Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventory
parent
97a471cb35
commit
9e21647011
|
@ -187,6 +187,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
|
|||
InventoryFolderBase f = new InventoryFolderBase(folderID, remoteClient.AgentId);
|
||||
InventoryFolderBase folder = m_Scene.InventoryService.GetFolder(f);
|
||||
|
||||
if (folder == null)
|
||||
{
|
||||
folder = m_Scene.InventoryService.GetFolderForType(remoteClient.AgentId, (FolderType)invType);
|
||||
if (folder != null)
|
||||
m_log.DebugFormat("[INVENTORY ACCESS MODULE]: Requested folder not found but found folder for type {0}", invType);
|
||||
}
|
||||
|
||||
if (folder == null || folder.Owner != remoteClient.AgentId)
|
||||
return;
|
||||
|
||||
|
|
|
@ -219,6 +219,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// position).
|
||||
//
|
||||
// Therefore, JointMoved and JointDeactivated events will be fired as a result of the following Simulate().
|
||||
|
||||
return PhysicsScene.Simulate((float)elapsed);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue