Port fix from justicc - decouple pay prices on drag-copied prims
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@ -2161,6 +2161,7 @@ namespace OpenSim.Region.Framework.Scenes
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// safeguard actual copy is done in sog.copy
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dupe.KeyframeMotion = null;
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dupe.PayPrice = (int[])PayPrice.Clone();
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dupe.DynAttrs.CopyFrom(DynAttrs);
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