diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index dc4de8ef59..30c8e4cf82 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs @@ -943,6 +943,10 @@ namespace OpenSim.Client.MXP.ClientStack // Need to translate to MXP somehow } + public void SendGenericMessage(string method, List message) + { + } + public void SendGenericMessage(string method, List message) { // Need to translate to MXP somehow diff --git a/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs b/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs index 3f3166a461..bc48123cf2 100644 --- a/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs +++ b/OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs @@ -513,6 +513,10 @@ namespace OpenSim.Client.Sirikata.ClientStack throw new System.NotImplementedException(); } + public void SendGenericMessage(string method, List message) + { + } + public void SendGenericMessage(string method, List message) { throw new System.NotImplementedException(); diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs index 11eed0959d..e6d1c48b07 100644 --- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs +++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs @@ -519,6 +519,10 @@ namespace OpenSim.Client.VWoHTTP.ClientStack throw new System.NotImplementedException(); } + public void SendGenericMessage(string method, List message) + { + } + public void SendGenericMessage(string method, List message) { throw new System.NotImplementedException(); diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index 8475b22022..c7488d853c 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs @@ -121,15 +121,16 @@ namespace OpenSim.Data.MSSQL if (reader.Read()) { AssetBase asset = new AssetBase( - new UUID((Guid)reader["id"]), + DBGuid.FromDB(reader["id"]), (string)reader["name"], Convert.ToSByte(reader["assetType"]), - String.Empty + reader["creatorid"].ToString() ); // Region Main asset.Description = (string)reader["description"]; asset.Local = Convert.ToBoolean(reader["local"]); asset.Temporary = Convert.ToBoolean(reader["temporary"]); + asset.Flags = (AssetFlags)(Convert.ToInt32(reader["asset_flags"])); asset.Data = (byte[])reader["data"]; return asset; } @@ -144,26 +145,19 @@ namespace OpenSim.Data.MSSQL /// the asset override public void StoreAsset(AssetBase asset) { - if (ExistsAsset(asset.FullID)) - UpdateAsset(asset); - else - InsertAsset(asset); - } - - - private void InsertAsset(AssetBase asset) - { - if (ExistsAsset(asset.FullID)) - { - return; - } - - string sql = @"INSERT INTO assets - ([id], [name], [description], [assetType], [local], - [temporary], [create_time], [access_time], [data]) - VALUES - (@id, @name, @description, @assetType, @local, - @temporary, @create_time, @access_time, @data)"; + + string sql = + @"IF EXISTS(SELECT * FROM assets WHERE id=@id) + UPDATE assets set name = @name, description = @description, assetType = @assetType, + local = @local, temporary = @temporary, creatorid = @creatorid, data = @data + WHERE id=@id + ELSE + INSERT INTO assets + ([id], [name], [description], [assetType], [local], + [temporary], [create_time], [access_time], [creatorid], [asset_flags], [data]) + VALUES + (@id, @name, @description, @assetType, @local, + @temporary, @create_time, @access_time, @creatorid, @asset_flags, @data)"; string assetName = asset.Name; if (asset.Name.Length > 64) @@ -191,6 +185,8 @@ namespace OpenSim.Data.MSSQL command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary)); command.Parameters.Add(m_database.CreateParameter("access_time", now)); command.Parameters.Add(m_database.CreateParameter("create_time", now)); + command.Parameters.Add(m_database.CreateParameter("asset_flags", (int)asset.Flags)); + command.Parameters.Add(m_database.CreateParameter("creatorid", asset.Metadata.CreatorID)); command.Parameters.Add(m_database.CreateParameter("data", asset.Data)); conn.Open(); try @@ -199,57 +195,11 @@ namespace OpenSim.Data.MSSQL } catch(Exception e) { - m_log.Error("[ASSET DB]: Error inserting item :" + e.Message); + m_log.Error("[ASSET DB]: Error storing item :" + e.Message); } } } - /// - /// Update asset in m_database - /// - /// the asset - private void UpdateAsset(AssetBase asset) - { - string sql = @"UPDATE assets set id = @id, name = @name, description = @description, assetType = @assetType, - local = @local, temporary = @temporary, data = @data - WHERE id = @keyId;"; - - string assetName = asset.Name; - if (asset.Name.Length > 64) - { - assetName = asset.Name.Substring(0, 64); - m_log.Warn("[ASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on update"); - } - - string assetDescription = asset.Description; - if (asset.Description.Length > 64) - { - assetDescription = asset.Description.Substring(0, 64); - m_log.Warn("[ASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on update"); - } - - using (SqlConnection conn = new SqlConnection(m_connectionString)) - using (SqlCommand command = new SqlCommand(sql, conn)) - { - command.Parameters.Add(m_database.CreateParameter("id", asset.FullID)); - command.Parameters.Add(m_database.CreateParameter("name", assetName)); - command.Parameters.Add(m_database.CreateParameter("description", assetDescription)); - command.Parameters.Add(m_database.CreateParameter("assetType", asset.Type)); - command.Parameters.Add(m_database.CreateParameter("local", asset.Local)); - command.Parameters.Add(m_database.CreateParameter("temporary", asset.Temporary)); - command.Parameters.Add(m_database.CreateParameter("data", asset.Data)); - command.Parameters.Add(m_database.CreateParameter("@keyId", asset.FullID)); - conn.Open(); - try - { - command.ExecuteNonQuery(); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - } - } - } // Commented out since currently unused - this probably should be called in GetAsset() // private void UpdateAccessTime(AssetBase asset) @@ -295,26 +245,34 @@ namespace OpenSim.Data.MSSQL public override List FetchAssetMetadataSet(int start, int count) { List retList = new List(count); - string sql = @"SELECT (name,description,assetType,temporary,id), Row = ROW_NUMBER() - OVER (ORDER BY (some column to order by)) - WHERE Row >= @Start AND Row < @Start + @Count"; + string sql = @"WITH OrderedAssets AS + ( + SELECT id, name, description, assetType, temporary, creatorid, + RowNumber = ROW_NUMBER() OVER (ORDER BY id) + FROM assets + ) + SELECT * + FROM OrderedAssets + WHERE RowNumber BETWEEN @start AND @stop;"; using (SqlConnection conn = new SqlConnection(m_connectionString)) using (SqlCommand cmd = new SqlCommand(sql, conn)) { cmd.Parameters.Add(m_database.CreateParameter("start", start)); - cmd.Parameters.Add(m_database.CreateParameter("count", count)); + cmd.Parameters.Add(m_database.CreateParameter("stop", start + count - 1)); conn.Open(); using (SqlDataReader reader = cmd.ExecuteReader()) { while (reader.Read()) { AssetMetadata metadata = new AssetMetadata(); - metadata.FullID = new UUID((Guid)reader["id"]); + metadata.FullID = DBGuid.FromDB(reader["id"]); metadata.Name = (string)reader["name"]; metadata.Description = (string)reader["description"]; metadata.Type = Convert.ToSByte(reader["assetType"]); metadata.Temporary = Convert.ToBoolean(reader["temporary"]); + metadata.CreatorID = (string)reader["creatorid"]; + retList.Add(metadata); } } } diff --git a/OpenSim/Data/MSSQL/MSSQLEstateData.cs b/OpenSim/Data/MSSQL/MSSQLEstateData.cs index 66931e2423..80bf10638d 100644 --- a/OpenSim/Data/MSSQL/MSSQLEstateData.cs +++ b/OpenSim/Data/MSSQL/MSSQLEstateData.cs @@ -37,7 +37,7 @@ using OpenSim.Region.Framework.Interfaces; namespace OpenSim.Data.MSSQL { - public class MSSQLEstateData : IEstateDataStore + public class MSSQLEstateStore : IEstateDataStore { private const string _migrationStore = "EstateStore"; diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index 4815700c2b..4d06377452 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs @@ -111,6 +111,9 @@ namespace OpenSim.Data.MSSQL /// A list of folder objects public List getUserRootFolders(UUID user) { + if (user == UUID.Zero) + return new List(); + return getInventoryFolders(UUID.Zero, user); } @@ -184,7 +187,19 @@ namespace OpenSim.Data.MSSQL //Note maybe change this to use a Dataset that loading in all folders of a user and then go throw it that way. //Note this is changed so it opens only one connection to the database and not everytime it wants to get data. + /* NOTE: the implementation below is very inefficient (makes a separate request to get subfolders for + * every found folder, recursively). Inventory code for other DBs has been already rewritten to get ALL + * inventory for a specific user at once. + * + * Meanwhile, one little thing is corrected: getFolderHierarchy(UUID.Zero) doesn't make sense and should never + * be used, so check for that and return an empty list. + */ + List folders = new List(); + + if (parentID == UUID.Zero) + return folders; + string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID"; using (SqlConnection conn = new SqlConnection(m_connectionString)) using (SqlCommand cmd = new SqlCommand(sql, conn)) @@ -249,13 +264,12 @@ namespace OpenSim.Data.MSSQL /// Folder to update public void updateInventoryFolder(InventoryFolderBase folder) { - string sql = @"UPDATE inventoryfolders SET folderID = @folderID, - agentID = @agentID, + string sql = @"UPDATE inventoryfolders SET agentID = @agentID, parentFolderID = @parentFolderID, folderName = @folderName, type = @type, version = @version - WHERE folderID = @keyFolderID"; + WHERE folderID = @folderID"; string folderName = folder.Name; if (folderName.Length > 64) @@ -272,7 +286,6 @@ namespace OpenSim.Data.MSSQL cmd.Parameters.Add(database.CreateParameter("folderName", folderName)); cmd.Parameters.Add(database.CreateParameter("type", folder.Type)); cmd.Parameters.Add(database.CreateParameter("version", folder.Version)); - cmd.Parameters.Add(database.CreateParameter("@keyFolderID", folder.ID)); conn.Open(); try { @@ -296,7 +309,7 @@ namespace OpenSim.Data.MSSQL using (SqlCommand cmd = new SqlCommand(sql, conn)) { cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID)); - cmd.Parameters.Add(database.CreateParameter("@folderID", folder.ID)); + cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID)); conn.Open(); try { @@ -489,8 +502,7 @@ namespace OpenSim.Data.MSSQL /// Inventory item to update public void updateInventoryItem(InventoryItemBase item) { - string sql = @"UPDATE inventoryitems SET inventoryID = @inventoryID, - assetID = @assetID, + string sql = @"UPDATE inventoryitems SET assetID = @assetID, assetType = @assetType, parentFolderID = @parentFolderID, avatarID = @avatarID, @@ -502,13 +514,14 @@ namespace OpenSim.Data.MSSQL creatorID = @creatorID, inventoryBasePermissions = @inventoryBasePermissions, inventoryEveryOnePermissions = @inventoryEveryOnePermissions, + inventoryGroupPermissions = @inventoryGroupPermissions, salePrice = @salePrice, saleType = @saleType, creationDate = @creationDate, groupID = @groupID, groupOwned = @groupOwned, flags = @flags - WHERE inventoryID = @keyInventoryID"; + WHERE inventoryID = @inventoryID"; string itemName = item.Name; if (item.Name.Length > 64) @@ -537,16 +550,16 @@ namespace OpenSim.Data.MSSQL command.Parameters.Add(database.CreateParameter("inventoryNextPermissions", item.NextPermissions)); command.Parameters.Add(database.CreateParameter("inventoryCurrentPermissions", item.CurrentPermissions)); command.Parameters.Add(database.CreateParameter("invType", item.InvType)); - command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorIdAsUuid)); + command.Parameters.Add(database.CreateParameter("creatorID", item.CreatorId)); command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions)); command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions)); + command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions)); command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice)); command.Parameters.Add(database.CreateParameter("saleType", item.SaleType)); command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate)); command.Parameters.Add(database.CreateParameter("groupID", item.GroupID)); command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned)); command.Parameters.Add(database.CreateParameter("flags", item.Flags)); - command.Parameters.Add(database.CreateParameter("keyInventoryID", item.ID)); conn.Open(); try { @@ -732,9 +745,9 @@ namespace OpenSim.Data.MSSQL try { InventoryFolderBase folder = new InventoryFolderBase(); - folder.Owner = new UUID((Guid)reader["agentID"]); - folder.ParentID = new UUID((Guid)reader["parentFolderID"]); - folder.ID = new UUID((Guid)reader["folderID"]); + folder.Owner = DBGuid.FromDB(reader["agentID"]); + folder.ParentID = DBGuid.FromDB(reader["parentFolderID"]); + folder.ID = DBGuid.FromDB(reader["folderID"]); folder.Name = (string)reader["folderName"]; folder.Type = (short)reader["type"]; folder.Version = Convert.ToUInt16(reader["version"]); @@ -760,24 +773,24 @@ namespace OpenSim.Data.MSSQL { InventoryItemBase item = new InventoryItemBase(); - item.ID = new UUID((Guid)reader["inventoryID"]); - item.AssetID = new UUID((Guid)reader["assetID"]); + item.ID = DBGuid.FromDB(reader["inventoryID"]); + item.AssetID = DBGuid.FromDB(reader["assetID"]); item.AssetType = Convert.ToInt32(reader["assetType"].ToString()); - item.Folder = new UUID((Guid)reader["parentFolderID"]); - item.Owner = new UUID((Guid)reader["avatarID"]); + item.Folder = DBGuid.FromDB(reader["parentFolderID"]); + item.Owner = DBGuid.FromDB(reader["avatarID"]); item.Name = reader["inventoryName"].ToString(); item.Description = reader["inventoryDescription"].ToString(); item.NextPermissions = Convert.ToUInt32(reader["inventoryNextPermissions"]); item.CurrentPermissions = Convert.ToUInt32(reader["inventoryCurrentPermissions"]); item.InvType = Convert.ToInt32(reader["invType"].ToString()); - item.CreatorId = ((Guid)reader["creatorID"]).ToString(); + item.CreatorId = reader["creatorID"].ToString(); item.BasePermissions = Convert.ToUInt32(reader["inventoryBasePermissions"]); item.EveryOnePermissions = Convert.ToUInt32(reader["inventoryEveryOnePermissions"]); item.GroupPermissions = Convert.ToUInt32(reader["inventoryGroupPermissions"]); item.SalePrice = Convert.ToInt32(reader["salePrice"]); item.SaleType = Convert.ToByte(reader["saleType"]); item.CreationDate = Convert.ToInt32(reader["creationDate"]); - item.GroupID = new UUID((Guid)reader["groupID"]); + item.GroupID = DBGuid.FromDB(reader["groupID"]); item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); item.Flags = Convert.ToUInt32(reader["flags"]); diff --git a/OpenSim/Data/MSSQL/Resources/AssetStore.migrations b/OpenSim/Data/MSSQL/Resources/AssetStore.migrations index beb82b9fc2..8664ce985b 100644 --- a/OpenSim/Data/MSSQL/Resources/AssetStore.migrations +++ b/OpenSim/Data/MSSQL/Resources/AssetStore.migrations @@ -97,4 +97,10 @@ COMMIT DELETE FROM assets WHERE id = 'dc4b9f0b-d008-45c6-96a4-01dd947ac621'; +:VERSION 6 +ALTER TABLE assets ADD asset_flags INTEGER NOT NULL DEFAULT 0; + +:VERSION 7 + +alter table assets add creatorid varchar(36) not null default ''; diff --git a/OpenSim/Data/MSSQL/Resources/AvatarAppearance.sql b/OpenSim/Data/MSSQL/Resources/AvatarAppearance.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql b/OpenSim/Data/MSSQL/Resources/CreateAssetsTable.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/CreateFoldersTable.sql b/OpenSim/Data/MSSQL/Resources/CreateFoldersTable.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/CreateItemsTable.sql b/OpenSim/Data/MSSQL/Resources/CreateItemsTable.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/CreateUserFriendsTable.sql b/OpenSim/Data/MSSQL/Resources/CreateUserFriendsTable.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/InventoryStore.migrations b/OpenSim/Data/MSSQL/Resources/InventoryStore.migrations index cd5dfdc1ca..e2a8d5709b 100644 --- a/OpenSim/Data/MSSQL/Resources/InventoryStore.migrations +++ b/OpenSim/Data/MSSQL/Resources/InventoryStore.migrations @@ -171,4 +171,74 @@ CREATE NONCLUSTERED INDEX folder ON dbo.inventoryitems COMMIT +:VERSION 5 + +# It would be totally crazy to have to recreate the whole table just to change one column type, +# just because MS SQL treats each DEFAULT as a constraint object that must be dropped +# before anything can be done to the column. Since all defaults here are unnamed, there is +# no easy way to drop them! The hairy piece of code below removes all DEFAULT constraints +# from InventoryItems. + +# SO: anything that's NULLable is by default NULL, so please don't declare DEFAULT(NULL), +# they do nothing but prevent changes to the columns. If you really +# need to have DEFAULTs or other constraints, give them names so they can be dropped when needed! + +BEGIN TRANSACTION +DECLARE @nm varchar(80); +DECLARE x CURSOR LOCAL FORWARD_ONLY READ_ONLY + FOR SELECT name FROM sys.default_constraints where parent_object_id = OBJECT_ID('inventoryitems'); +OPEN x; +FETCH NEXT FROM x INTO @nm; +WHILE @@FETCH_STATUS = 0 +BEGIN + EXEC('alter table inventoryitems drop ' + @nm); + FETCH NEXT FROM x INTO @nm; +END +CLOSE x +DEALLOCATE x +COMMIT + +# all DEFAULTs dropped! + +:GO + +BEGIN TRANSACTION + +# Restoring defaults: +# NOTE: [inventoryID] does NOT need one: it's NOT NULL PK and a unique Guid must be provided every time anyway! + +alter table inventoryitems + add constraint def_baseperm default 0 for inventoryBasePermissions +alter table inventoryitems + add constraint def_allperm default 0 for inventoryEveryOnePermissions +alter table inventoryitems + add constraint def_grpperm default 0 for inventoryGroupPermissions + +COMMIT + +:VERSION 7 + +BEGIN TRANSACTION + +# CreatorID goes back to VARCHAR(36) (???) + +exec sp_rename 'inventoryitems.CreatorID', 'cr_old', 'COLUMN' + +:GO + +alter table inventoryitems + add creatorID varchar(36) NULL + +:GO + +update inventoryitems set creatorID = CONVERT(VARCHAR(36), cr_old) + +alter table inventoryitems + drop column cr_old + +COMMIT + + + + diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-agents.sql b/OpenSim/Data/MSSQL/Resources/Mssql-agents.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-logs.sql b/OpenSim/Data/MSSQL/Resources/Mssql-logs.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-regions.sql b/OpenSim/Data/MSSQL/Resources/Mssql-regions.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MSSQL/Resources/Mssql-users.sql b/OpenSim/Data/MSSQL/Resources/Mssql-users.sql deleted file mode 100644 index e69de29bb2..0000000000 diff --git a/OpenSim/Data/MySQL/Resources/AssetStore.migrations b/OpenSim/Data/MySQL/Resources/AssetStore.migrations index 3fd58b772c..9c5563038f 100644 --- a/OpenSim/Data/MySQL/Resources/AssetStore.migrations +++ b/OpenSim/Data/MySQL/Resources/AssetStore.migrations @@ -73,5 +73,5 @@ ALTER TABLE assets ADD COLUMN asset_flags INTEGER NOT NULL DEFAULT 0; :VERSION 8 -alter table assets add CreatorID varchar(36) not null default '' +ALTER TABLE assets ADD COLUMN CreatorID varchar(36) NOT NULL DEFAULT ''; diff --git a/OpenSim/Data/MySQL/Resources/EstateStore.migrations b/OpenSim/Data/MySQL/Resources/EstateStore.migrations new file mode 100644 index 0000000000..df82a2e1f8 --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/EstateStore.migrations @@ -0,0 +1,81 @@ +:VERSION 13 + +# The estate migrations used to be in Region store +# here they will do nothing (bad) if the tables are already there, +# just update the store version. + +BEGIN; + +CREATE TABLE IF NOT EXISTS `estate_managers` ( + `EstateID` int(10) unsigned NOT NULL, + `uuid` char(36) NOT NULL, + KEY `EstateID` (`EstateID`) +) ENGINE=InnoDB; + +CREATE TABLE IF NOT EXISTS `estate_groups` ( + `EstateID` int(10) unsigned NOT NULL, + `uuid` char(36) NOT NULL, + KEY `EstateID` (`EstateID`) +) ENGINE=InnoDB; + +CREATE TABLE IF NOT EXISTS `estate_users` ( + `EstateID` int(10) unsigned NOT NULL, + `uuid` char(36) NOT NULL, + KEY `EstateID` (`EstateID`) +) ENGINE=InnoDB; + +CREATE TABLE IF NOT EXISTS `estateban` ( + `EstateID` int(10) unsigned NOT NULL, + `bannedUUID` varchar(36) NOT NULL, + `bannedIp` varchar(16) NOT NULL, + `bannedIpHostMask` varchar(16) NOT NULL, + `bannedNameMask` varchar(64) default NULL, + KEY `estateban_EstateID` (`EstateID`) +) ENGINE=InnoDB; + +CREATE TABLE IF NOT EXISTS `estate_settings` ( + `EstateID` int(10) unsigned NOT NULL auto_increment, + `EstateName` varchar(64) default NULL, + `AbuseEmailToEstateOwner` tinyint(4) NOT NULL, + `DenyAnonymous` tinyint(4) NOT NULL, + `ResetHomeOnTeleport` tinyint(4) NOT NULL, + `FixedSun` tinyint(4) NOT NULL, + `DenyTransacted` tinyint(4) NOT NULL, + `BlockDwell` tinyint(4) NOT NULL, + `DenyIdentified` tinyint(4) NOT NULL, + `AllowVoice` tinyint(4) NOT NULL, + `UseGlobalTime` tinyint(4) NOT NULL, + `PricePerMeter` int(11) NOT NULL, + `TaxFree` tinyint(4) NOT NULL, + `AllowDirectTeleport` tinyint(4) NOT NULL, + `RedirectGridX` int(11) NOT