From 99f1e1d1078e871bf9b33b4f0af296daa891b8fb Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 13 Sep 2008 16:34:29 +0000 Subject: [PATCH] Mantis #2182 Thank you, tyre, for a patch that fixes the sender UUID in scripted IM --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index e013369499..7d1f6eae4c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2322,7 +2322,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); GridInstantMessage msg = new GridInstantMessage(); - msg.fromAgentID = new Guid(m_host.ToString()); // fromAgentID.Guid; + msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.Guid; msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; msg.toAgentID = new Guid(user); // toAgentID.Guid; msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here