* minor: Comment out initial regularly occuring EventQueueGet log debug message for now, as previously discussed with Ter

0.6.0-stable
Justin Clarke Casey 2008-10-08 17:56:37 +00:00
parent 1b7405dca1
commit 9b68428058
1 changed files with 9 additions and 11 deletions

View File

@ -77,8 +77,6 @@ namespace OpenSim.Region.Environment.Modules.Framework
{ {
m_gConfig = config; m_gConfig = config;
IConfig startupConfig = m_gConfig.Configs["Startup"]; IConfig startupConfig = m_gConfig.Configs["Startup"];
ReadConfigAndPopulate(scene, startupConfig, "Startup"); ReadConfigAndPopulate(scene, startupConfig, "Startup");
@ -285,15 +283,15 @@ namespace OpenSim.Region.Environment.Modules.Framework
// TODO: this has to be redone to not busy-wait (and block the thread), // TODO: this has to be redone to not busy-wait (and block the thread),
// TODO: as soon as we have a non-blocking way to handle HTTP-requests. // TODO: as soon as we have a non-blocking way to handle HTTP-requests.
if (m_log.IsDebugEnabled) // if (m_log.IsDebugEnabled)
{ // {
String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ "; // String debug = "[EVENTQUEUE]: Got request for agent {0} in region {1} from thread {2}: [ ";
foreach (object key in request.Keys) // foreach (object key in request.Keys)
{ // {
debug += key.ToString() + "=" + request[key].ToString() + " "; // debug += key.ToString() + "=" + request[key].ToString() + " ";
} // }
m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name); // m_log.DebugFormat(debug + " ]", agentID, m_scene.RegionInfo.RegionName, System.Threading.Thread.CurrentThread.Name);
} // }
BlockingLLSDQueue queue = GetQueue(agentID); BlockingLLSDQueue queue = GetQueue(agentID);
LLSD element = queue.Dequeue(15000); // 15s timeout LLSD element = queue.Dequeue(15000); // 15s timeout