* Possibly resolved the excess sim lag.
* Warning: Only try on Linux, Windows builds still have a terrain database problem.afrisby
parent
9f6b3e2357
commit
9a00c26dfe
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@ -573,10 +573,11 @@ namespace OpenSim.Region.Environment.Scenes
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if ((update_movementflag) || (update_rotation && DCFlagKeyPressed))
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{
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AddNewMovement(agent_control_v3, q);
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}
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UpdateMovementAnimations(update_movementflag);
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}
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}
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protected void StandUp()
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{
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if (m_parentID != 0)
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