rip out pointless null checks in UndoState where part can never be null
parent
bc3679b67d
commit
9dd5a24495
|
@ -52,8 +52,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
/// <param name="part"></param>
|
/// <param name="part"></param>
|
||||||
/// <param name="forGroup">True if the undo is for an entire group</param>
|
/// <param name="forGroup">True if the undo is for an entire group</param>
|
||||||
public UndoState(SceneObjectPart part, bool forGroup)
|
public UndoState(SceneObjectPart part, bool forGroup)
|
||||||
{
|
|
||||||
if (part != null)
|
|
||||||
{
|
{
|
||||||
if (part.ParentID == 0)
|
if (part.ParentID == 0)
|
||||||
{
|
{
|
||||||
|
@ -92,7 +90,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
// "[UNDO STATE]: Storing undo scale {0} for child part", Scale);
|
// "[UNDO STATE]: Storing undo scale {0} for child part", Scale);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Compare the relevant state in the given part to this state.
|
/// Compare the relevant state in the given part to this state.
|
||||||
|
@ -127,8 +124,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PlaybackState(SceneObjectPart part)
|
public void PlaybackState(SceneObjectPart part)
|
||||||
{
|
|
||||||
if (part != null)
|
|
||||||
{
|
{
|
||||||
part.Undoing = true;
|
part.Undoing = true;
|
||||||
|
|
||||||
|
@ -200,11 +195,8 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
part.Undoing = false;
|
part.Undoing = false;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public void PlayfwdState(SceneObjectPart part)
|
public void PlayfwdState(SceneObjectPart part)
|
||||||
{
|
|
||||||
if (part != null)
|
|
||||||
{
|
{
|
||||||
part.Undoing = true;
|
part.Undoing = true;
|
||||||
|
|
||||||
|
@ -243,7 +235,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
part.Undoing = false;
|
part.Undoing = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public class LandUndoState
|
public class LandUndoState
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue