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.ILogDataPlugin" />
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/AssetData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IAssetDataPlugin" />
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/InventoryData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IInventoryDataPlugin" />
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</ExtensionPoint>
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<ExtensionPoint path = "/OpenSim/UserData">
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<ExtensionNode name="Plugin" type="OpenSim.Framework.PluginExtensionNode" objectType="OpenSim.Data.IUserDataPlugin" />
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</ExtensionPoint>
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</Addin>
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@ -57,7 +57,7 @@ namespace OpenSim.Framework
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RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
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public delegate void ObjectAttach(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent);
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent);
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public delegate void ModifyTerrain(UUID user,
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float height, float seconds, byte size, byte action, float north, float west, float south, float east,
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@ -1017,7 +1017,6 @@ namespace OpenSim.Framework
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void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations);
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void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID);
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void SetChildAgentThrottle(byte[] throttle);
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void SendAvatarDataImmediate(ISceneEntity avatar);
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@ -3678,30 +3678,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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#endregion Primitive Packet/Data Sending Methods
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/// <summary>
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///
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/// </summary>
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/// <param name="localID"></param>
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/// <param name="rotation"></param>
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/// <param name="attachPoint"></param>
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public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
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{
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if (attachPoint > 30 && ownerID != AgentId) // Someone else's HUD
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return;
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ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach);
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// TODO: don't create new blocks if recycling an old packet
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attach.AgentData.AgentID = AgentId;
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attach.AgentData.SessionID = m_sessionId;
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attach.AgentData.AttachmentPoint = attachPoint;
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attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1];
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attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock();
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attach.ObjectData[0].ObjectLocalID = localID;
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attach.ObjectData[0].Rotation = rotation;
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attach.Header.Zerocoded = true;
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OutPacket(attach, ThrottleOutPacketType.Task);
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}
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void HandleQueueEmpty(ThrottleOutPacketTypeFlags categories)
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{
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if ((categories & ThrottleOutPacketTypeFlags.Task) != 0)
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@ -5731,7 +5707,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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if (att.ObjectData.Length > 0)
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{
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handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation, false);
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handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, false);
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}
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}
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}
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@ -182,7 +182,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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if (part.Inventory.UpdateInventoryItem(item))
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{
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remoteClient.SendAgentAlertMessage("Notecard saved", false);
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if ((InventoryType)item.InvType == InventoryType.Notecard)
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remoteClient.SendAgentAlertMessage("Notecard saved", false);
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else if ((InventoryType)item.InvType == InventoryType.LSL)
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remoteClient.SendAgentAlertMessage("Script saved", false);
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else
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remoteClient.SendAgentAlertMessage("Item saved", false);
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part.GetProperties(remoteClient);
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}
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}
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@ -69,7 +69,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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get { return false; }
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}
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public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent)
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// Called by client
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//
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public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent)
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{
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m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject");
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@ -84,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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return;
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// Calls attach with a Zero position
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if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false))
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if (AttachObject(remoteClient, part.ParentGroup, AttachmentPt, false))
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{
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m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId);
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@ -106,72 +108,64 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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}
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}
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public bool AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
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public bool AttachObject(IClientAPI remoteClient, SceneObjectGroup group, uint AttachmentPt, bool silent)
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{
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SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID);
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if (group != null)
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Vector3 attachPos = group.AbsolutePosition;
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if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
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{
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if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
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// If the attachment point isn't the same as the one previously used
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// set it's offset position = 0 so that it appears on the attachment point
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// and not in a weird location somewhere unknown.
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if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint())
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{
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// If the attachment point isn't the same as the one previously used
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// set it's offset position = 0 so that it appears on the attachment point
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// and not in a weird location somewhere unknown.
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if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint())
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{
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attachPos = Vector3.Zero;
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}
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attachPos = Vector3.Zero;
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}
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// AttachmentPt 0 means the client chose to 'wear' the attachment.
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if (AttachmentPt == 0)
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{
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// Check object for stored attachment point
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AttachmentPt = (uint)group.GetAttachmentPoint();
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}
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// AttachmentPt 0 means the client chose to 'wear' the attachment.
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if (AttachmentPt == 0)
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{
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// Check object for stored attachment point
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AttachmentPt = (uint)group.GetAttachmentPoint();
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}
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// if we still didn't find a suitable attachment point.......
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if (AttachmentPt == 0)
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{
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// Stick it on left hand with Zero Offset from the attachment point.
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AttachmentPt = (uint)AttachmentPoint.LeftHand;
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attachPos = Vector3.Zero;
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}
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// if we still didn't find a suitable attachment point.......
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if (AttachmentPt == 0)
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{
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// Stick it on left hand with Zero Offset from the attachment point.
