Successfully logged into a grid.
parent
c268e342d1
commit
99efa99585
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@ -109,6 +109,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Login
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public void RegionLoaded(Scene scene)
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public void RegionLoaded(Scene scene)
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{
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{
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if (!m_Enabled)
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return;
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if (!m_Registered)
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if (!m_Registered)
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{
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{
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m_Registered = true;
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m_Registered = true;
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@ -87,6 +87,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation
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}
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}
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public void AddRegion(Scene scene)
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void RegionLoaded(Scene scene)
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{
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{
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if (!m_Enabled)
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if (!m_Enabled)
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return;
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return;
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@ -103,14 +114,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Simulation
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}
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}
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}
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void RegionLoaded(Scene scene)
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{
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}
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#endregion
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#endregion
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}
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}
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@ -103,6 +103,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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public void AddRegion(Scene scene)
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public void AddRegion(Scene scene)
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{
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{
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if (!m_enabled)
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return;
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if (!initialized)
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{
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InitOnce(scene);
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initialized = true;
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}
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InitEach(scene);
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}
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}
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public void RemoveRegion(Scene scene)
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public void RemoveRegion(Scene scene)
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@ -116,15 +125,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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public void RegionLoaded(Scene scene)
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public void RegionLoaded(Scene scene)
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{
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{
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if (m_enabled)
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if (!m_enabled)
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{
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return;
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if (!initialized)
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{
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m_hyperlinkService = m_aScene.RequestModuleInterface<IHyperlinkService>();
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InitOnce(scene);
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initialized = true;
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}
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InitEach(scene);
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}
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}
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}
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public Type ReplaceableInterface
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public Type ReplaceableInterface
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@ -148,7 +153,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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m_localBackend = new LocalSimulationConnectorModule();
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m_localBackend = new LocalSimulationConnectorModule();
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m_commsManager = scene.CommsManager;
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m_commsManager = scene.CommsManager;
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m_aScene = scene;
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m_aScene = scene;
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m_hyperlinkService = m_aScene.RequestModuleInterface<IHyperlinkService>();
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//m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService);
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//m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService);
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m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName);
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m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName);
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}
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}
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@ -134,8 +134,12 @@ namespace OpenSim.Server.Handlers.Simulation
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uint teleportFlags = 0;
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uint teleportFlags = 0;
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if (args.ContainsKey("destination_x") && args["destination_x"] != null)
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if (args.ContainsKey("destination_x") && args["destination_x"] != null)
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Int32.TryParse(args["destination_x"].AsString(), out x);
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Int32.TryParse(args["destination_x"].AsString(), out x);
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else
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m_log.WarnFormat(" -- request didn't have destination_x");
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if (args.ContainsKey("destination_y") && args["destination_y"] != null)
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if (args.ContainsKey("destination_y") && args["destination_y"] != null)
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Int32.TryParse(args["destination_y"].AsString(), out y);
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Int32.TryParse(args["destination_y"].AsString(), out y);
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else
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m_log.WarnFormat(" -- request didn't have destination_y");
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if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
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if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
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UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
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UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
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if (args.ContainsKey("destination_name") && args["destination_name"] != null)
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if (args.ContainsKey("destination_name") && args["destination_name"] != null)
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@ -39,6 +39,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using log4net;
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using log4net;
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using Nini.Config;
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namespace OpenSim.Services.Connectors.Simulation
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namespace OpenSim.Services.Connectors.Simulation
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{
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{
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@ -52,7 +53,7 @@ namespace OpenSim.Services.Connectors.Simulation
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{
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{
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}
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}
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public SimulationServiceConnector(GridRegion region)
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public SimulationServiceConnector(IConfigSource config)
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{
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{
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//m_Region = region;
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//m_Region = region;
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}
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}
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@ -68,6 +69,13 @@ namespace OpenSim.Services.Connectors.Simulation
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{
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{
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reason = String.Empty;
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reason = String.Empty;
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if (destination == null)
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{