NULL, + `RedirectGridY` int(11) NOT NULL, + `ParentEstateID` int(10) unsigned NOT NULL, + `SunPosition` double NOT NULL, + `EstateSkipScripts` tinyint(4) NOT NULL, + `BillableFactor` float NOT NULL, + `PublicAccess` tinyint(4) NOT NULL, + `AbuseEmail` varchar(255) not null, + `EstateOwner` varchar(36) not null, + `DenyMinors` tinyint not null, + + PRIMARY KEY (`EstateID`) +) ENGINE=InnoDB AUTO_INCREMENT=100; + +CREATE TABLE IF NOT EXISTS `estate_map` ( + `RegionID` char(36) NOT NULL default '00000000-0000-0000-0000-000000000000', + `EstateID` int(11) NOT NULL, + PRIMARY KEY (`RegionID`), + KEY `EstateID` (`EstateID`) +) ENGINE=InnoDB; + +COMMIT; + +:VERSION 32 #--------------------- (moved from RegionStore migr, just in case) + +BEGIN; +ALTER TABLE estate_settings AUTO_INCREMENT = 100; +COMMIT; + + + diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations index ba898bb452..e0712adfc3 100644 --- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations +++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations @@ -386,84 +386,6 @@ CREATE TABLE `regionsettings` ( PRIMARY KEY (`regionUUID`) ) ENGINE=InnoDB; -CREATE TABLE `estate_managers` ( - `EstateID` int(10) unsigned NOT NULL, - `uuid` char(36) NOT NULL, - KEY `EstateID` (`EstateID`) -) ENGINE=InnoDB; - -CREATE TABLE `estate_groups` ( - `EstateID` int(10) unsigned NOT NULL, - `uuid` char(36) NOT NULL, - KEY `EstateID` (`EstateID`) -) ENGINE=InnoDB; - -CREATE TABLE `estate_users` ( - `EstateID` int(10) unsigned NOT NULL, - `uuid` char(36) NOT NULL, - KEY `EstateID` (`EstateID`) -) ENGINE=InnoDB; - -CREATE TABLE `estateban` ( - `EstateID` int(10) unsigned NOT NULL, - `bannedUUID` varchar(36) NOT NULL, - `bannedIp` varchar(16) NOT NULL, - `bannedIpHostMask` varchar(16) NOT NULL, - `bannedNameMask` varchar(64) default NULL, - KEY `estateban_EstateID` (`EstateID`) -) ENGINE=InnoDB; - -CREATE TABLE `estate_settings` ( - `EstateID` int(10) unsigned NOT NULL auto_increment, - `EstateName` varchar(64) default NULL, - `AbuseEmailToEstateOwner` tinyint(4) NOT NULL, - `DenyAnonymous` tinyint(4) NOT NULL, - `ResetHomeOnTeleport` tinyint(4) NOT NULL, - `FixedSun` tinyint(4) NOT NULL, - `DenyTransacted` tinyint(4) NOT NULL, - `BlockDwell` tinyint(4) NOT NULL, - `DenyIdentified` tinyint(4) NOT NULL, - `AllowVoice` tinyint(4) NOT NULL, - `UseGlobalTime` tinyint(4) NOT NULL, - `PricePerMeter` int(11) NOT NULL, - `TaxFree` tinyint(4) NOT NULL, - `AllowDirectTeleport` tinyint(4) NOT NULL, - `RedirectGridX` int(11) NOT NULL, - `RedirectGridY` int(11) NOT NULL, - `ParentEstateID` int(10) unsigned NOT NULL, - `SunPosition` double NOT NULL, - `EstateSkipScripts` tinyint(4) NOT NULL, - `BillableFactor` float NOT NULL, - `PublicAccess` tinyint(4) NOT NULL, - PRIMARY KEY (`EstateID`) -) ENGINE=InnoDB AUTO_INCREMENT=100; - -CREATE TABLE `estate_map` ( - `RegionID` char(36) NOT NULL default '00000000-0000-0000-0000-000000000000', - `EstateID` int(11) NOT NULL, - PRIMARY KEY (`RegionID`), - KEY `EstateID` (`EstateID`) -) ENGINE=InnoDB; - -commit; - -:VERSION 14 #--------------------- - -begin; - -alter table estate_settings add column AbuseEmail varchar(255) not null; - -alter table estate_settings add column EstateOwner varchar(36) not null; - -commit; - - -:VERSION 15 #--------------------- - -begin; - -alter table estate_settings add column DenyMinors tinyint not null; - commit; :VERSION 16 #--------------------- diff --git a/OpenSim/Data/MySQL/Tests/MySQLAssetTest.cs b/OpenSim/Data/MySQL/Tests/MySQLAssetTest.cs deleted file mode 100644 index a46fdf863f..0000000000 --- a/OpenSim/Data/MySQL/Tests/MySQLAssetTest.cs +++ /dev/null @@ -1,92 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using NUnit.Framework; -using OpenSim.Data.Tests; -using log4net; -using System.Reflection; -using OpenSim.Tests.Common; -using MySql.Data.MySqlClient; - -namespace OpenSim.Data.MySQL.Tests -{ - [TestFixture, DatabaseTest] - public class MySQLAssetTest : BasicAssetTest - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - public string file; - private string m_connectionString; - public string connect = "Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;Pooling=false;"; - - [TestFixtureSetUp] - public void Init() - { - SuperInit(); - // If we manage to connect to the database with the user - // and password above it is our test database, and run - // these tests. If anything goes wrong, ignore these - // tests. - try - { - db = new MySQLAssetData(); - db.Initialise(connect); - } - catch (Exception e) - { - m_log.Error(e.ToString()); - Assert.Ignore(); - } - } - - [TestFixtureTearDown] - public void Cleanup() - { - if (db != null) - { - db.Dispose(); - } - ExecuteSql("drop table migrations"); - ExecuteSql("drop table assets"); - } - - /// - /// Execute a MySqlCommand - /// - /// sql string to execute - private void ExecuteSql(string sql) - { - using (MySqlConnection dbcon = new MySqlConnection(connect)) - { - dbcon.Open(); - - MySqlCommand cmd = new MySqlCommand(sql, dbcon); - cmd.ExecuteNonQuery(); - } - } - } -} diff --git a/OpenSim/Data/MySQL/Tests/MySQLEstateTest.cs b/OpenSim/Data/MySQL/Tests/MySQLEstateTest.cs deleted file mode 100644 index 01afcae34d..0000000000 --- a/OpenSim/Data/MySQL/Tests/MySQLEstateTest.cs +++ /dev/null @@ -1,116 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using NUnit.Framework; -using OpenSim.Data.Tests; -using log4net; -using System.Reflection; -using OpenSim.Tests.Common; -using MySql.Data.MySqlClient; - - -namespace OpenSim.Data.MySQL.Tests -{ - [TestFixture, DatabaseTest] - public class MySQLEstateTest : BasicEstateTest - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - public string file; - public string connect = "Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;Pooling=false;"; - - [TestFixtureSetUp] - public void Init() - { - SuperInit(); - // If we manage to connect to the database with the user - // and password above it is our test database, and run - // these tests. If anything goes wrong, ignore these - // tests. - try - { - // clear db incase to ensure we are in a clean state - ClearDB(); - - regionDb = new MySQLDataStore(); - regionDb.Initialise(connect); - db = new MySQLEstateStore(); - db.Initialise(connect); - } - catch (Exception e) - { - m_log.Error("Exception {0}", e); - Assert.Ignore(); - } - } - - [TestFixtureTearDown] - public void Cleanup() - { - if (regionDb != null) - { - regionDb.Dispose(); - } - ClearDB(); - } - - private void ClearDB() - { - // if a new table is added, it has to be dropped here - ExecuteSql("drop table if exists migrations"); - ExecuteSql("drop table if exists prims"); - ExecuteSql("drop table if exists primshapes"); - ExecuteSql("drop table if exists primitems"); - ExecuteSql("drop table if exists terrain"); - ExecuteSql("drop table if exists land"); - ExecuteSql("drop table if exists landaccesslist"); - ExecuteSql("drop table if exists regionban"); - ExecuteSql("drop table if exists