diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 2d6d4ec045..f6d3293778 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -2808,7 +2808,7 @@ namespace OpenSim.Region.Framework.Scenes
#region Rotation
///
- ///
+ /// Update the rotation of the group.
///
///
public void UpdateGroupRotationR(Quaternion rot)
@@ -2836,7 +2836,7 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- ///
+ /// Update the position and rotation of a group simultaneously.
///
///
///
@@ -2870,7 +2870,7 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- ///
+ /// Update the rotation of a single prim within the group.
///
///
///
@@ -2899,7 +2899,7 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- ///
+ /// Update the position and rotation simultaneously of a single prim within the group.
///
///
///
@@ -2931,7 +2931,7 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- ///
+ /// Update the entire rotation of the group.
///
///
public void UpdateRootRotation(Quaternion rot)