* Refactored OutPacket out of ScenePresence

* Down to 65 warnings.
0.6.0-stable
Teravus Ovares 2008-05-14 04:57:32 +00:00
parent 8fd0378ae6
commit 9e8dd941f1
6 changed files with 68 additions and 29 deletions

View File

@ -634,9 +634,9 @@ namespace OpenSim.Framework
LLUUID SecureSessionId { get; }
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names")]
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names. Adam, this is impossible to completely refactor out. Nor would I suggest it. All applications that i've ever dealt with have firstname and lastname. However the firstname and lastname are not always the username.")]
string FirstName { get; }
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names")]
[Obsolete("LLClientView Specific - Use .Name instead. Do not assume an av has two names. Adam, this is impossible to completely refactor out. Nor would I suggest it. All applications that i've ever dealt with have firstname and lastname. However the firstname and lastname are not always the username.")]
string LastName { get; }
[Obsolete("LLClientView Specific - Replace with ???")]
@ -809,7 +809,7 @@ namespace OpenSim.Framework
[Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST please refactor appropriately.")]
[Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")]
void OutPacket(Packet newPack, ThrottleOutPacketType packType);
void SendWearables(AvatarWearable[] wearables, int serial);
void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
@ -969,6 +969,11 @@ namespace OpenSim.Framework
void SendAgentOnline(LLUUID[] agentIDs);
void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot,
LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook);
void SendAdminResponse(LLUUID Token, uint AdminLevel);
byte[] GetThrottlesPacked(float multiplier);

View File

@ -5739,6 +5739,39 @@ namespace OpenSim.Region.ClientStack.LindenUDP
offp.AgentBlock = offpb;
OutPacket(offp, ThrottleOutPacketType.Task);
}
public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot,
LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook)
{
AvatarSitResponsePacket avatarSitResponse = new AvatarSitResponsePacket();
avatarSitResponse.SitObject.ID = TargetID;
if (CameraAtOffset != LLVector3.Zero)
{
avatarSitResponse.SitTransform.CameraAtOffset = CameraAtOffset;
avatarSitResponse.SitTransform.CameraEyeOffset = CameraEyeOffset;
}
avatarSitResponse.SitTransform.ForceMouselook = ForceMouseLook;
avatarSitResponse.SitTransform.AutoPilot = autopilot;
avatarSitResponse.SitTransform.SitPosition = OffsetPos;
avatarSitResponse.SitTransform.SitRotation = SitOrientation;
OutPacket(avatarSitResponse, ThrottleOutPacketType.Task);
}
public void SendAdminResponse(LLUUID Token, uint AdminLevel)
{
GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket();
GrantGodlikePowersPacket.GrantDataBlock gdb = new GrantGodlikePowersPacket.GrantDataBlock();
GrantGodlikePowersPacket.AgentDataBlock adb = new GrantGodlikePowersPacket.AgentDataBlock();
adb.AgentID = AgentId;
adb.SessionID = SessionId; // More security
gdb.GodLevel = (byte)AdminLevel;
gdb.Token = Token;
//respondPacket.AgentData = (GrantGodlikePowersPacket.AgentDataBlock)ablock;
respondPacket.GrantData = gdb;
respondPacket.AgentData = adb;
OutPacket(respondPacket, ThrottleOutPacketType.Task);
}
public ClientInfo GetClientInfo()
{
//MainLog.Instance.Verbose("CLIENT", "GetClientInfo BGN");

View File

@ -176,7 +176,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
ActiveGroupTitle = grp.ActiveGroupTitle;
}
//remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle);
remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname, lastname, ActiveGroupPowers, ActiveGroupName, ActiveGroupTitle);
}
}
}

View File

@ -92,7 +92,16 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
{
}
public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot,
LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook)
{
}
public void SendAdminResponse(LLUUID Token, uint AdminLevel)
{
}
public LLUUID GetDefaultAnimation(string name)
{
return LLUUID.Zero;

View File

@ -942,10 +942,10 @@ namespace OpenSim.Region.Environment.Scenes
private void SendSitResponse(IClientAPI remoteClient, LLUUID targetID, LLVector3 offset)
{
AvatarSitResponsePacket avatarSitResponse = new AvatarSitResponsePacket();
avatarSitResponse.SitObject.ID = targetID;
bool autopilot = true;
LLVector3 pos = new LLVector3();
LLQuaternion sitOrientation = new LLQuaternion(0, 0, 0, 1);
@ -1000,12 +1000,8 @@ namespace OpenSim.Region.Environment.Scenes
}
}
avatarSitResponse.SitTransform.AutoPilot = autopilot;
avatarSitResponse.SitTransform.SitPosition = offset;
avatarSitResponse.SitTransform.SitRotation = sitOrientation;
remoteClient.OutPacket(avatarSitResponse, ThrottleOutPacketType.Task);
ControllingClient.SendSitResponse(targetID, offset, sitOrientation, autopilot, LLVector3.Zero, LLVector3.Zero, false);
// This calls HandleAgentSit twice, once from here, and the client calls
// HandleAgentSit itself after it gets to the location
// It doesn't get to the location until we've moved them there though
@ -1710,29 +1706,16 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary>
public void GrantGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, bool godStatus)
{
GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket();
GrantGodlikePowersPacket.GrantDataBlock gdb = new GrantGodlikePowersPacket.GrantDataBlock();
GrantGodlikePowersPacket.AgentDataBlock adb = new GrantGodlikePowersPacket.AgentDataBlock();
adb.AgentID = agentID;
adb.SessionID = sessionID; // More security
if (godStatus)
{
gdb.GodLevel = (byte)250;
m_godlevel = 250;
}
else
{
gdb.GodLevel = (byte)0;
m_godlevel = 0;
}
gdb.Token = token;
//respondPacket.AgentData = (GrantGodlikePowersPacket.AgentDataBlock)ablock;
respondPacket.GrantData = gdb;
respondPacket.AgentData = adb;
ControllingClient.OutPacket(respondPacket, ThrottleOutPacketType.Task);
ControllingClient.SendAdminResponse(token, (uint)m_godlevel);
}
/// <summary>

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@ -563,7 +563,6 @@ namespace OpenSim.Region.Examples.SimpleModule
{
}
public void SendAgentOffline(LLUUID[] agentIDs)
{
@ -574,6 +573,16 @@ namespace OpenSim.Region.Examples.SimpleModule
}
public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot,
LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook)
{
}
public void SendAdminResponse(LLUUID Token, uint AdminLevel)
{
}
private void Update()
{
frame++;