Merge branch 'diva-textures-osgrid' into texturetest
commit
9a429610e2
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@ -82,7 +82,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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J2KImage imgrequest;
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J2KImage imgrequest;
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// Do a linear search for this texture download
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// Do a linear search for this texture download
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m_priorityQueue.Find(delegate(J2KImage img) { return img.m_requestedUUID == newRequest.RequestedAssetID; }, out imgrequest);
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lock (m_priorityQueue)
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m_priorityQueue.Find(delegate(J2KImage img) { return img.m_requestedUUID == newRequest.RequestedAssetID; }, out imgrequest);
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if (imgrequest != null)
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if (imgrequest != null)
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{
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{
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@ -90,7 +91,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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//m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID);
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//m_log.Debug("[TEX]: (CAN) ID=" + newRequest.RequestedAssetID);
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try { m_priorityQueue.Delete(imgrequest.m_priorityQueueHandle); }
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try
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{
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lock (m_priorityQueue)
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m_priorityQueue.Delete(imgrequest.m_priorityQueueHandle);
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}
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catch (Exception) { }
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catch (Exception) { }
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}
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}
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else
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else
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@ -113,8 +118,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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//Update the requested priority
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//Update the requested priority
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imgrequest.m_requestedPriority = newRequest.Priority;
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imgrequest.m_requestedPriority = newRequest.Priority;
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try { m_priorityQueue.Replace(imgrequest.m_priorityQueueHandle, imgrequest); }
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try
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catch (Exception) { imgrequest.m_priorityQueueHandle = null; m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest); }
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{
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lock (m_priorityQueue)
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m_priorityQueue.Replace(imgrequest.m_priorityQueueHandle, imgrequest);
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}
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catch (Exception)
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{
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imgrequest.m_priorityQueueHandle = null;
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lock (m_priorityQueue)
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m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest);
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}
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//Run an update
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//Run an update
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imgrequest.RunUpdate();
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imgrequest.RunUpdate();
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@ -157,7 +171,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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imgrequest.m_requestedPriority = newRequest.Priority;
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imgrequest.m_requestedPriority = newRequest.Priority;
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//Add this download to the priority queue
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//Add this download to the priority queue
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m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest);
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lock (m_priorityQueue)
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m_priorityQueue.Add(ref imgrequest.m_priorityQueueHandle, imgrequest);
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//Run an update
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//Run an update
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imgrequest.RunUpdate();
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imgrequest.RunUpdate();
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@ -217,7 +232,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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{
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while (m_priorityQueue.Count > 0)
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while (m_priorityQueue.Count > 0)
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{
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{
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J2KImage imagereq = m_priorityQueue.FindMax();
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J2KImage imagereq = null;
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lock (m_priorityQueue)
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imagereq = m_priorityQueue.FindMax();
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if (imagereq.m_decoded == true)
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if (imagereq.m_decoded == true)
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{
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{
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@ -235,7 +252,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (imagereq.SendPackets(m_client, maxpack))
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if (imagereq.SendPackets(m_client, maxpack))
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{
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{
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// Send complete. Destroy any knowledge of this transfer
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// Send complete. Destroy any knowledge of this transfer
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try { m_priorityQueue.Delete(imagereq.m_priorityQueueHandle); }
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try
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{
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lock (m_priorityQueue)
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m_priorityQueue.Delete(imagereq.m_priorityQueueHandle);
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}
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catch (Exception) { }
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catch (Exception) { }
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}
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}
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}
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}
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