In XBakesModule.Get() use using() to always dispose of RestClient which disposes the stream rather than disposing the stream directly
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@ -103,47 +103,51 @@ namespace OpenSim.Region.CoreModules.Avatar.BakedTextures
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return null;
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int size = 0;
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RestClient rc = new RestClient(m_URL);
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List<WearableCacheItem> ret = new List<WearableCacheItem>();
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rc.AddResourcePath("bakes");
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rc.AddResourcePath(id.ToString());
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rc.RequestMethod = "GET";
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try
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using (RestClient rc = new RestClient(m_URL))
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{
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using (Stream s = rc.Request(m_Auth))
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using (XmlTextReader sr = new XmlTextReader(s))
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List<WearableCacheItem> ret = new List<WearableCacheItem>();
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rc.AddResourcePath("bakes");
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rc.AddResourcePath(id.ToString());
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rc.RequestMethod = "GET";
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try
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{
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sr.ReadStartElement("BakedAppearance");
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while (sr.LocalName == "BakedTexture")
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Stream s = rc.Request(m_Auth);
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using (XmlTextReader sr = new XmlTextReader(s))
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{
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string sTextureIndex = sr.GetAttribute("TextureIndex");
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int lTextureIndex = Convert.ToInt32(sTextureIndex);
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string sCacheId = sr.GetAttribute("CacheId");
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UUID lCacheId = UUID.Zero;
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if (!(UUID.TryParse(sCacheId, out lCacheId)))
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sr.ReadStartElement("BakedAppearance");
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while (sr.LocalName == "BakedTexture")
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{
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// ?? Nothing here
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string sTextureIndex = sr.GetAttribute("TextureIndex");
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int lTextureIndex = Convert.ToInt32(sTextureIndex);
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string sCacheId = sr.GetAttribute("CacheId");
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UUID lCacheId = UUID.Zero;
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if (!(UUID.TryParse(sCacheId, out lCacheId)))
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{
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// ?? Nothing here
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}
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++size;
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sr.ReadStartElement("BakedTexture");
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AssetBase a = (AssetBase)m_serializer.Deserialize(sr);
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ret.Add(new WearableCacheItem() { CacheId = lCacheId, TextureIndex = (uint)lTextureIndex, TextureAsset = a, TextureID = a.FullID });
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sr.ReadEndElement();
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}
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++size;
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sr.ReadStartElement("BakedTexture");
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AssetBase a = (AssetBase)m_serializer.Deserialize(sr);
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ret.Add(new WearableCacheItem() { CacheId = lCacheId, TextureIndex = (uint)lTextureIndex, TextureAsset = a, TextureID = a.FullID });
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sr.ReadEndElement();
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m_log.DebugFormat("[XBakes]: read {0} textures for user {1}", ret.Count, id);
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}
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m_log.DebugFormat("[XBakes]: read {0} textures for user {1}", ret.Count, id);
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return ret.ToArray();
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}
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catch (XmlException)
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{
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return null;
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}
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return ret.ToArray();
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}
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catch (XmlException)
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{
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return null;
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}
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}
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