diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 2cbe4dc7fd..7c5e24652c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -2342,6 +2342,22 @@ namespace OpenSim.Region.Framework.Scenes newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); newObject.ResumeScripts(); } + else + { + ScenePresence sp; + if (TryGetScenePresence(newObject.OwnerID, out sp)) + { + // If the scene presence is here and already a root + // agent, we came from a ;egacy region. Start the scripts + // here as they used to start. + // TODO: Remove in 0.7.3 + if (!sp.IsChildAgent) + { + newObject.RootPart.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, GetStateSource(newObject)); + newObject.ResumeScripts(); + } + } + } // Do this as late as possible so that listeners have full access to the incoming object EventManager.TriggerOnIncomingSceneObject(newObject);