* Temporary resolution for mantis #711
* Trying to store items other than textures, sounds and scripts in a prim's inventory should no longer cause an exception. * Temporary solution is to ignore storage requests for these assets - actually implementing this requires changes to TaskInventoryItem, at least0.6.0-stable
parent
759a0bcba0
commit
9aeff3fb86
|
@ -606,7 +606,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
public void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID,
|
||||
uint primLocalID)
|
||||
{
|
||||
|
||||
SceneObjectGroup group = GetGroupByPrim(primLocalID);
|
||||
|
||||
if (group != null)
|
||||
|
@ -629,11 +628,25 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
if (item != null)
|
||||
{
|
||||
|
||||
if (item.assetType == 0 || item.assetType == 1 || item.assetType == 10)
|
||||
{
|
||||
group.AddInventoryItem(remoteClient, primLocalID, item, copyID);
|
||||
m_log.InfoFormat("[PRIMINVENTORY]: Update with item {0} requested of prim {1} for {2}", item.inventoryName, primLocalID, remoteClient.Name);
|
||||
m_log.InfoFormat(
|
||||
"[PRIM INVENTORY]: Update with item {0} requested of prim {1} for {2}",
|
||||
item.inventoryName, primLocalID, remoteClient.Name);
|
||||
group.GetProperties(remoteClient);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// XXX Nasty temporary way of stopping things other than sounds, textures and scripts
|
||||
// from going in a prim's inventory, since other things will not currently work
|
||||
// See http://opensimulator.org/mantis/view.php?id=711 for the error caused later on
|
||||
// - to implement requires changes to TaskInventoryItem (which really requires the current
|
||||
// nasty way it is done to be changed).
|
||||
m_log.WarnFormat(
|
||||
"[PRIM INVENTORY]: Sorry, prim inventory storage of asset type {0} is not yet supported",
|
||||
item.assetType);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -641,12 +654,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
"[PRIM INVENTORY]: Could not find inventory item {0} to update for {1}!",
|
||||
itemID, remoteClient.Name);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue