add CanSellObject() permitions check functions
parent
efed73b2c3
commit
9a01fddd1c
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@ -1649,8 +1649,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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{
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foreach (SceneObjectGroup obj in primsOverMe)
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{
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if (obj.OwnerID == previousOwner && obj.GroupID == UUID.Zero &&
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(obj.EffectiveOwnerPerms & (uint)(OpenSim.Framework.PermissionMask.Transfer)) != 0)
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if(m_scene.Permissions.CanSellObject(previousOwner,obj, (byte)SaleType.Original))
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m_BuySellModule.BuyObject(sp.ControllingClient, UUID.Zero, obj.LocalId, 1, 0);
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}
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}
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@ -89,28 +89,23 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell
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if (part == null)
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return;
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if (part.ParentGroup.IsDeleted)
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SceneObjectGroup sog = part.ParentGroup;
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if (sog == null || sog.IsDeleted)
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return;
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if (part.OwnerID != part.GroupID && part.OwnerID != client.AgentId && (!m_scene.Permissions.IsGod(client.AgentId)))
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return;
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if (part.OwnerID == part.GroupID) // Group owned
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// Does the user have the power to put the object on sale?
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if (!m_scene.Permissions.CanSellObject(client, sog, saleType))
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{
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// Does the user have the power to put the object on sale?
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if (!m_scene.Permissions.CanSellGroupObject(client.AgentId, part.GroupID))
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{
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client.SendAgentAlertMessage("You don't have permission to set group-owned objects on sale", false);
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return;
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}
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client.SendAgentAlertMessage("You don't have permission to set object on sale", false);
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return;
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}
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part = part.ParentGroup.RootPart;
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part = sog.RootPart;
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part.ObjectSaleType = saleType;
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part.SalePrice = salePrice;
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part.ParentGroup.HasGroupChanged = true;
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sog.HasGroupChanged = true;
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part.SendPropertiesToClient(client);
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}
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@ -300,6 +300,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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scenePermissions.OnDelinkObject += CanDelinkObject;
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scenePermissions.OnDeedObject += CanDeedObject;
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scenePermissions.OnSellGroupObject += CanSellGroupObject;
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scenePermissions.OnSellObjectByUserID += CanSellObjectByUserID;
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scenePermissions.OnSellObject += CanSellObject;
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scenePermissions.OnCreateObjectInventory += CanCreateObjectInventory;
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scenePermissions.OnEditObjectInventory += CanEditObjectInventory;
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@ -393,7 +395,10 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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scenePermissions.OnLinkObject -= CanLinkObject;
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scenePermissions.OnDelinkObject -= CanDelinkObject;
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scenePermissions.OnDeedObject -= CanDeedObject;
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scenePermissions.OnSellGroupObject -= CanSellGroupObject;
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scenePermissions.OnSellObjectByUserID -= CanSellObjectByUserID;
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scenePermissions.OnSellObject -= CanSellObject;
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scenePermissions.OnCreateObjectInventory -= CanCreateObjectInventory;
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scenePermissions.OnEditObjectInventory -= CanEditObjectInventory;
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@ -1826,6 +1831,86 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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return IsGroupMember(groupID, userID, (ulong)GroupPowers.ObjectSetForSale);
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}
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private bool CanSellObjectByUserID(SceneObjectGroup sog, UUID userID, byte saleType)
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{
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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if (sog == null || sog.IsDeleted || userID == UUID.Zero)
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return false;
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// sell is not a attachment op
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if(sog.IsAttachment)
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return false;
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if(IsAdministrator(userID))
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return true;
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uint sogEffectiveOwnerPerms = sog.EffectiveOwnerPerms;
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if((sogEffectiveOwnerPerms & (uint)PermissionMask.Transfer) == 0)
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return false;
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if(saleType == (byte)SaleType.Copy &&
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(sogEffectiveOwnerPerms & (uint)PermissionMask.Copy) == 0)
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return false;
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UUID sogOwnerID = sog.OwnerID;
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if(sogOwnerID == userID)
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return true;
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// else only group owned can be sold by members with powers
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UUID sogGroupID = sog.GroupID;
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if(sog.OwnerID != sogGroupID || sogGroupID == UUID.Zero)
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return false;
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return IsGroupMember(sogGroupID, userID, (ulong)GroupPowers.ObjectSetForSale);
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}
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private bool CanSellObject(SceneObjectGroup sog, ScenePresence sp, byte saleType)
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{
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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if (sog == null || sog.IsDeleted || sp == null || sp.IsDeleted)
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return false;
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// sell is not a attachment op
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if(sog.IsAttachment)
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return false;
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if(sp.IsGod)
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return true;
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uint sogEffectiveOwnerPerms = sog.EffectiveOwnerPerms;
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if((sogEffectiveOwnerPerms & (uint)PermissionMask.Transfer) == 0)