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reason = "Destination is null";
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m_log.Debug("[REMOTE SIMULATION CONNECTOR]: Given destination is null");
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return false;
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}
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// Eventually, we want to use a caps url instead of the agentID
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// Eventually, we want to use a caps url instead of the agentID
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string uri = string.Empty;
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string uri = string.Empty;
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try
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try
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@ -128,7 +136,8 @@ namespace OpenSim.Services.Connectors.Simulation
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AgentCreateRequest.ContentLength = buffer.Length; //Count bytes to send
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AgentCreateRequest.ContentLength = buffer.Length; //Count bytes to send
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os = AgentCreateRequest.GetRequestStream();
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os = AgentCreateRequest.GetRequestStream();
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os.Write(buffer, 0, strBuffer.Length); //Send it
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os.Write(buffer, 0, strBuffer.Length); //Send it
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//m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: Posted CreateChildAgent request to remote sim {0}", uri);
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m_log.InfoFormat("[REMOTE SIMULATION CONNECTOR]: Posted CreateAgent request to remote sim {0}, region {1}, x={2} y={3}",
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uri, destination.RegionName, destination.RegionLocX, destination.RegionLocY);
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}
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}
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//catch (WebException ex)
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//catch (WebException ex)
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catch
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catch
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@ -26,11 +26,11 @@ namespace OpenSim.Services.LLLoginService
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private IGridService m_GridService;
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private IGridService m_GridService;
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private IPresenceService m_PresenceService;
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private IPresenceService m_PresenceService;
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private ISimulationService m_LocalSimulationService;
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private ISimulationService m_LocalSimulationService;
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private ISimulationService m_RemoteSimulationService;
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private ILibraryService m_LibraryService;
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private ILibraryService m_LibraryService;
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private IAvatarService m_AvatarService;
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private IAvatarService m_AvatarService;
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private string m_DefaultRegionName;
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private string m_DefaultRegionName;
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private string m_RemoteSimulationDll;
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private string m_WelcomeMessage;
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private string m_WelcomeMessage;
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private bool m_RequireInventory;
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private bool m_RequireInventory;
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@ -47,9 +47,9 @@ namespace OpenSim.Services.LLLoginService
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string presenceService = serverConfig.GetString("PresenceService", String.Empty);
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string presenceService = serverConfig.GetString("PresenceService", String.Empty);
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string libService = serverConfig.GetString("LibraryService", String.Empty);
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string libService = serverConfig.GetString("LibraryService", String.Empty);
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string avatarService = serverConfig.GetString("AvatarService", String.Empty);
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string avatarService = serverConfig.GetString("AvatarService", String.Empty);
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string simulationService = serverConfig.GetString("SimulationService", String.Empty);
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m_DefaultRegionName = serverConfig.GetString("DefaultRegion", String.Empty);
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m_DefaultRegionName = serverConfig.GetString("DefaultRegion", String.Empty);
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m_RemoteSimulationDll = serverConfig.GetString("RemoteSimulationService", String.Empty);
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m_WelcomeMessage = serverConfig.GetString("WelcomeMessage", "Welcome to OpenSim!");
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m_WelcomeMessage = serverConfig.GetString("WelcomeMessage", "Welcome to OpenSim!");
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m_RequireInventory = serverConfig.GetBoolean("RequireInventory", true);
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m_RequireInventory = serverConfig.GetBoolean("RequireInventory", true);
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@ -67,6 +67,8 @@ namespace OpenSim.Services.LLLoginService
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m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
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m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
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if (avatarService != string.Empty)
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if (avatarService != string.Empty)
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m_AvatarService = ServerUtils.LoadPlugin<IAvatarService>(avatarService, args);
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m_AvatarService = ServerUtils.LoadPlugin<IAvatarService>(avatarService, args);
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if (simulationService != string.Empty)
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m_RemoteSimulationService = ServerUtils.LoadPlugin<ISimulationService>(simulationService, args);
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//
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//
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// deal with the services given as argument
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// deal with the services given as argument
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//
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//
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// independent login servers have just a remoteSimulationDll
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// independent login servers have just a remoteSimulationDll
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if (!startLocation.Contains("@") && (m_LocalSimulationService != null))
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if (!startLocation.Contains("@") && (m_LocalSimulationService != null))
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simConnector = m_LocalSimulationService;
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simConnector = m_LocalSimulationService;
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else if (m_RemoteSimulationDll != string.Empty)
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else if (m_RemoteSimulationService != null)
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simConnector = ServerUtils.LoadPlugin<ISimulationService>(m_RemoteSimulationDll, args);
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simConnector = m_RemoteSimulationService;
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if (simConnector != null)
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if (simConnector != null)
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{
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{
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circuitCode = (uint)Util.RandomClass.Next(); ;
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circuitCode = (uint)Util.RandomClass.Next(); ;
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//aCircuit.BaseFolder = irrelevant
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//aCircuit.BaseFolder = irrelevant
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aCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath();
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aCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath();
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aCircuit.child = false; // the first login agent is root
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aCircuit.child = false; // the first login agent is root
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aCircuit.ChildrenCapSeeds = new Dictionary<ulong, string>();
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aCircuit.circuitcode = circuit;
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aCircuit.circuitcode = circuit;
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aCircuit.firstname = account.FirstName;
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aCircuit.firstname = account.FirstName;
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//aCircuit.InventoryFolder = irrelevant
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//aCircuit.InventoryFolder = irrelevant
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; * The startup section lists all the connectors to start up in this server
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; * The startup section lists all the connectors to start up in this server
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; * instance. This may be only one, or it may be the entire server suite.
