stick a TODO in here about land tests, which really can't be done in

the current state as the Land Object has all these live references back
to Scene.
0.6.0-stable
Sean Dague 2008-10-01 21:10:08 +00:00
parent b7454b1a2b
commit 9d7a9d3461
1 changed files with 7 additions and 1 deletions

View File

@ -33,6 +33,7 @@ using OpenSim.Framework;
using OpenSim.Data;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Modules.World.Land;
using OpenMetaverse;
namespace OpenSim.Data.Tests
@ -304,8 +305,13 @@ namespace OpenSim.Data.Tests
Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0));
Assert.That(db.LoadLandObjects(UUID.Random()).Count, Is.EqualTo(0));
}
// TODO: we should have real land tests, but Land is so
// intermingled with scene that you can't test it without a
// valid scene. That requires some disagregation.
//************************************************************************************//
// Extra private methods
private double[,] GenTerrain(double value)