* test: Inch forward with another test by using a skeletal in memory inventory data plugin

0.6.1-post-fixes
Justin Clarke Casey 2008-11-27 20:33:18 +00:00
parent 8ba6b2b11a
commit 9b03802189
4 changed files with 71 additions and 7 deletions

View File

@ -102,9 +102,11 @@ namespace OpenSim.Region.Environment.Scenes.Tests
SceneObjectPart part = SceneTestUtils.AddSceneObject(scene); SceneObjectPart part = SceneTestUtils.AddSceneObject(scene);
((LocalUserServices)scene.CommsManager.UserService).AddPlugin(new TestUserDataPlugin()); ((LocalUserServices)scene.CommsManager.UserService).AddPlugin(new TestUserDataPlugin());
// Assert.That( ((LocalInventoryService)scene.CommsManager.InventoryService).AddPlugin(new TestInventoryDataPlugin());
// scene.CommsManager.AddUser("Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId),
// Is.EqualTo(agentId)); Assert.That(
scene.CommsManager.AddUser("Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId),
Is.EqualTo(agentId));
IClientAPI client = SceneTestUtils.AddRootAgent(scene, agentId); IClientAPI client = SceneTestUtils.AddRootAgent(scene, agentId);
scene.DeRezObject(client, part.LocalId, UUID.Zero, 9, UUID.Zero); scene.DeRezObject(client, part.LocalId, UUID.Zero, 9, UUID.Zero);
@ -116,8 +118,8 @@ namespace OpenSim.Region.Environment.Scenes.Tests
SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId); SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId);
Assert.That(retrievedPart2, Is.Null); Assert.That(retrievedPart2, Is.Null);
// CachedUserInfo userInfo = scene.CommsManager.UserProfileCacheService.GetUserDetails(agentId); CachedUserInfo userInfo = scene.CommsManager.UserProfileCacheService.GetUserDetails(agentId);
// Assert.That(userInfo, Is.Not.Null); Assert.That(userInfo, Is.Not.Null);
// TODO: test that the object actually made it successfully into inventory // TODO: test that the object actually made it successfully into inventory
} }

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@ -41,6 +41,10 @@ namespace OpenSim.Region.Environment.Scenes.Tests
LocalUserServices lus = new LocalUserServices(null, 991, 992, null); LocalUserServices lus = new LocalUserServices(null, 991, 992, null);
m_userService = lus; m_userService = lus;
m_userServiceAdmin = lus; m_userServiceAdmin = lus;
LocalInventoryService lis = new LocalInventoryService();
m_interServiceInventoryService = lis;
AddInventoryService(lis);
} }
} }
} }

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@ -0,0 +1,60 @@
/*
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.Environment.Scenes.Tests
{
public class TestInventoryDataPlugin : IInventoryDataPlugin
{
public string Version { get { return "0"; } }
public string Name { get { return "TestInventoryDataPlugin"; } }
public void Initialise() {}
public void Initialise(string connect) {}
public void Dispose() {}
public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) { return null; }
public List<InventoryItemBase> getInventoryInFolder(UUID folderID) { return null; }
public List<InventoryFolderBase> getUserRootFolders(UUID user) { return null; }
public InventoryFolderBase getUserRootFolder(UUID user) { return null; }
public List<InventoryFolderBase> getInventoryFolders(UUID parentID) { return null; }
public InventoryItemBase getInventoryItem(UUID item) { return null; }
public InventoryFolderBase getInventoryFolder(UUID folder) { return null; }
public void addInventoryItem(InventoryItemBase item) {}
public void updateInventoryItem(InventoryItemBase item) {}
public void deleteInventoryItem(UUID item) {}
public void addInventoryFolder(InventoryFolderBase folder) {}
public void updateInventoryFolder(InventoryFolderBase folder) {}
public void moveInventoryFolder(InventoryFolderBase folder) {}
public void deleteInventoryFolder(UUID folder) {}
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) { return null; }
}
}

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@ -39,7 +39,6 @@ namespace OpenSim.Region.Environment.Scenes.Tests
public class TestUserDataPlugin : IUserDataPlugin public class TestUserDataPlugin : IUserDataPlugin
{ {
public string Version { get { return "0"; } } public string Version { get { return "0"; } }
public string Name { get { return "TestUserDataPlugin"; } } public string Name { get { return "TestUserDataPlugin"; } }
/// <summary> /// <summary>
@ -53,7 +52,6 @@ namespace OpenSim.Region.Environment.Scenes.Tests
private Dictionary<UUID, UserProfileData> m_userProfilesByUuid = new Dictionary<UUID, UserProfileData>(); private Dictionary<UUID, UserProfileData> m_userProfilesByUuid = new Dictionary<UUID, UserProfileData>();
public void Initialise() {} public void Initialise() {}
public void Dispose() {} public void Dispose() {}
public void AddNewUserProfile(UserProfileData user) public void AddNewUserProfile(UserProfileData user)