diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 973537ea5b..9d13ad4649 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3412,10 +3412,12 @@ namespace OpenSim.Region.Framework.Scenes private void OutOfBoundsCall(PhysicsVector pos) { - bool flying = m_physicsActor.Flying; - RemoveFromPhysicalScene(); + //bool flying = m_physicsActor.Flying; + //RemoveFromPhysicalScene(); - AddToPhysicalScene(flying); + //AddToPhysicalScene(flying); + if (ControllingClient != null) + ControllingClient.SendAgentAlertMessage("Physics is having a problem with your avatar. You may not be able to move until you relog.",true); } // Event called by the physics plugin to tell the avatar about a collision.