Mantis#2657. Thank you kindly, StrawberryFride for a patch that:
Added access_time and create_time, plus the new sun position data to MSSQL code.0.6.1-post-fixes
parent
44c56a974c
commit
9babdb1095
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@ -42,7 +42,7 @@ namespace OpenSim.Data.MSSQL
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private const string _migrationStore = "AssetStore";
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private const string _migrationStore = "AssetStore";
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private long TicksToEpoch;
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/// <summary>
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/// <summary>
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/// Database manager
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/// Database manager
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/// </summary>
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/// </summary>
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@ -71,6 +71,8 @@ namespace OpenSim.Data.MSSQL
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/// <param name="connectionString">connect string</param>
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/// <param name="connectionString">connect string</param>
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override public void Initialise(string connectionString)
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override public void Initialise(string connectionString)
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{
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{
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TicksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
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if (!string.IsNullOrEmpty(connectionString))
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if (!string.IsNullOrEmpty(connectionString))
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{
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{
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database = new MSSQLManager(connectionString);
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database = new MSSQLManager(connectionString);
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@ -156,18 +158,19 @@ namespace OpenSim.Data.MSSQL
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}
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}
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using (AutoClosingSqlCommand command = database.Query(
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using (AutoClosingSqlCommand command = database.Query(
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"INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [data])" +
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"INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [create_time], [access_time], [data])" +
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" VALUES " +
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" VALUES " +
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"(@id, @name, @description, @assetType, @local, @temporary, @data)"))
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"(@id, @name, @description, @assetType, @local, @temporary, @create_time, @access_time, @data)"))
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{
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{
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//SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar);
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int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
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//p.Value = asset.FullID.ToString();
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command.Parameters.Add(database.CreateParameter("id", asset.FullID));
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command.Parameters.Add(database.CreateParameter("id", asset.FullID));
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command.Parameters.Add(database.CreateParameter("name", asset.Name));
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command.Parameters.Add(database.CreateParameter("name", asset.Name));
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command.Parameters.Add(database.CreateParameter("description", asset.Description));
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command.Parameters.Add(database.CreateParameter("description", asset.Description));
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command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
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command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
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command.Parameters.Add(database.CreateParameter("local", asset.Local));
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command.Parameters.Add(database.CreateParameter("local", asset.Local));
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command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
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command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
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command.Parameters.Add(database.CreateParameter("access_time", now));
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command.Parameters.Add(database.CreateParameter("create_time", now));
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command.Parameters.Add(database.CreateParameter("data", asset.Data));
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command.Parameters.Add(database.CreateParameter("data", asset.Data));
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command.ExecuteNonQuery();
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command.ExecuteNonQuery();
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@ -209,6 +212,25 @@ namespace OpenSim.Data.MSSQL
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}
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}
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}
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}
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private void UpdateAccessTime(AssetBase asset)
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{
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using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
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{
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int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
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cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
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cmd.Parameters.AddWithValue("@access_time", now);
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try
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{
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cmd.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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m_log.Error(e.ToString());
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Check if asset exist in database
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/// Check if asset exist in database
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/// </summary>
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/// </summary>
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@ -101,8 +101,6 @@ namespace OpenSim.Data.MSSQL
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using (SqlCommand primSelectCmd = new SqlCommand(_PrimSelect, connection))
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using (SqlCommand primSelectCmd = new SqlCommand(_PrimSelect, connection))
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{
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{
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primSelectCmd.Parameters.AddWithValue("@RegionUUID", "");
