diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
new file mode 100644
index 0000000000..57c109e581
--- /dev/null
+++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs
@@ -0,0 +1,206 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using log4net;
+using Mono.Addins;
+using Nini.Config;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Console;
+using OpenSim.Framework.Statistics;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.CoreModules.World.Objects.Commands
+{
+ ///
+ /// A module that holds commands for manipulating objects in the scene.
+ ///
+ [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ObjectCommandsModule")]
+ public class ObjectCommandsModule : INonSharedRegionModule
+ {
+// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private Scene m_scene;
+
+ public string Name { get { return "Object Commands Module"; } }
+
+ public Type ReplaceableInterface { get { return null; } }
+
+ public void Initialise(IConfigSource source)
+ {
+// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: INITIALIZED MODULE");
+ }
+
+ public void PostInitialise()
+ {
+// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: POST INITIALIZED MODULE");
+ }
+
+ public void Close()
+ {
+// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: CLOSED MODULE");
+ }
+
+ public void AddRegion(Scene scene)
+ {
+// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
+
+ m_scene = scene;
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
+
+ MainConsole.Instance.Commands.AddCommand("region", false, "delete object owner",
+ "delete object owner ",
+ "Delete object by owner", HandleDeleteObject);
+ MainConsole.Instance.Commands.AddCommand("region", false, "delete object creator",
+ "delete object creator ",
+ "Delete object by creator", HandleDeleteObject);
+ MainConsole.Instance.Commands.AddCommand("region", false, "delete object uuid",
+ "delete object uuid ",
+ "Delete object by uuid", HandleDeleteObject);
+ MainConsole.Instance.Commands.AddCommand("region", false, "delete object name",
+ "delete object name ",
+ "Delete object by name", HandleDeleteObject);
+ MainConsole.Instance.Commands.AddCommand("region", false, "delete object outside",
+ "delete object outside",
+ "Delete all objects outside boundaries", HandleDeleteObject);
+ }
+
+ private void HandleDeleteObject(string module, string[] cmd)
+ {
+ if (cmd.Length < 3)
+ return;
+
+ string mode = cmd[2];
+ string o = "";
+
+ if (mode != "outside")
+ {
+ if (cmd.Length < 4)
+ return;
+
+ o = cmd[3];
+ }
+
+ List deletes = new List();
+
+ UUID match;
+
+ switch (mode)
+ {
+ case "owner":
+ if (!UUID.TryParse(o, out match))
+ return;
+
+ m_scene.ForEachSOG(delegate (SceneObjectGroup g)
+ {
+ if (g.OwnerID == match && !g.IsAttachment)
+ deletes.Add(g);
+ });
+
+ break;
+
+ case "creator":
+ if (!UUID.TryParse(o, out match))
+ return;
+
+ m_scene.ForEachSOG(delegate (SceneObjectGroup g)
+ {
+ if (g.RootPart.CreatorID == match && !g.IsAttachment)
+ deletes.Add(g);
+ });
+
+ break;
+
+ case "uuid":
+ if (!UUID.TryParse(o, out match))
+ return;
+
+ m_scene.ForEachSOG(delegate (SceneObjectGroup g)
+ {
+ if (g.UUID == match && !g.IsAttachment)
+ deletes.Add(g);
+ });
+
+ break;
+
+ case "name":
+ m_scene.ForEachSOG(delegate (SceneObjectGroup g)
+ {
+ if (g.RootPart.Name == o && !g.IsAttachment)
+ deletes.Add(g);
+ });
+
+ break;
+
+ case "outside":
+ m_scene.ForEachSOG(delegate (SceneObjectGroup g)
+ {
+ SceneObjectPart rootPart = g.RootPart;
+ bool delete = false;
+
+ if (rootPart.GroupPosition.Z < 0.0 || rootPart.GroupPosition.Z > 10000.0)
+ {