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; * instance. This may be only one, or it may be the entire server suite.
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; * Multiple connectors should be seaprated by commas.
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; * Multiple connectors should be seaprated by commas.
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; * The startup section lists all the connectors to start up in this server
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; * instance. This may be only one, or it may be the entire server suite.
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; * Multiple connectors should be seaprated by commas.
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; *
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; *
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; * These are the IN connectors the server uses, the in connectors
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; * These are the IN connectors the server uses, the in connectors
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; * read this config file and load the needed OUT and database connectors
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; * read this config file and load the needed service and database connectors
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; *
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; *
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; * Add "OpenSim.Server.Handlers.dll:AuthenticationServiceConnector" to
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; * enable the experimental authentication service
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; *
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; *
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[Startup]
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[Startup]
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ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector,OpenSim.Server.Handlers.dll:InventoryServiceInConnector,OpenSim.Server.Handlers.dll:FreeswitchServerConnector,OpenSim.Server.Handlers.dll:GridServiceConnector"
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ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector,OpenSim.Server.Handlers.dll:InventoryServiceInConnector,OpenSim.Server.Handlers.dll:FreeswitchServerConnector,OpenSim.Server.Handlers.dll:GridServiceConnector,OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,OpenSim.Server.Handlers.dll:AvatarServiceConnector,OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,OpenSim.Server.Handlers.dll:PresenceServiceConnector,,OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
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; * This is common for all services, it's the network setup for the entire
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; * This is common for all services, it's the network setup for the entire
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; * server instance
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; * server instance
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; *
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; *
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[Network]
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[Network]
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port = 8003
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port = 8003
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; * The following are for the remote console
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; * The following are for the remote console
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; * They have no effect for the local or basic console types
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; * They have no effect for the local or basic console types
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; * in turn, reads the asset loader and database connection information
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; * in turn, reads the asset loader and database connection information
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; *
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; *
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[AssetService]
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[AssetService]
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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AssetLoaderArgs = "assets/AssetSets.xml"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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; * This configuration loads the inventory server modules. It duplicates
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; * This configuration loads the inventory server modules. It duplicates
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; * the function of the legacy inventory server
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; * the function of the legacy inventory server
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; *
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; *
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[InventoryService]
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[InventoryService]
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LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService"
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LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService"
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UserServerURI = "http://127.0.0.1:8002"
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UserServerURI = "http://127.0.0.1:8002"
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SessionAuthentication = "false"
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SessionAuthentication = "false"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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; * This is the new style grid service.
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; * "Realm" is the table that is used for user lookup.
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; * It defaults to "regions", which uses the legacy tables
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; *
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[GridService]
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LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
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StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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Realm = "regions"
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; * This is the configuration for the freeswitch server in grid mode
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; * This is the configuration for the freeswitch server in grid mode
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[FreeswitchService]
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[FreeswitchService]
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LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
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LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
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; * This is the new style authentication service. Currently, only MySQL
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; * This is the new style authentication service. Currently, only MySQL
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; * is implemented. "Realm" is the table that is used for user lookup.
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; * is implemented. "Realm" is the table that is used for user lookup.
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; * as an authentication source.
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; * as an authentication source.
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; *
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; *
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[AuthenticationService]
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[AuthenticationService]
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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; Realm = "users"
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; * This is the new style user service.
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; * This is the new style user service.
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; * "Realm" is the table that is used for user lookup.
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; * "Realm" is the table that is used for user lookup.
