Fixes Mantis #3289. Thank you kindly, Ewe Loon, for a patch that:

fixes Sporadic Errors in "Dictionary<InstanceData, DetectParams[]" 
Causing total script Failure
0.6.5-rc1
Charles Krinke 2009-03-15 19:39:43 +00:00
parent 95323c3264
commit 9e4d9e2c3f
1 changed files with 28 additions and 10 deletions

View File

@ -500,16 +500,33 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
internal void ExecuteEvent(uint localID, UUID itemID,
string FunctionName, DetectParams[] qParams, object[] args)
{
InstanceData id = GetScript(localID, itemID);
int ExeStage=0; // ;^) Ewe Loon, for debuging
InstanceData id=null;
try // ;^) Ewe Loon,fix
{ // ;^) Ewe Loon,fix
ExeStage = 1; // ;^) Ewe Loon, for debuging
id = GetScript(localID, itemID);
if (id == null)
return;
ExeStage = 2; // ;^) Ewe Loon, for debuging
if (qParams.Length>0) // ;^) Ewe Loon,fix
detparms[id] = qParams;
ExeStage = 3; // ;^) Ewe Loon, for debuging
if (id.Running)
id.Script.ExecuteEvent(id.State, FunctionName, args);
ExeStage = 4; // ;^) Ewe Loon, for debuging
if (qParams.Length>0) // ;^) Ewe Loon,fix
detparms.Remove(id);
ExeStage = 5; // ;^) Ewe Loon, for debuging
}
catch (Exception e) // ;^) Ewe Loon, From here down tis fix
{
if ((ExeStage == 3)&&(qParams.Length>0))
detparms.Remove(id);
SceneObjectPart ob = m_scriptEngine.World.GetSceneObjectPart(localID);
m_log.InfoFormat("[Script Error] ,{0},{1},@{2},{3},{4},{5}", ob.Name , FunctionName, ExeStage, e.Message, qParams.Length, detparms.Count);
if (ExeStage != 2) throw e;
}
}
public uint GetLocalID(UUID itemID)
@ -569,6 +586,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
Dictionary<UUID, InstanceData> Obj;
Scripts.TryGetValue(localID, out Obj);
if (Obj==null) return null;
if (Obj.ContainsKey(itemID) == false)
return null;