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AttachmentPt = (uint)AttachmentPoint.LeftHand;
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attachPos = Vector3.Zero;
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}
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group.SetAttachmentPoint((byte)AttachmentPt);
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group.AbsolutePosition = attachPos;
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group.SetAttachmentPoint((byte)AttachmentPt);
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group.AbsolutePosition = attachPos;
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// Saves and gets itemID
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UUID itemId;
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// Saves and gets itemID
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UUID itemId;
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if (group.GetFromItemID() == UUID.Zero)
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{
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m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId);
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}
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else
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{
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itemId = group.GetFromItemID();
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}
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SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group);
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group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent);
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// In case it is later dropped again, don't let
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// it get cleaned up
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group.RootPart.RemFlag(PrimFlags.TemporaryOnRez);
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group.HasGroupChanged = false;
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if (group.GetFromItemID() == UUID.Zero)
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{
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m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId);
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}
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else
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{
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remoteClient.SendAgentAlertMessage(
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"You don't have sufficient permissions to attach this object", false);
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return false;
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itemId = group.GetFromItemID();
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}
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SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group);
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group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent);
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// In case it is later dropped again, don't let
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// it get cleaned up
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group.RootPart.RemFlag(PrimFlags.TemporaryOnRez);
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group.HasGroupChanged = false;
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}
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else
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{
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m_log.DebugFormat("[ATTACHMENTS MODULE]: AttachObject found no such scene object {0}", objectLocalID);
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remoteClient.SendAgentAlertMessage(
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"You don't have sufficient permissions to attach this object", false);
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return false;
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}
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@ -237,8 +231,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint())
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tainted = true;
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AttachObject(
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remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false);
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AttachObject(remoteClient, objatt, AttachmentPt, false);
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//objatt.ScheduleGroupForFullUpdate();
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if (tainted)
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@ -73,7 +73,7 @@ namespace OpenSim.Region.DataSnapshot.Providers
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client.OnGrabUpdate += delegate(UUID objectID, Vector3 offset, Vector3 grapPos,
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IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) { this.Stale = true; };
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client.OnObjectAttach += delegate(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt,
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Quaternion rot, bool silent) { this.Stale = true; };
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bool silent) { this.Stale = true; };
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client.OnObjectDuplicate += delegate(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID,
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UUID GroupID) { this.Stale = true; };
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client.OnObjectDuplicateOnRay += delegate(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID,
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@ -536,10 +536,6 @@ namespace OpenSim.Region.Examples.SimpleModule
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{
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}
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public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
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{
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}
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public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
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{
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}
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@ -44,7 +44,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="rot"></param>
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/// <param name="silent"></param>
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void AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, bool silent);
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent);
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/// <summary>
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/// Attach an object to an avatar.
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@ -57,7 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="silent"></param>
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/// <returns>true if the object was successfully attached, false otherwise</returns>
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bool AttachObject(
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IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent);
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IClientAPI remoteClient, SceneObjectGroup grp, uint AttachmentPt, bool silent);
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/// <summary>
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/// Rez an attachment from user inventory and change inventory status to match.
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|
|
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@ -1343,7 +1343,13 @@ namespace OpenSim.Region.Framework.Scenes
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}
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if (part.Inventory.UpdateInventoryItem(itemInfo))
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{
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remoteClient.SendAgentAlertMessage("Notecard saved", false);
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if ((InventoryType)itemInfo.InvType == InventoryType.Notecard)
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remoteClient.SendAgentAlertMessage("Notecard saved", false);
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else if ((InventoryType)itemInfo.InvType == InventoryType.LSL)
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remoteClient.SendAgentAlertMessage("Script saved", false);
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else
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remoteClient.SendAgentAlertMessage("Item saved", false);
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part.GetProperties(remoteClient);
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}
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}
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|
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@ -2571,8 +2571,7 @@ namespace OpenSim.Region.Framework.Scenes
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RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
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if (AttachmentsModule != null)
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AttachmentsModule.AttachObject(
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sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false);
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AttachmentsModule.AttachObject(sp.ControllingClient, grp, 0, false);
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}
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else
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|
|
|
@ -1055,11 +1055,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
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|
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}
|
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|
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public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
|
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{
|
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|
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}
|
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|
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public void SendAvatarDataImmediate(ISceneEntity avatar)
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{
|
||||
|
||||
|
|
|
@ -627,10 +627,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
{
|
||||
}
|
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|
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public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
|
||||
{
|
||||
}
|
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|
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public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
|
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{
|
||||
}
|
||||
|
|
|
@ -2940,9 +2940,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
|
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if (attachmentsModule != null)
|
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attachmentsModule.AttachObject(
|
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presence.ControllingClient, grp.LocalId,
|
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(uint)attachment, Quaternion.Identity, Vector3.Zero, false);
|
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attachmentsModule.AttachObject(presence.ControllingClient,
|
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grp, (uint)attachment, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -630,10 +630,6 @@ namespace OpenSim.Tests.Common.Mock
|
|||
{
|
||||
}
|
||||
|
||||
public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
|
||||
{
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue