minor: Allow objects to be added directly to a row on a ConsoleDisplayTable rather than having to ToString() them first
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				|  | @ -84,7 +84,7 @@ namespace OpenSim.Framework.Console | ||||||
|             Columns.Add(new ConsoleDisplayTableColumn(name, width)); |             Columns.Add(new ConsoleDisplayTableColumn(name, width)); | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         public void AddRow(params string[] cells) |         public void AddRow(params object[] cells) | ||||||
|         { |         { | ||||||
|             Rows.Add(new ConsoleDisplayTableRow(cells)); |             Rows.Add(new ConsoleDisplayTableRow(cells)); | ||||||
|         } |         } | ||||||
|  |  | ||||||
|  | @ -189,7 +189,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Animations | ||||||
|                 int seq = sequenceNumbers[i]; |                 int seq = sequenceNumbers[i]; | ||||||
|                 UUID objectId = objectIds[i]; |                 UUID objectId = objectIds[i]; | ||||||
| 
 | 
 | ||||||
|                 cdt.Rows.Add(new ConsoleDisplayTableRow(animId, animName, seq, objectId)); |                 cdt.AddRow(animId, animName, seq, objectId); | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|             cdt.AddToStringBuilder(sb); |             cdt.AddToStringBuilder(sb); | ||||||
|  |  | ||||||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)