+ delete = true;
+ }
+ else
+ {
+ ILandObject parcel
+ = m_scene.LandChannel.GetLandObject(rootPart.GroupPosition.X, rootPart.GroupPosition.Y);
+
+ if (parcel == null || parcel.LandData.Name == "NO LAND")
+ delete = true;
+ }
+
+ if (delete && !g.IsAttachment && !deletes.Contains(g))
+ deletes.Add(g);
+ });
+
+ break;
+ }
+
+ foreach (SceneObjectGroup g in deletes)
+ {
+ MainConsole.Instance.OutputFormat("Deleting object {0}", g.UUID);
+ m_scene.DeleteSceneObject(g, false);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 975d769947..df6c88fb6d 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -600,23 +600,6 @@ namespace OpenSim.Region.Framework.Scenes
"reload estate",
"Reload the estate data", HandleReloadEstate);
- MainConsole.Instance.Commands.AddCommand("region", false, "delete object owner",
- "delete object owner ",
- "Delete object by owner", HandleDeleteObject);
- MainConsole.Instance.Commands.AddCommand("region", false, "delete object creator",
- "delete object creator ",
- "Delete object by creator", HandleDeleteObject);
- MainConsole.Instance.Commands.AddCommand("region", false, "delete object uuid",
- "delete object uuid ",
- "Delete object by uuid", HandleDeleteObject);
- MainConsole.Instance.Commands.AddCommand("region", false, "delete object name",
- "delete object name ",
- "Delete object by name", HandleDeleteObject);
-
- MainConsole.Instance.Commands.AddCommand("region", false, "delete object outside",
- "delete object outside",
- "Delete all objects outside boundaries", HandleDeleteObject);
-
//Bind Storage Manager functions to some land manager functions for this scene
EventManager.OnLandObjectAdded +=
new EventManager.LandObjectAdded(simDataService.StoreLandObject);
@@ -4860,93 +4843,6 @@ namespace OpenSim.Region.Framework.Scenes
}
}
- private void HandleDeleteObject(string module, string[] cmd)
- {
- if (cmd.Length < 3)
- return;
-
- string mode = cmd[2];
- string o = "";
-
- if (mode != "outside")
- {
- if (cmd.Length < 4)
- return;
-
- o = cmd[3];
- }
-
- List deletes = new List();
-
- UUID match;
-
- switch (mode)
- {
- case "owner":
- if (!UUID.TryParse(o, out match))
- return;
- ForEachSOG(delegate (SceneObjectGroup g)
- {
- if (g.OwnerID == match && !g.IsAttachment)
- deletes.Add(g);
- });
- break;
- case "creator":
- if (!UUID.TryParse(o, out match))
- return;
- ForEachSOG(delegate (SceneObjectGroup g)
- {
- if (g.RootPart.CreatorID == match && !g.IsAttachment)
- deletes.Add(g);
- });
- break;
- case "uuid":
- if (!UUID.TryParse(o, out match))
- return;
- ForEachSOG(delegate (SceneObjectGroup g)
- {
- if (g.UUID == match && !g.IsAttachment)
- deletes.Add(g);
- });
- break;
- case "name":
- ForEachSOG(delegate (SceneObjectGroup g)
- {
- if (g.RootPart.Name == o && !g.IsAttachment)
- deletes.Add(g);
- });
- break;
- case "outside":
- ForEachSOG(delegate (SceneObjectGroup g)
- {
- SceneObjectPart rootPart = g.RootPart;
- bool delete = false;
-
- if (rootPart.GroupPosition.Z < 0.0 || rootPart.GroupPosition.Z > 10000.0)
- {
- delete = true;
- }
- else
- {
- ILandObject parcel = LandChannel.GetLandObject(rootPart.GroupPosition.X, rootPart.GroupPosition.Y);
-
- if (parcel == null || parcel.LandData.Name == "NO LAND")
- delete = true;
- }
-
- if (delete && !g.IsAttachment && !deletes.Contains(g))
- deletes.Add(g);
- });
- break;
- }
-
- foreach (SceneObjectGroup g in deletes)
- {
- m_log.InfoFormat("[SCENE]: Deleting object {0}", g.UUID);
- DeleteSceneObject(g, false);
- }
- }
-
private void HandleReloadEstate(string module, string[] cmd)
{
if (MainConsole.Instance.ConsoleScene == null ||