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primSelectCmd.Parameters.AddWithValue("@RegionUUID", "");
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//primSelectCmd.Parameters.AddWithValue("@SceneGroupID", "%");
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//primSelectCmd.Parameters.AddWithValue("@UUID", "");
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_PrimDataAdapter = new SqlDataAdapter(primSelectCmd);
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_PrimDataAdapter = new SqlDataAdapter(primSelectCmd);
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DataTable primDataTable = new DataTable("prims");
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DataTable primDataTable = new DataTable("prims");
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@ -110,8 +108,7 @@ namespace OpenSim.Data.MSSQL
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primDataTable.PrimaryKey = new DataColumn[] { primDataTable.Columns["UUID"] };
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primDataTable.PrimaryKey = new DataColumn[] { primDataTable.Columns["UUID"] };
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_PrimsDataSet.Tables.Add(primDataTable);
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_PrimsDataSet.Tables.Add(primDataTable);
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SetupCommands(_PrimDataAdapter); //, connection);
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SetupCommands(_PrimDataAdapter);
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//SetupPrimCommands(_PrimDataAdapter, connection);
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primDataTable.Clear();
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primDataTable.Clear();
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}
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}
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@ -119,8 +116,6 @@ namespace OpenSim.Data.MSSQL
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using (SqlCommand shapeSelectCmd = new SqlCommand(_ShapeSelect, connection))
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using (SqlCommand shapeSelectCmd = new SqlCommand(_ShapeSelect, connection))
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{
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{
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shapeSelectCmd.Parameters.AddWithValue("@RegionUUID", "");
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shapeSelectCmd.Parameters.AddWithValue("@RegionUUID", "");
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//shapeSelectCmd.Parameters.AddWithValue("@SceneGroupID", "%");
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//shapeSelectCmd.Parameters.AddWithValue("@UUID", "");
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_ShapeDataAdapter = new SqlDataAdapter(shapeSelectCmd);
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_ShapeDataAdapter = new SqlDataAdapter(shapeSelectCmd);
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DataTable shapeDataTable = new DataTable("primshapes");
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DataTable shapeDataTable = new DataTable("primshapes");
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@ -128,8 +123,7 @@ namespace OpenSim.Data.MSSQL
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shapeDataTable.PrimaryKey = new DataColumn[] { shapeDataTable.Columns["UUID"] };
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shapeDataTable.PrimaryKey = new DataColumn[] { shapeDataTable.Columns["UUID"] };
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_PrimsDataSet.Tables.Add(shapeDataTable);
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_PrimsDataSet.Tables.Add(shapeDataTable);
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SetupCommands(_ShapeDataAdapter); //, connection);
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SetupCommands(_ShapeDataAdapter);
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//SetupShapeCommands(_ShapeDataAdapter, connection);
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shapeDataTable.Clear();
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shapeDataTable.Clear();
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}
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}
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@ -137,8 +131,6 @@ namespace OpenSim.Data.MSSQL
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using (SqlCommand itemSelectCmd = new SqlCommand(_ItemsSelect, connection))
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using (SqlCommand itemSelectCmd = new SqlCommand(_ItemsSelect, connection))
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{
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{
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itemSelectCmd.Parameters.AddWithValue("@RegionUUID", "");
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itemSelectCmd.Parameters.AddWithValue("@RegionUUID", "");
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//itemSelectCmd.Parameters.AddWithValue("@SceneGroupID", "%");
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//itemSelectCmd.Parameters.AddWithValue("@UUID", "");
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_ItemsDataAdapter = new SqlDataAdapter(itemSelectCmd);
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_ItemsDataAdapter = new SqlDataAdapter(itemSelectCmd);
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DataTable itemsDataTable = new DataTable("primitems");
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DataTable itemsDataTable = new DataTable("primitems");
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itemsDataTable.PrimaryKey = new DataColumn[] { itemsDataTable.Columns["itemID"] };
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itemsDataTable.PrimaryKey = new DataColumn[] { itemsDataTable.Columns["itemID"] };
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_PrimsDataSet.Tables.Add(itemsDataTable);
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_PrimsDataSet.Tables.Add(itemsDataTable);
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SetupCommands(_ItemsDataAdapter); //, connection);
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SetupCommands(_ItemsDataAdapter);
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//SetupItemsCommands(_ItemsDataAdapter, connection);
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itemsDataTable.Clear();
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itemsDataTable.Clear();
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}
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}
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@ -328,11 +319,6 @@ namespace OpenSim.Data.MSSQL
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//Retrieve all values of current region, and current scene/or prims
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//Retrieve all values of current region, and current scene/or prims
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//Build primID's, we use IN so I can select all prims from objgroup
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//Build primID's, we use IN so I can select all prims from objgroup
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string primID = "";
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string primID = "";
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// foreach (SceneObjectPart prim in obj.Children.Values)
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// {
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// primID += prim.UUID + "', '";
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// }
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// primID = primID.Remove(primID.LastIndexOf("',"));
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lock (_Database)
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lock (_Database)
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{
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{
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@ -352,14 +338,12 @@ namespace OpenSim.Data.MSSQL
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DataRow primRow = prims.Rows.Find(prim.UUID.ToString());
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DataRow primRow = prims.Rows.Find(prim.UUID.ToString());
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if (primRow == null)
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if (primRow == null)
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{
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{
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// _Log.DebugFormat("[REGION DB]: Adding new prim with key: {0}", prim.UUID);
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primRow = prims.NewRow();
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primRow = prims.NewRow();
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fillPrimRow(primRow, prim, obj.UUID, regionUUID);
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fillPrimRow(primRow, prim, obj.UUID, regionUUID);
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prims.Rows.Add(primRow);
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prims.Rows.Add(primRow);
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}
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}
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else
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else
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{
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{
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// _Log.DebugFormat("[REGION DB]: Changing prim with key: {0}", prim.UUID);
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fillPrimRow(primRow, prim, obj.UUID, regionUUID);
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fillPrimRow(primRow, prim, obj.UUID, regionUUID);
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}
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}
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@ -440,11 +424,9 @@ namespace OpenSim.Data.MSSQL
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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{
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{
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foreach (TaskInventoryItem newItem in items)
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foreach (TaskInventoryItem taskItem in items)
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{
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{
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//
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cmd.Parameters.AddRange(CreatePrimInventoryParameters(taskItem));
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cmd.Parameters.AddRange(CreatePrimInventoryParameters(newItem));
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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cmd.Parameters.Clear();
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cmd.Parameters.Clear();
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@ -547,7 +529,6 @@ namespace OpenSim.Data.MSSQL
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{
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{
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while (readerLandData.Read())
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while (readerLandData.Read())
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{
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{
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// LandData data = buildLandData(readerLandData);
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landDataForRegion.Add(buildLandData(readerLandData));
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landDataForRegion.Add(buildLandData(readerLandData));
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}
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}
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}
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}
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cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.regionUUID));
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cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.regionUUID));
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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cmd.Parameters.Clear();
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cmd.Parameters.Clear();
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}
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}
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}
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}
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,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se
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,[elevation_1_ne] = @elevation_1_ne ,[elevation_2_ne] = @elevation_2_ne ,[elevation_1_se] = @elevation_1_se ,[elevation_2_se] = @elevation_2_se
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,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit
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,[elevation_1_sw] = @elevation_1_sw ,[elevation_2_sw] = @elevation_2_sw ,[water_height] = @water_height ,[terrain_raise_limit] = @terrain_raise_limit
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,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position
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,[terrain_lower_limit] = @terrain_lower_limit ,[use_estate_sun] = @use_estate_sun ,[fixed_sun] = @fixed_sun ,[sun_position] = @sun_position
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,[covenant] = @covenant ,[Sandbox] = @Sandbox WHERE [regionUUID] = @regionUUID";
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,[covenant] = @covenant , [sunvectorx] = @sunvectorx, [sunvectory] = @sunvectory, [sunvectorz] = @sunvectorz, [Sandbox] = @Sandbox WHERE [regionUUID] = @regionUUID";
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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{
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{
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@ -779,13 +759,21 @@ VALUES
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private void StoreNewRegionSettings(RegionSettings regionSettings)
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private void StoreNewRegionSettings(RegionSettings regionSettings)
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{
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{
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string sql = @"INSERT INTO [regionsettings]
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string sql = @"INSERT INTO [regionsettings]
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([regionUUID],[block_terraform],[block_fly],[allow_damage],[restrict_pushing],[allow_land_resell],[allow_land_join_divide],[block_show_in_search],[agent_limit],[object_bonus],[maturity],[disable_scripts],[disable_collisions],[disable_physics],[terrain_texture_1],[terrain_texture_2],[terrain_texture_3],[terrain_texture_4],[elevation_1_nw],[elevation_2_nw],[elevation_1_ne],[elevation_2_ne],[elevation_1_se],[elevation_2_se],[elevation_1_sw],[elevation_2_sw],[water_height],[terrain_raise_limit],[terrain_lower_limit],[use_estate_sun],[fixed_sun],[sun_position],[covenant],[Sandbox]) VALUES
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([regionUUID],[block_terraform],[block_fly],[allow_damage],[restrict_pushing],[allow_land_resell],[allow_land_join_divide],
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(@regionUUID,@block_terraform,@block_fly,@allow_damage,@restrict_pushing,@allow_land_resell,@allow_land_join_divide,@block_show_in_search,@agent_limit,@object_bonus,@maturity,@disable_scripts,@disable_collisions,@disable_physics,@terrain_texture_1,@terrain_texture_2,@terrain_texture_3,@terrain_texture_4,@elevation_1_nw,@elevation_2_nw,@elevation_1_ne,@elevation_2_ne,@elevation_1_se,@elevation_2_se,@elevation_1_sw,@elevation_2_sw,@water_height,@terrain_raise_limit,@terrain_lower_limit,@use_estate_sun,@fixed_sun,@sun_position,@covenant,@Sandbox)";
