diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 69397eb203..d590d999cd 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -845,7 +845,7 @@ namespace OpenSim.Region.Framework.Scenes AbsolutePosition = pos; AddToPhysicalScene(isFlying); - if (m_appearance != null) + if ((m_appearance != null) && (m_appearance.AvatarHeight > 0)) SetHeight(m_appearance.AvatarHeight); // Don't send an animation pack here, since on a region crossing this will sometimes cause a flying