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; * It defaults to "users", which uses the legacy tables
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; * It defaults to "users", which uses the legacy tables
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; *
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; *
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[UserAccountService]
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[UserAccountService]
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AuthenticationServiceModule = "OpenSim.Services.UserService.dll:UserAccountService"
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AuthenticationServiceModule = "OpenSim.Services.UserService.dll:UserAccountService"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
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StorageProvider = "OpenSim.Data.MySQL.dll"
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; Realm = "users"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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; Realm = "useraccounts"
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; * This is the new style grid service.
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[PresenceService]
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; * "Realm" is the table that is used for user lookup.
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LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
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; * It defaults to "regions", which uses the legacy tables
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StorageProvider = "OpenSim.Data.MySQL.dll"
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; *
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;"
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||||||
[GridService]
|
|
||||||
LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
|
[LibraryService]
|
||||||
StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData"
|
LibraryName = "OpenSim Library"
|
||||||
ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=grid;"
|
DefaultLibrary = "./inventory/Libraries.xml"
|
||||||
Realm = "regions"
|
|
||||||
|
[LoginService]
|
||||||
|
LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
|
||||||
|
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
|
||||||
|
AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||||
|
InventoryService = "OpenSim.Services.InventoryService.dll:InventoryService"
|
||||||
|
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
|
||||||
|
GridService = "OpenSim.Services.GridService.dll:GridService"
|
||||||
|
SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
|
||||||
|
LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
|
||||||
|
|
||||||
|
DefaultRegion = "OpenSim Test"
|
||||||
|
WelcomeMessage = "Welcome, Avatar!"
|
||||||
|
|
|
@ -21,6 +21,24 @@
|
||||||
;
|
;
|
||||||
GridServerURI = "http://mygridserver.com:8003"
|
GridServerURI = "http://mygridserver.com:8003"
|
||||||
|
|
||||||
|
[PresenceService]
|
||||||
|
;
|
||||||
|
; change this to your grid-wide presence server
|
||||||
|
;
|
||||||
|
PresenceServerURI = "http://mygridserver.com:8003"
|
||||||
|
|
||||||
|
[UserAccountService]
|
||||||
|
;
|
||||||
|
; change this to your grid-wide user accounts server
|
||||||
|
;
|
||||||
|
UserAccountServerURI = "http://mygridserver.com:8003"
|
||||||
|
|
||||||
|
[AuthenticationService]
|
||||||
|
;
|
||||||
|
; change this to your grid-wide authentication server
|
||||||
|
;
|
||||||
|
AuthenticationServerURI = "http://mygridserver.com:8003"
|
||||||
|
|
||||||
[Modules]
|
[Modules]
|
||||||
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
|
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
|
||||||
;; Copy the config .example file into your own .ini file and change configs there
|
;; Copy the config .example file into your own .ini file and change configs there
|
||||||
|
|
|
@ -13,12 +13,21 @@
|
||||||
[Modules]
|
[Modules]
|
||||||
AssetServices = "HGAssetBroker"
|
AssetServices = "HGAssetBroker"
|
||||||
InventoryServices = "HGInventoryBroker"
|
InventoryServices = "HGInventoryBroker"
|
||||||
NeighbourServices = "RemoteNeighbourServicesConnector"
|
|
||||||
GridServices = "HGGridServicesConnector"
|
GridServices = "HGGridServicesConnector"
|
||||||
NeighbourServiceInConnector = true
|
NeighbourServices = "RemoteNeighbourServicesConnector"
|
||||||
|
AuthenticationServices = "RemoteAuthenticationServicesConnector"
|
||||||
|
AuthorizationServices = "LocalAuthorizationServicesConnector"
|
||||||
|
PresenceServices = "RemotePresenceServicesConnector"
|
||||||
|
UserAccountServices = "RemoteUserAccountServicesConnector"
|
||||||
|
SimulationServices = "RemoteSimulationConnectorModule"
|
||||||
LandServiceInConnector = true
|
LandServiceInConnector = true
|
||||||
|
NeighbourServiceInConnector = true
|
||||||
HypergridServiceInConnector = true
|
HypergridServiceInConnector = true
|
||||||
LLProxyLoginModule = true
|
SimulationServiceInConnector = true
|
||||||
|
InventoryServiceInConnector = false
|
||||||
|
AssetServiceInConnector = false
|
||||||
|
LibraryModule = false
|
||||||
|
LLLoginServiceInConnector = false
|
||||||
|
|
||||||
[AssetService]
|
[AssetService]
|
||||||
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
|
||||||
|
|
Loading…
Reference in New Issue