Send the owner name, not the client name on SendDialog.

This modifies IClientAPI.SendDialog slightly.
Fixes Mantis #3661.
0.6.6-post-fixes
Homer Horwitz 2009-05-16 16:01:25 +00:00
parent 29301e66c0
commit 99cf8e3f5a
8 changed files with 28 additions and 14 deletions

View File

@ -1146,7 +1146,7 @@ namespace OpenSim.Client.MXP.ClientStack
SendChatMessage("Please visit: " + url, 0, Vector3.Zero, objectname, UUID.Zero, 0, 0);
}
public void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels)
public void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
{
// TODO: Probably can do this better
SendChatMessage("Dialog: " + msg, 0, Vector3.Zero, objectname, UUID.Zero, 0, 0);

View File

@ -694,7 +694,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
throw new System.NotImplementedException();
}
public void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels)
public void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
{
throw new System.NotImplementedException();
}

View File

@ -957,7 +957,7 @@ namespace OpenSim.Framework
void SendAgentAlertMessage(string message, bool modal);
void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url);
void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch,
void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch,
string[] buttonlabels);
bool AddMoney(int debit);

View File

@ -2474,13 +2474,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(loadURL, ThrottleOutPacketType.Task);
}
public void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels)
public void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
{
ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog);
dialog.Data.ObjectID = objectID;
dialog.Data.ObjectName = Utils.StringToBytes(objectname);
dialog.Data.FirstName = Utils.StringToBytes(FirstName);
dialog.Data.LastName = Utils.StringToBytes(LastName);
// this is the username of the *owner*
dialog.Data.FirstName = Utils.StringToBytes(ownerFirstName);
dialog.Data.LastName = Utils.StringToBytes(ownerLastName);
dialog.Data.Message = Utils.StringToBytes(msg);
dialog.Data.ImageID = textureID;
dialog.Data.ChatChannel = ch;

View File

@ -31,6 +31,7 @@ using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
@ -106,16 +107,28 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
presence.ControllingClient.SendAlertMessage(message);
}
}
public void SendDialogToUser(
UUID avatarID, string objectName, UUID objectID, UUID ownerID,
UUID avatarID, string objectName, UUID objectID, UUID ownerID,
string message, UUID textureID, int ch, string[] buttonlabels)
{
CachedUserInfo info = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(ownerID);
string ownerFirstName, ownerLastName;
if (info != null)
{
ownerFirstName = info.UserProfile.FirstName;
ownerLastName = info.UserProfile.SurName;
}
else
{
ownerFirstName = "(unknown";
ownerLastName = "user)";
}
ScenePresence sp = m_scene.GetScenePresence(avatarID);
if (sp != null)
sp.ControllingClient.SendDialog(objectName, objectID, ownerID, message, textureID, ch, buttonlabels);
}
sp.ControllingClient.SendDialog(objectName, objectID, ownerFirstName, ownerLastName, message, textureID, ch, buttonlabels);
}
public void SendUrlToUser(
UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url)

View File

@ -515,7 +515,7 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels)
public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
{
}

View File

@ -604,7 +604,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{
}
public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels)
public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
{
}

View File

@ -602,7 +602,7 @@ namespace OpenSim.Tests.Common.Mock
{
}
public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels)
public virtual void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
{
}