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[block_show_in_search],[agent_limit],[object_bonus],[maturity],[disable_scripts],[disable_collisions],[disable_physics],
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[terrain_texture_1],[terrain_texture_2],[terrain_texture_3],[terrain_texture_4],[elevation_1_nw],[elevation_2_nw],[elevation_1_ne],
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[elevation_2_ne],[elevation_1_se],[elevation_2_se],[elevation_1_sw],[elevation_2_sw],[water_height],[terrain_raise_limit],
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[terrain_lower_limit],[use_estate_sun],[fixed_sun],[sun_position],[covenant],[Sandbox])
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VALUES
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(@regionUUID,@block_terraform,@block_fly,@allow_damage,@restrict_pushing,@allow_land_resell,@allow_land_join_divide,
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@block_show_in_search,@agent_limit,@object_bonus,@maturity,@disable_scripts,@disable_collisions,@disable_physics,@terrain_texture_1,
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@terrain_texture_2,@terrain_texture_3,@terrain_texture_4,@elevation_1_nw,@elevation_2_nw,@elevation_1_ne,@elevation_2_ne,
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@elevation_1_se,@elevation_2_se,@elevation_1_sw,@elevation_2_sw,@water_height,@terrain_raise_limit,@terrain_lower_limit,
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@use_estate_sun,@fixed_sun,@sun_position,@covenant,@sunvectorx,@sunvectory, @sunvectorz, @Sandbox)";
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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using (AutoClosingSqlCommand cmd = _Database.Query(sql))
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{
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{
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cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings));
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cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings));
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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}
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}
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}
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}
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newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]);
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newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]);
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newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
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newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
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newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
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newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
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newSettings.SunVector = new Vector3(
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Convert.ToSingle(row["sunvectorx"]),
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Convert.ToSingle(row["sunvectory"]),
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Convert.ToSingle(row["sunvectorz"])
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);
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newSettings.Covenant = new UUID((String)row["covenant"]);
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newSettings.Covenant = new UUID((String)row["covenant"]);
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return newSettings;
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return newSettings;
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@ -1147,7 +1140,6 @@ VALUES
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#endregion
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#endregion
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#region Create parameters methods
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#region Create parameters methods
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/// <summary>
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/// <summary>
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/// Creates the prim inventory parameters.
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/// Creates the prim inventory parameters.
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/// </summary>
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/// </summary>
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@ -1189,7 +1181,7 @@ VALUES
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/// <returns></returns>
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/// <returns></returns>
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private SqlParameter[] CreateRegionSettingParameters(RegionSettings settings)
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private SqlParameter[] CreateRegionSettingParameters(RegionSettings settings)
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{
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{
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SqlParameter[] parameters = new SqlParameter[34];
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SqlParameter[] parameters = new SqlParameter[37];
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parameters[0] = _Database.CreateParameter("regionUUID", settings.RegionUUID);
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parameters[0] = _Database.CreateParameter("regionUUID", settings.RegionUUID);
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parameters[1] = _Database.CreateParameter("block_terraform", settings.BlockTerraform);
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parameters[1] = _Database.CreateParameter("block_terraform", settings.BlockTerraform);
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@ -1224,7 +1216,10 @@ VALUES
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parameters[30] = _Database.CreateParameter("sandbox", settings.Sandbox);
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parameters[30] = _Database.CreateParameter("sandbox", settings.Sandbox);
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parameters[31] = _Database.CreateParameter("fixed_sun", settings.FixedSun);
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parameters[31] = _Database.CreateParameter("fixed_sun", settings.FixedSun);
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parameters[32] = _Database.CreateParameter("sun_position", settings.SunPosition);
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parameters[32] = _Database.CreateParameter("sun_position", settings.SunPosition);
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parameters[33] = _Database.CreateParameter("covenant", settings.Covenant);
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parameters[33] = _Database.CreateParameter("sunvectorx", settings.SunVector.X);
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parameters[34] = _Database.CreateParameter("sunvectory", settings.SunVector.Y);
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||||||
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parameters[35] = _Database.CreateParameter("sunvectorz", settings.SunVector.Z);
|
||||||
|
parameters[36] = _Database.CreateParameter("covenant", settings.Covenant);
|
||||||
|
|
||||||
return parameters;
|
return parameters;
|
||||||
}
|
}
|
||||||
|
@ -1297,6 +1292,7 @@ VALUES
|
||||||
return parameters;
|
return parameters;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Fills/Updates the prim datarow.
