on SetAnimationOverride do a UpdateMovementAnimations();

avinationmerge
UbitUmarov 2014-09-09 22:07:03 +01:00
parent 016e58e354
commit 9d815e2d2a
1 changed files with 2 additions and 1 deletions

View File

@ -6039,7 +6039,8 @@ namespace OpenSim.Region.Framework.Scenes
public void SetAnimationOverride(string animState, UUID animID)
{
Overrides.SetOverride(animState, animID);
Animator.SendAnimPack();
// Animator.SendAnimPack();
Animator.UpdateMovementAnimations();
}
public UUID GetAnimationOverride(string animState)