minor: remove mono compiler warning
parent
b30635a454
commit
9d84dfb687
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@ -93,7 +93,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
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{
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{
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string deadAvatarMessage;
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string deadAvatarMessage;
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ScenePresence killingAvatar = null;
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ScenePresence killingAvatar = null;
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string killingAvatarMessage;
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// string killingAvatarMessage;
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if (killerObjectLocalID == 0)
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if (killerObjectLocalID == 0)
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deadAvatarMessage = "You committed suicide!";
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deadAvatarMessage = "You committed suicide!";
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@ -118,14 +118,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
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deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID));
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deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID));
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else
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else
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{
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{
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killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
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// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
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deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
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deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
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}
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}
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}
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}
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}
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}
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else
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else
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{
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{
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killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
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// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
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deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
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deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
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}
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}
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}
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}
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