diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 2d6d4ec045..f6d3293778 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -2808,7 +2808,7 @@ namespace OpenSim.Region.Framework.Scenes #region Rotation /// - /// + /// Update the rotation of the group. /// /// public void UpdateGroupRotationR(Quaternion rot) @@ -2836,7 +2836,7 @@ namespace OpenSim.Region.Framework.Scenes } /// - /// + /// Update the position and rotation of a group simultaneously. /// /// /// @@ -2870,7 +2870,7 @@ namespace OpenSim.Region.Framework.Scenes } /// - /// + /// Update the rotation of a single prim within the group. /// /// /// @@ -2899,7 +2899,7 @@ namespace OpenSim.Region.Framework.Scenes } /// - /// + /// Update the position and rotation simultaneously of a single prim within the group. /// /// /// @@ -2931,7 +2931,7 @@ namespace OpenSim.Region.Framework.Scenes } /// - /// + /// Update the entire rotation of the group. /// /// public void UpdateRootRotation(Quaternion rot)