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return false;
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if(saleType == (byte)SaleType.Copy &&
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(sogEffectiveOwnerPerms & (uint)PermissionMask.Copy) == 0)
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return false;
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UUID userID = sp.UUID;
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UUID sogOwnerID = sog.OwnerID;
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if(sogOwnerID == userID)
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return true;
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// else only group owned can be sold by members with powers
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UUID sogGroupID = sog.GroupID;
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if(sog.OwnerID != sogGroupID || sogGroupID == UUID.Zero)
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return false;
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ulong powers = 0;
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if(!GroupMemberPowers(sogGroupID, sp, ref powers))
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return false;
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if((powers & (ulong)GroupPowers.ObjectSetForSale) == 0)
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return false;
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return true;
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}
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private bool CanTakeObject(SceneObjectGroup sog, ScenePresence sp)
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{
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// ignore locked, viewers shell ask for confirmation
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@ -1835,7 +1920,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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if (sog == null || sog.IsDeleted || sp == null || sp.IsDeleted)
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return false;
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// take is not a attachment op
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// take is not a attachment op
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if(sog.IsAttachment)
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return false;
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@ -47,6 +47,8 @@ namespace OpenSim.Region.Framework.Scenes
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public delegate bool TransferObjectHandler(UUID objectID, UUID recipient);
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public delegate bool TakeObjectHandler(SceneObjectGroup sog, ScenePresence sp);
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public delegate bool SellGroupObjectHandler(UUID userID, UUID groupID);
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public delegate bool SellObjectHandlerByUserID(SceneObjectGroup sog, UUID userID, byte saleType);
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public delegate bool SellObjectHandler(SceneObjectGroup sog, ScenePresence sp, byte saleType);
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public delegate bool TakeCopyObjectHandler(SceneObjectGroup sog, ScenePresence sp);
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public delegate bool DuplicateObjectHandler(SceneObjectGroup sog, ScenePresence sp);
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public delegate bool EditObjectByIDsHandler(UUID objectID, UUID editorID);
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@ -121,7 +123,11 @@ namespace OpenSim.Region.Framework.Scenes
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public event DeleteObjectHandler OnDeleteObject;
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public event TransferObjectHandler OnTransferObject;
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public event TakeObjectHandler OnTakeObject;
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public event SellGroupObjectHandler OnSellGroupObject;
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public event SellObjectHandlerByUserID OnSellObjectByUserID;
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public event SellObjectHandler OnSellObject;
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public event TakeCopyObjectHandler OnTakeCopyObject;
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public event DuplicateObjectHandler OnDuplicateObject;
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public event EditObjectByIDsHandler OnEditObjectByIDs;
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@ -281,14 +287,11 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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return result;
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}
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public bool CanDeleteObject(SceneObjectGroup sog, IClientAPI client)
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{
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bool result = true;
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DeleteObjectHandler handler = OnDeleteObject;
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if (handler != null)
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{
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@ -301,20 +304,15 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (DeleteObjectHandler h in list)
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{
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if (h(sog, sp) == false)
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{
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result = false;
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break;
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}
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return false;
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}
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}
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return result;
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return true;
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}
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public bool CanTransferObject(UUID objectID, UUID recipient)
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{
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bool result = true;
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TransferObjectHandler handler = OnTransferObject;
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if (handler != null)
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{
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@ -322,14 +320,10 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (TransferObjectHandler h in list)
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{
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if (h(objectID, recipient) == false)
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{
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result = false;
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break;
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}
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return false;
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}
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}
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return result;
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return true;
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}
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#endregion
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@ -337,8 +331,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region TAKE OBJECT
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public bool CanTakeObject(SceneObjectGroup sog, ScenePresence sp)
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{
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bool result = true;
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TakeObjectHandler handler = OnTakeObject;
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if (handler != null)
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{
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@ -349,18 +341,13 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (TakeObjectHandler h in list)
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{
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if (h(sog, sp) == false)
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{
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result = false;
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break;
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}
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return false;
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}
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}
