diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c0fda613e0..afceaab3ad 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1232,7 +1232,7 @@ namespace OpenSim.Region.Environment.Scenes { client.SendKillObject(avatar.RegionHandle, avatar.LocalId); } - catch (NullReferenceException) + catch (System.NullReferenceException) { //We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway. }