Move PluginManager
Move PluginManager out to OpenSimFramework for general useconnector_plugin
parent
c8393dd0be
commit
99bb6c9304
|
@ -38,13 +38,17 @@ using Mono.Addins.Setup;
|
|||
using Mono.Addins.Description;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Server.Base
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// Manager for registries and plugins
|
||||
/// </summary>
|
||||
public class PluginManager : SetupService
|
||||
{
|
||||
protected AddinRegistry PluginRegistry;
|
||||
public AddinRegistry PluginRegistry;
|
||||
|
||||
internal PluginManager(AddinRegistry registry): base (registry)
|
||||
public PluginManager(AddinRegistry registry): base (registry)
|
||||
{
|
||||
PluginRegistry = registry;
|
||||
|
|
@ -33,15 +33,21 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using Mono.Addins;
|
||||
using Mono.Addins.Setup;
|
||||
// using Mono.Addins.Setup;
|
||||
using Mono.Addins.Description;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Server.Base
|
||||
{
|
||||
/// <summary>
|
||||
/// Command manager -
|
||||
/// Wrapper for OpenSim.Framework.PluginManager to allow
|
||||
/// us to add commands to the console to perform operations
|
||||
/// on our repos and plugins
|
||||
/// </summary>
|
||||
public class CommandManager
|
||||
{
|
||||
protected AddinRegistry PluginRegistry;
|
||||
public AddinRegistry PluginRegistry;
|
||||
protected PluginManager PluginManager;
|
||||
|
||||
public CommandManager(AddinRegistry registry)
|
||||
|
|
|
@ -111,17 +111,18 @@ namespace OpenSim.Server.Base
|
|||
case ExtensionChange.Add:
|
||||
if (a.AddinFile.Contains(Registry.DefaultAddinsFolder))
|
||||
{
|
||||
m_log.InfoFormat("[SERVER]: Adding {0}", a.Name);
|
||||
m_log.InfoFormat("[SERVER]: Adding {0} from registry", a.Name);
|
||||
connector.PluginPath = String.Format("{0}/{1}", Registry.DefaultAddinsFolder, a.Name.Replace(',', '.'));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.InfoFormat("[SERVER]: Removing {0}", a.Name);
|
||||
m_log.InfoFormat("[SERVER]: Adding {0} from ./bin", a.Name);
|
||||
connector.PluginPath = a.AddinFile;
|
||||
}
|
||||
LoadPlugin(connector);
|
||||
break;
|
||||
case ExtensionChange.Remove:
|
||||
m_log.InfoFormat("[SERVER]: Removing {0}", a.Name);
|
||||
UnloadPlugin(connector);
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -41,8 +41,7 @@ namespace OpenSim.Server.Handlers.Base
|
|||
{
|
||||
public virtual string ConfigURL
|
||||
{
|
||||
get;
|
||||
protected set;
|
||||
get { return String.Empty; }
|
||||
}
|
||||
|
||||
public virtual string ConfigName
|
||||
|
@ -95,7 +94,10 @@ namespace OpenSim.Server.Handlers.Base
|
|||
return config;
|
||||
}
|
||||
|
||||
// We get our remote initial configuration for bootstrapping
|
||||
// We get our remote initial configuration for bootstrapping in case
|
||||
// we have no configuration in our main file or in an existing
|
||||
// modular config file. This is the last resort to bootstrap the
|
||||
// configuration, likely a new plugin loading for the first time.
|
||||
private IConfigSource GetConfigSource()
|
||||
{
|
||||
IConfigSource source = null;
|
||||
|
|
|
@ -105,6 +105,7 @@
|
|||
<Reference name="Nini" path="../../bin/"/>
|
||||
<Reference name="log4net" path="../../bin/"/>
|
||||
<Reference name="Mono.Addins" path="../../bin/"/>
|
||||
<Reference name="Mono.Addins.Setup" path="../../bin/"/>
|
||||
<Reference name="SmartThreadPool"/>
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="false"/>
|
||||
|
@ -737,7 +738,6 @@
|
|||
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
<Reference name="Mono.Addins" path="../../../bin/"/>
|
||||
<Reference name="Mono.Addins.Setup" path="../../../bin/"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
|
|
Loading…
Reference in New Issue