|
/// Fills/Updates the prim datarow.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -1480,34 +1476,16 @@ VALUES
|
||||||
{
|
{
|
||||||
_PrimDataAdapter.SelectCommand.Connection = connection;
|
_PrimDataAdapter.SelectCommand.Connection = connection;
|
||||||
_PrimDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString();
|
_PrimDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString();
|
||||||
// if (sceneGroupID != UUID.Zero)
|
|
||||||
// _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString();
|
|
||||||
// else
|
|
||||||
// _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%";
|
|
||||||
// _PrimDataAdapter.SelectCommand.Parameters["@UUID"].Value = primID;
|
|
||||||
|
|
||||||
_PrimDataAdapter.Fill(_PrimsDataSet, "prims");
|
_PrimDataAdapter.Fill(_PrimsDataSet, "prims");
|
||||||
|
|
||||||
_Log.Debug("Prim row count: " + _PrimsDataSet.Tables["prims"].Rows.Count);
|
_Log.Debug("Prim row count: " + _PrimsDataSet.Tables["prims"].Rows.Count);
|
||||||
|
|
||||||
_ShapeDataAdapter.SelectCommand.Connection = connection;
|
_ShapeDataAdapter.SelectCommand.Connection = connection;
|
||||||
_ShapeDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString();
|
_ShapeDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString();
|
||||||
// if (sceneGroupID != UUID.Zero)
|
|
||||||
// _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString();
|
|
||||||
// else
|
|
||||||
// _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%";
|
|
||||||
// _ShapeDataAdapter.SelectCommand.Parameters["@UUID"].Value = primID;
|
|
||||||
|
|
||||||
_ShapeDataAdapter.Fill(_PrimsDataSet, "primshapes");
|
_ShapeDataAdapter.Fill(_PrimsDataSet, "primshapes");
|
||||||
|
|
||||||
_ItemsDataAdapter.SelectCommand.Connection = connection;
|
_ItemsDataAdapter.SelectCommand.Connection = connection;
|
||||||
_ItemsDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString();
|
_ItemsDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString();
|
||||||
// if (sceneGroupID != UUID.Zero)
|
|
||||||
// _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString();
|
|
||||||
// else
|
|
||||||
// _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%";
|
|
||||||
// _ItemsDataAdapter.SelectCommand.Parameters["@UUID"].Value = primID;
|
|
||||||
|
|
||||||
_ItemsDataAdapter.Fill(_PrimsDataSet, "primitems");
|
_ItemsDataAdapter.Fill(_PrimsDataSet, "primitems");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,6 @@
|
||||||
|
BEGIN TRANSACTION
|
||||||
|
|
||||||
|
ALTER TABLE assets add create_time integer default 0
|
||||||
|
ALTER TABLE assets add access_time integer default 0
|
||||||
|
|
||||||
|
COMMIT
|
|
@ -0,0 +1,7 @@
|
||||||
|
BEGIN TRANSACTION
|
||||||
|
|
||||||
|
ALTER TABLE regionsettings ADD sunvectorx float NOT NULL default 0;
|
||||||
|
ALTER TABLE regionsettings ADD sunvectory float NOT NULL default 0;
|
||||||
|
ALTER TABLE regionsettings ADD sunvectorz float NOT NULL default 0;
|
||||||
|
|
||||||
|
COMMIT
|
Loading…
Reference in New Issue