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// m_log.DebugFormat(
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// "[SCENE PERMISSIONS]: CanTakeObject() fired for object {0}, taker {1}, result {2}",
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// objectID, AvatarTakingUUID, result);
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return result;
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return true;
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}
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#endregion
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@ -368,8 +355,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region SELL GROUP OBJECT
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public bool CanSellGroupObject(UUID userID, UUID groupID)
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{
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bool result = true;
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SellGroupObjectHandler handler = OnSellGroupObject;
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if (handler != null)
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{
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@ -377,18 +362,52 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (SellGroupObjectHandler h in list)
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{
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if (h(userID, groupID) == false)
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{
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result = false;
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break;
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}
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return false;
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}
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}
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//m_log.DebugFormat(
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// "[SCENE PERMISSIONS]: CanSellGroupObject() fired for user {0}, group {1}, result {2}",
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// userID, groupID, result);
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return true;
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}
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return result;
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#endregion
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#region SELL OBJECT
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public bool CanSellObject(IClientAPI client, SceneObjectGroup sog, byte saleType)
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{
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SellObjectHandler handler = OnSellObject;
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if (handler != null)
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{
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if(sog == null || client == null || client.SceneAgent == null)
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return false;
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ScenePresence sp = client.SceneAgent as ScenePresence;
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Delegate[] list = handler.GetInvocationList();
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foreach (SellObjectHandler h in list)
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{
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if (h(sog, sp, saleType) == false)
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return false;
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}
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}
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return true;
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}
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public bool CanSellObject(UUID userID, SceneObjectGroup sog, byte saleType)
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{
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SellObjectHandlerByUserID handler = OnSellObjectByUserID;
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if (handler != null)
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{
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if(sog == null)
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return false;
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Delegate[] list = handler.GetInvocationList();
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foreach (SellObjectHandlerByUserID h in list)
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{
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if (h(sog, userID, saleType) == false)
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return false;
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}
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}
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return true;
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}
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#endregion
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@ -397,8 +416,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region TAKE COPY OBJECT
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public bool CanTakeCopyObject(SceneObjectGroup sog, ScenePresence sp)
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{
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bool result = true;
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TakeCopyObjectHandler handler = OnTakeCopyObject;
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if (handler != null)
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{
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@ -408,18 +425,13 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (TakeCopyObjectHandler h in list)
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{
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if (h(sog, sp) == false)
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{
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result = false;
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break;
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}
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return false;
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}
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}
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// m_log.DebugFormat(
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// "[SCENE PERMISSIONS]: CanTakeCopyObject() fired for object {0}, user {1}, result {2}",
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// objectID, userID, result);
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return result;
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return true;
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}
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#endregion
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@ -558,8 +570,6 @@ namespace OpenSim.Region.Framework.Scenes
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#region RETURN OBJECT
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public bool CanReturnObjects(ILandObject land, IClientAPI client, List<SceneObjectGroup> objects)
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{
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bool result = true;
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ReturnObjectsHandler handler = OnReturnObjects;
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if (handler != null)
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{
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@ -574,18 +584,14 @@ namespace OpenSim.Region.Framework.Scenes
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foreach (ReturnObjectsHandler h in list)
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{
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if (h(land, sp, objects) == false)
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{
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result = false;
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break;
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}
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return false;
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}
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}
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// m_log.DebugFormat(
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// "[SCENE PERMISSIONS]: CanReturnObjects() fired for user {0} for {1} objects on {2}, result {3}",
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// user, objects.Count, land.LandData.Name, result);
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return result;
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return true;
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}
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#endregion
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