regionsettings"); - ExecuteSql("drop table if exists estate_managers"); - ExecuteSql("drop table if exists estate_groups"); - ExecuteSql("drop table if exists estate_users"); - ExecuteSql("drop table if exists estateban"); - ExecuteSql("drop table if exists estate_settings"); - ExecuteSql("drop table if exists estate_map"); - } - - /// - /// Execute a MySqlCommand - /// - /// sql string to execute - private void ExecuteSql(string sql) - { - using (MySqlConnection dbcon = new MySqlConnection(connect)) - { - dbcon.Open(); - - MySqlCommand cmd = new MySqlCommand(sql, dbcon); - cmd.ExecuteNonQuery(); - } - } - } -} diff --git a/OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs b/OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs deleted file mode 100644 index 4575493bd7..0000000000 --- a/OpenSim/Data/MySQL/Tests/MySQLInventoryTest.cs +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using NUnit.Framework; -using OpenSim.Data.Tests; -using log4net; -using System.Reflection; -using OpenSim.Tests.Common; -using MySql.Data.MySqlClient; - - -namespace OpenSim.Data.MySQL.Tests -{ - [TestFixture, DatabaseTest] - public class MySQLInventoryTest : BasicInventoryTest - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - public string file; - public string connect = "Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;Pooling=false;"; - - [TestFixtureSetUp] - public void Init() - { - SuperInit(); - // If we manage to connect to the database with the user - // and password above it is our test database, and run - // these tests. If anything goes wrong, ignore these - // tests. - try - { - DropTables(); - db = new MySQLInventoryData(); - db.Initialise(connect); - } - catch (Exception e) - { - m_log.Error("Exception {0}", e); - Assert.Ignore(); - } - } - - [TestFixtureTearDown] - public void Cleanup() - { - if (db != null) - { - db.Dispose(); - } - DropTables(); - } - - private void DropTables() - { - ExecuteSql("drop table IF EXISTS inventoryitems"); - ExecuteSql("drop table IF EXISTS inventoryfolders"); - ExecuteSql("drop table IF EXISTS migrations"); - } - - /// - /// Execute a MySqlCommand - /// - /// sql string to execute - private void ExecuteSql(string sql) - { - using (MySqlConnection dbcon = new MySqlConnection(connect)) - { - dbcon.Open(); - - MySqlCommand cmd = new MySqlCommand(sql, dbcon); - cmd.ExecuteNonQuery(); - } - } - } -} diff --git a/OpenSim/Data/MySQL/Tests/MySQLRegionTest.cs b/OpenSim/Data/MySQL/Tests/MySQLRegionTest.cs deleted file mode 100644 index e7e57e477e..0000000000 --- a/OpenSim/Data/MySQL/Tests/MySQLRegionTest.cs +++ /dev/null @@ -1,112 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using NUnit.Framework; -using OpenSim.Data.Tests; -using log4net; -using System.Reflection; -using OpenSim.Tests.Common; -using MySql.Data.MySqlClient; - -namespace OpenSim.Data.MySQL.Tests -{ - [TestFixture, DatabaseTest] - public class MySQLRegionTest : BasicRegionTest - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - public string file; - public string connect = "Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;Pooling=false;"; - - [TestFixtureSetUp] - public void Init() - { - SuperInit(); - // If we manage to connect to the database with the user - // and password above it is our test database, and run - // these tests. If anything goes wrong, ignore these - // tests. - try - { - // this is important in case a previous run ended badly - ClearDB(); - - db = new MySQLDataStore(); - db.Initialise(connect); - } - catch (Exception e) - { - m_log.Error("Exception {0}", e); - Assert.Ignore(); - } - } - - [TestFixtureTearDown] - public void Cleanup() - { - if (db != null) - { - db.Dispose(); - } - ClearDB(); - } - - private void ClearDB() - { - ExecuteSql("drop table if exists migrations"); - ExecuteSql("drop table if exists prims"); - ExecuteSql("drop table if exists primshapes"); - ExecuteSql("drop table if exists primitems"); - ExecuteSql("drop table if exists terrain"); - ExecuteSql("drop table if exists land"); - ExecuteSql("drop table if exists landaccesslist"); - ExecuteSql("drop table if exists regionban"); - ExecuteSql("drop table if exists regionsettings"); - ExecuteSql("drop table if exists estate_managers"); - ExecuteSql("drop table if exists estate_groups"); - ExecuteSql("drop table if exists estate_users"); - ExecuteSql("drop table if exists estateban"); - ExecuteSql("drop table if exists estate_settings"); - ExecuteSql("drop table if exists estate_map"); - } - - /// - /// Execute a MySqlCommand - /// - /// sql string to execute - private void ExecuteSql(string sql) - { - using (MySqlConnection dbcon = new MySqlConnection(connect)) - { - dbcon.Open(); - - MySqlCommand cmd = new MySqlCommand(sql, dbcon); - cmd.ExecuteNonQuery(); - } - } - } -} diff --git a/OpenSim/Data/SQLite/Resources/EstateStore.migrations b/OpenSim/Data/SQLite/Resources/EstateStore.migrations new file mode 100644 index 0000000000..62f6464460 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/EstateStore.migrations @@ -0,0 +1,88 @@ +:VERSION 6 + +BEGIN TRANSACTION; + +CREATE TABLE estate_groups ( + EstateID int(10) NOT NULL, + uuid char(36) NOT NULL +); + +CREATE TABLE estate_managers ( + EstateID int(10) NOT NULL, + uuid char(36) NOT NULL +); + +CREATE TABLE estate_map ( + RegionID char(36) NOT NULL default '00000000-0000-0000-0000-000000000000', + EstateID int(11) NOT NULL +); + +CREATE TABLE estate_settings ( + EstateID INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, + EstateName varchar(64) default NULL, + AbuseEmailToEstateOwner tinyint(4) NOT NULL, + DenyAnonymous tinyint(4) NOT NULL, + ResetHomeOnTeleport tinyint(4) NOT NULL, + FixedSun tinyint(4) NOT NULL, + DenyTransacted tinyint(4) NOT NULL, + BlockDwell tinyint(4) NOT NULL, + DenyIdentified tinyint(4) NOT NULL, + AllowVoice tinyint(4) NOT NULL, + UseGlobalTime tinyint(4) NOT NULL, + PricePerMeter int(11) NOT NULL, + TaxFree tinyint(4) NOT NULL, + AllowDirectTeleport tinyint(4) NOT NULL, + RedirectGridX int(11) NOT NULL, + RedirectGridY int(11) NOT NULL, + ParentEstateID int(10) NOT NULL, + SunPosition double NOT NULL, + EstateSkipScripts tinyint(4) NOT NULL, + BillableFactor float NOT NULL, + PublicAccess tinyint(4) NOT NULL +); + +insert into estate_settings ( + EstateID,EstateName,AbuseEmailToEstateOwner,DenyAnonymous,ResetHomeOnTeleport,FixedSun,DenyTransacted,BlockDwell,DenyIdentified,AllowVoice,UseGlobalTime,PricePerMeter,TaxFree,AllowDirectTeleport,RedirectGridX,RedirectGridY,ParentEstateID,SunPosition,PublicAccess,EstateSkipScripts,BillableFactor) + values ( 99, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', ''); +delete from estate_settings; + +CREATE TABLE estate_users ( + EstateID int(10) NOT NULL, + uuid char(36) NOT NULL +); + +CREATE TABLE estateban ( + EstateID int(10) NOT NULL, + bannedUUID varchar(36) NOT NULL, + bannedIp varchar(16) NOT NULL, + bannedIpHostMask varchar(16) NOT NULL, + bannedNameMask varchar(64) default NULL +); + +CREATE INDEX estate_ban_estate_id on estateban(EstateID); +CREATE INDEX estate_groups_estate_id on estate_groups(EstateID); +CREATE INDEX estate_managers_estate_id on estate_managers(EstateID); +CREATE INDEX estate_map_estate_id on estate_map(EstateID); +CREATE UNIQUE INDEX estate_map_region_id on estate_map(RegionID); +CREATE INDEX estate_users_estate_id on estate_users(EstateID); + +COMMIT; + + +:VERSION 7 + +begin; + +alter table estate_settings add column AbuseEmail varchar(255) not null default ''; + +alter table estate_settings add column EstateOwner varchar(36) not null default ''; + +commit; + +:VERSION 8 + +begin; + +alter table estate_settings add column DenyMinors tinyint not null default 0; + +commit; diff --git a/OpenSim/Data/SQLite/Resources/RegionStore.migrations b/OpenSim/Data/SQLite/Resources/RegionStore.migrations index 7b27378139..c47a85d026 100644 --- a/OpenSim/Data/SQLite/Resources/RegionStore.migrations +++ b/OpenSim/Data/SQLite/Resources/RegionStore.migrations @@ -311,33 +311,8 @@ CREATE TABLE regionsettings ( PRIMARY KEY (regionUUID) ); -CREATE INDEX estate_ban_estate_id on estateban(EstateID); -CREATE INDEX estate_groups_estate_id on estate_groups(EstateID); -CREATE INDEX estate_managers_estate_id on estate_managers(EstateID); -CREATE INDEX estate_map_estate_id on estate_map(EstateID); -CREATE UNIQUE INDEX estate_map_region_id on estate_map(RegionID); -CREATE INDEX estate_users_estate_id on estate_users(EstateID); - COMMIT; -:VERSION 7 - -begin; - -alter table estate_settings add column AbuseEmail varchar(255) not null default ''; - -alter table estate_settings add column EstateOwner varchar(36) not null default ''; - -commit; - -:VERSION 8 - -begin; - -alter table estate_settings add column DenyMinors tinyint not null default 0; - -commit; - :VERSION 9 BEGIN; diff --git a/OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs deleted file mode 100644 index 0c2f5dfefc..0000000000 --- a/OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.IO; -using NUnit.Framework; -using OpenSim.Data.Tests; -using OpenSim.Tests.Common; - -namespace OpenSim.Data.SQLite.Tests -{ - [TestFixture, DatabaseTest] - public class SQLiteAssetTest : BasicAssetTest - { - public string file; - public string connect; - - [TestFixtureSetUp] - public void Init() - { - // SQLite doesn't work on power or z linux - if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd")) - { - Assert.Ignore(); - } - - SuperInit(); - file = Path.GetTempFileName() + ".db"; - connect = "URI=file:" + file + ",version=3"; - db = new SQLiteAssetData(); - db.Initialise(connect); - } - - [TestFixtureTearDown] - public void Cleanup() - { - db.Dispose(); - File.Delete(file); - } - } -} diff --git a/OpenSim/Data/SQLite/Tests/SQLiteEstateTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteEstateTest.cs deleted file mode 100644 index 30f66414a9..0000000000 --- a/OpenSim/Data/SQLite/Tests/SQLiteEstateTest.cs +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.IO; -using NUnit.Framework; -using OpenSim.Data.Tests; -using OpenSim.Tests.Common; - -namespace OpenSim.Data.SQLite.Tests -{ - [TestFixture, DatabaseTest] - public class SQLiteEstateTest : BasicEstateTest - { - public string file = "regiontest.db"; - public string connect; - - [TestFixtureSetUp] - public void Init() - { - // SQLite doesn't work on power or z linux - if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd")) - { - Assert.Ignore(); - } - - SuperInit(); - file = Path.GetTempFileName() + ".db"; - connect = "URI=file:" + file + ",version=3"; - db = new SQLiteEstateStore(); - db.Initialise(connect); - regionDb = new SQLiteRegionData(); - regionDb.Initialise(connect); - } - - [TestFixtureTearDown] - public void Cleanup() - { - regionDb.Dispose(); - } - } -} diff --git a/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs deleted file mode 100644 index 98458a30ec..0000000000 --- a/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs +++ /dev/null @@ -1,66 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.IO; -using NUnit.Framework; -using OpenSim.Data.Tests; -using OpenSim.Tests.Common; - -namespace OpenSim.Data.SQLite.Tests -{ - [TestFixture, DatabaseTest] - public class SQLiteInventoryTest : BasicInventoryTest - { - public string file; - public string connect; - - [TestFixtureSetUp] - public void Init() - { - // SQLite doesn't work on power or z linux - if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd")) - { - Assert.Ignore(); - } - - SuperInit(); - - file = Path.GetTempFileName() + ".db"; - connect = "URI=file:" + file + ",version=3"; - - db = new SQLiteInventoryStore(); - db.Initialise(connect); - } - - [TestFixtureTearDown] - public void Cleanup() - { - db.Dispose(); - File.Delete(file); - } - } -} diff --git a/OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs deleted file mode 100644 index abb97cfa4f..0000000000 --- a/OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System.IO; -using NUnit.Framework; -using OpenSim.Data.Tests; -using OpenSim.Tests.Common; - -namespace OpenSim.Data.SQLite.Tests -{ - [TestFixture, DatabaseTest] - public class SQLiteRegionTest : BasicRegionTest - { - public string file = "regiontest.db"; - public string connect; - - [TestFixtureSetUp] - public void Init() - { - // SQLite doesn't work on power or z linux - if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd")) - { - Assert.Ignore(); - } - - SuperInit(); - file = Path.GetTempFileName() + ".db"; - connect = "URI=file:" + file + ",version=3"; - db = new SQLiteRegionData(); - db.Initialise(connect); - } - - [TestFixtureTearDown] - public void Cleanup() - { - db.Dispose(); - File.Delete(file); - } - } -} diff --git a/OpenSim/Data/Tests/AssetTests.cs b/OpenSim/Data/Tests/AssetTests.cs new file mode 100644 index 0000000000..800b9bfba2 --- /dev/null +++ b/OpenSim/Data/Tests/AssetTests.cs @@ -0,0 +1,221 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using log4net.Config; +using NUnit.Framework; +using NUnit.Framework.Constraints; +using OpenMetaverse; +using OpenSim.Framework; +using System.Data.Common; +using log4net; + +#if !NUNIT25 +using NUnit.Framework.SyntaxHelpers; +#endif + +// DBMS-specific: +using MySql.Data.MySqlClient; +using OpenSim.Data.MySQL; + +using System.Data.SqlClient; +using OpenSim.Data.MSSQL; + +using Mono.Data.Sqlite; +using OpenSim.Data.SQLite; + +namespace OpenSim.Data.Tests +{ + +#if NUNIT25 + + [TestFixture(typeof(MySqlConnection), typeof(MySQLAssetData), Description="Basic Asset store tests (MySQL)")] + [TestFixture(typeof(SqlConnection), typeof(MSSQLAssetData), Description = "Basic Asset store tests (MS SQL Server)")] + [TestFixture(typeof(SqliteConnection), typeof(SQLiteAssetData), Description = "Basic Asset store tests (SQLite)")] + +#else + + [TestFixture(Description = "Asset store tests (SQLite)")] + public class SQLiteAssetTests : AssetTests + { + } + + [TestFixture(Description = "Asset store tests (MySQL)")] + public class MySqlAssetTests : AssetTests + { + } + + [TestFixture(Description = "Asset store tests (MS SQL Server)")] + public class MSSQLAssetTests : AssetTests + { + } + +#endif + + + public class AssetTests : BasicDataServiceTest + where TConn : DbConnection, new() + where TAssetData : AssetDataBase, new() + { + TAssetData m_db; + + public UUID uuid1 = UUID.Random(); + public UUID uuid2 = UUID.Random(); + public UUID uuid3 = UUID.Random(); + + public string critter1 = UUID.Random().ToString(); + public string critter2 = UUID.Random().ToString(); + public string critter3 = UUID.Random().ToString(); + + public byte[] data1 = new byte[100]; + + PropertyScrambler scrambler = new PropertyScrambler() + .DontScramble(x => x.ID) + .DontScramble(x => x.Type) + .DontScramble(x => x.FullID) + .DontScramble(x => x.Metadata.ID) + .DontScramble(x => x.Metadata.CreatorID) + .DontScramble(x => x.Metadata.ContentType) + .DontScramble(x => x.Metadata.FullID) + .DontScramble(x => x.Data); + + protected override void InitService(object service) + { + ClearDB(); + m_db = (TAssetData)service; + m_db.Initialise(m_connStr); + } + + private void ClearDB() + { + DropTables("assets"); + ResetMigrations("AssetStore"); + } + + + [Test] + public void T001_LoadEmpty() + { + Assert.That(m_db.ExistsAsset(uuid1), Is.False); + Assert.That(m_db.ExistsAsset(uuid2), Is.False); + Assert.That(m_db.ExistsAsset(uuid3), Is.False); + } + + [Test] + public void T010_StoreReadVerifyAssets() + { + AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, critter1.ToString()); + AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, critter2.ToString()); + AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, critter3.ToString()); + a1.Data = data1; + a2.Data = data1; + a3.Data = data1; + + scrambler.Scramble(a1); + scrambler.Scramble(a2); + scrambler.Scramble(a3); + + m_db.StoreAsset(a1); + m_db.StoreAsset(a2); + m_db.StoreAsset(a3); + + AssetBase a1a = m_db.GetAsset(uuid1); + Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); + + AssetBase a2a = m_db.GetAsset(uuid2); + Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); + + AssetBase a3a = m_db.GetAsset(uuid3); + Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); + + scrambler.Scramble(a1a); + scrambler.Scramble(a2a); + scrambler.Scramble(a3a); + + m_db.StoreAsset(a1a); + m_db.StoreAsset(a2a); + m_db.StoreAsset(a3a); + + AssetBase a1b = m_db.GetAsset(uuid1); + Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); + + AssetBase a2b = m_db.GetAsset(uuid2); + Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); + + AssetBase a3b = m_db.GetAsset(uuid3); + Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); + + Assert.That(m_db.ExistsAsset(uuid1), Is.True); + Assert.That(m_db.ExistsAsset(uuid2), Is.True); + Assert.That(m_db.ExistsAsset(uuid3), Is.True); + + List metadatas = m_db.FetchAssetMetadataSet(0, 1000); + + Assert.That(metadatas.Count >= 3, "FetchAssetMetadataSet() should have returned at least 3 assets!"); + + // It is possible that the Asset table is filled with data, in which case we don't try to find "our" + // assets there: + if (metadatas.Count < 1000) + { + AssetMetadata metadata = metadatas.Find(x => x.FullID == uuid1); + Assert.That(metadata.Name, Is.EqualTo(a1b.Name)); + Assert.That(metadata.Description, Is.EqualTo(a1b.Description)); + Assert.That(metadata.Type, Is.EqualTo(a1b.Type)); + Assert.That(metadata.Temporary, Is.EqualTo(a1b.Temporary)); + Assert.That(metadata.FullID, Is.EqualTo(a1b.FullID)); + } + } + + [Test] + public void T020_CheckForWeirdCreatorID() + { + // It is expected that eventually the CreatorID might be an arbitrary string (an URI) + // rather than a valid UUID (?). This test is to make sure that the database layer does not + // attempt to convert CreatorID to GUID, but just passes it both ways as a string. + AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, critter1); + AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, "This is not a GUID!"); + AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, ""); + a1.Data = data1; + a2.Data = data1; + a3.Data = data1; + + m_db.StoreAsset(a1); + m_db.StoreAsset(a2); + m_db.StoreAsset(a3); + + AssetBase a1a = m_db.GetAsset(uuid1); + Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); + + AssetBase a2a = m_db.GetAsset(uuid2); + Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); + + AssetBase a3a = m_db.GetAsset(uuid3); + Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); + } + } +} diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs deleted file mode 100644 index 71d6314690..0000000000 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ /dev/null @@ -1,166 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using log4net.Config; -using NUnit.Framework; -using NUnit.Framework.SyntaxHelpers; -using OpenMetaverse; -using OpenSim.Framework; -using log4net; - -namespace OpenSim.Data.Tests -{ - public class BasicAssetTest - { - public IAssetDataPlugin db; - public UUID uuid1; - public UUID uuid2; - public UUID uuid3; - public string critter1 = UUID.Random().ToString(); - public string critter2 = UUID.Random().ToString(); - public string critter3 = UUID.Random().ToString(); - public byte[] asset1; - PropertyScrambler scrambler; - - public void SuperInit() - { - OpenSim.Tests.Common.TestLogging.LogToConsole(); - - uuid1 = UUID.Random(); - uuid2 = UUID.Random(); - uuid3 = UUID.Random(); - asset1 = new byte[100]; - asset1.Initialize(); - - - scrambler = new PropertyScrambler() - .DontScramble(x => x.ID) - .DontScramble(x => x.FullID) - .DontScramble(x => x.Metadata.ID) - .DontScramble(x => x.Metadata.Type) - .DontScramble(x => x.Metadata.CreatorID) - .DontScramble(x => x.Metadata.ContentType) - .DontScramble(x => x.Metadata.FullID); - } - - [Test] - public void T001_LoadEmpty() - { - Assert.That(db.ExistsAsset(uuid1), Is.False); - Assert.That(db.ExistsAsset(uuid2), Is.False); - Assert.That(db.ExistsAsset(uuid3), Is.False); - } - - [Test] - public void T010_StoreSimpleAsset() - { - AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, critter1); - AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, critter2); - AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, critter3); - a1.Data = asset1; - a2.Data = asset1; - a3.Data = asset1; - - scrambler.Scramble(a1); - scrambler.Scramble(a2); - scrambler.Scramble(a3); - - db.StoreAsset(a1); - db.StoreAsset(a2); - db.StoreAsset(a3); - - AssetBase a1a = db.GetAsset(uuid1); - Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); - - AssetBase a2a = db.GetAsset(uuid2); - Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); - - AssetBase a3a = db.GetAsset(uuid3); - Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); - - scrambler.Scramble(a1a); - scrambler.Scramble(a2a); - scrambler.Scramble(a3a); - - db.StoreAsset(a1a); - db.StoreAsset(a2a); - db.StoreAsset(a3a); - - AssetBase a1b = db.GetAsset(uuid1); - Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a)); - - AssetBase a2b = db.GetAsset(uuid2); - Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a)); - - AssetBase a3b = db.GetAsset(uuid3); - Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a)); - - Assert.That(db.ExistsAsset(uuid1), Is.True); - Assert.That(db.ExistsAsset(uuid2), Is.True); - Assert.That(db.ExistsAsset(uuid3), Is.True); - - List metadatas = db.FetchAssetMetadataSet(0, 1000); - - AssetMetadata metadata = metadatas.Find(x => x.FullID == uuid1); - Assert.That(metadata.Name, Is.EqualTo(a1b.Name)); - Assert.That(metadata.Description, Is.EqualTo(a1b.Description)); - Assert.That(metadata.Type, Is.EqualTo(a1b.Type)); - Assert.That(metadata.Temporary, Is.EqualTo(a1b.Temporary)); - Assert.That(metadata.FullID, Is.EqualTo(a1b.FullID)); - } - - - [Test] - public void T020_CheckForWeirdCreatorID() - { - // It is expected that eventually the CreatorID might be an arbitrary string (an URI) - // rather than a valid UUID (?). This test is to make sure that the database layer does not - // attempt to convert CreatorID to GUID, but just passes it both ways as a string. - AssetBase a1 = new AssetBase(uuid1, "asset one", (sbyte)AssetType.Texture, critter1); - AssetBase a2 = new AssetBase(uuid2, "asset two", (sbyte)AssetType.Texture, "This is not a GUID!"); - AssetBase a3 = new AssetBase(uuid3, "asset three", (sbyte)AssetType.Texture, ""); - a1.Data = asset1; - a2.Data = asset1; - a3.Data = asset1; - - db.StoreAsset(a1); - db.StoreAsset(a2); - db.StoreAsset(a3); - - AssetBase a1a = db.GetAsset(uuid1); - Assert.That(a1a, Constraints.PropertyCompareConstraint(a1)); - - AssetBase a2a = db.GetAsset(uuid2); - Assert.That(a2a, Constraints.PropertyCompareConstraint(a2)); - - AssetBase a3a = db.GetAsset(uuid3); - Assert.That(a3a, Constraints.PropertyCompareConstraint(a3)); - } - } -} diff --git a/OpenSim/Data/Tests/BasicDataServiceTest.cs b/OpenSim/Data/Tests/BasicDataServiceTest.cs new file mode 100644 index 0000000000..c261126722 --- /dev/null +++ b/OpenSim/Data/Tests/BasicDataServiceTest.cs @@ -0,0 +1,234 @@ +using System; +using System.IO; +using System.Collections.Generic; +using log4net.Config; +using NUnit.Framework; +using NUnit.Framework.Constraints; +using OpenMetaverse; +using OpenSim.Framework; +using log4net; +using System.Data; +using System.Data.Common; +using System.Reflection; + +namespace OpenSim.Data.Tests +{ + /// This is a base class for testing any Data service for any DBMS. + /// Requires NUnit 2.5 or better (to support the generics). + /// + /// + /// + public class BasicDataServiceTest + where TConn : DbConnection, new() + where TService : class, new() + { + protected string m_connStr; + private TService m_service; + private string m_file; + + // TODO: Is this in the right place here? + // Later: apparently it's not, but does it matter here? +// protected static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected ILog m_log; // doesn't matter here that it's not static, init to correct type in instance .ctor + + public BasicDataServiceTest() + : this("") + { + } + + public BasicDataServiceTest(string conn) + { + m_connStr = !String.IsNullOrEmpty(conn) ? conn : DefaultTestConns.Get(typeof(TConn)); + + m_log = LogManager.GetLogger(this.GetType()); + OpenSim.Tests.Common.TestLogging.LogToConsole(); // TODO: Is that right? + } + + /// + /// To be overridden in derived classes. Do whatever init with the m_service, like setting the conn string to it. + /// You'd probably want to to cast the 'service' to a more specific type and store it in a member var. + /// This framework takes care of disposing it, if it's disposable. + /// + /// The service being tested + protected virtual void InitService(object service) + { + } + + [TestFixtureSetUp] + public void Init() + { + // Sorry, some SQLite-specific stuff goes here (not a big deal, as its just some file ops) + if (typeof(TConn).Name.StartsWith("Sqlite")) + { + // SQLite doesn't work on power or z linux + if (Directory.Exists("/proc/ppc64") || Directory.Exists("/proc/dasd")) + Assert.Ignore(); + + // for SQLite, if no explicit conn string is specified, use a temp file + if (String.IsNullOrEmpty(m_connStr)) + { + m_file = Path.GetTempFileName() + ".db"; + m_connStr = "URI=file:" + m_file + ",version=3"; + } + } + + if (String.IsNullOrEmpty(m_connStr)) + { + string msg = String.Format("Connection string for {0} is not defined, ignoring tests", typeof(TConn).Name); + m_log.Warn(msg); + Assert.Ignore(msg); + } + + // Try the connection, ignore tests if Open() fails + using (TConn conn = new TConn()) + { + conn.ConnectionString = m_connStr; + try + { + conn.Open(); + conn.Close(); + } + catch + { + string msg = String.Format("{0} is unable to connect to the database, ignoring tests", typeof(TConn).Name); + m_log.Warn(msg); + Assert.Ignore(msg); + } + } + + // If we manage to connect to the database with the user + // and password above it is our test database, and run + // these tests. If anything goes wrong, ignore these + // tests. + try + { + m_service = new TService(); + InitService(m_service); + } + catch (Exception e) + { + m_log.Error(e.ToString()); + Assert.Ignore(); + } + } + + [TestFixtureTearDown] + public void Cleanup() + { + if (m_service != null) + { + if( m_service is IDisposable) + ((IDisposable)m_service).Dispose(); + m_service = null; + } + + if( !String.IsNullOrEmpty(m_file) && File.Exists(m_file) ) + File.Delete(m_file); + } + + protected virtual DbConnection Connect() + { + DbConnection cnn = new TConn(); + cnn.ConnectionString = m_connStr; + cnn.Open(); + return cnn; + } + + protected virtual void ExecuteSql(string sql) + { + using (DbConnection dbcon = Connect()) + { + using (DbCommand cmd = dbcon.CreateCommand()) + { + cmd.CommandText = sql; + cmd.ExecuteNonQuery(); + } + } + } + + protected delegate bool ProcessRow(IDataReader reader); + + protected virtual int ExecQuery(string sql, bool bSingleRow, ProcessRow action) + { + int nRecs = 0; + using (DbConnection dbcon = Connect()) + { + using (DbCommand cmd = dbcon.CreateCommand()) + { + cmd.CommandText = sql; + CommandBehavior cb = bSingleRow ? CommandBehavior.SingleRow : CommandBehavior.Default; + using (DbDataReader rdr = cmd.ExecuteReader(cb)) + { + while (rdr.Read()) + { + nRecs++; + if (!action(rdr)) + break; + } + } + } + } + return nRecs; + } + + /// Drop tables (listed as parameters). There is no "DROP IF EXISTS" syntax common for all + /// databases, so we just DROP and ignore an exception. + /// + /// + protected virtual void DropTables(params string[] tables) + { + foreach (string tbl in tables) + { + try + { + ExecuteSql("DROP TABLE " + tbl + ";"); + }catch + { + } + } + } + + /// Clear tables listed as parameters (without dropping them). + /// + /// + protected virtual void ResetMigrations(params string[] stores) + { + string lst = ""; + foreach (string store in stores) + { + string s = "'" + store + "'"; + if (lst == "") + lst = s; + else + lst += ", " + s; + } + + string sCond = stores.Length > 1 ? ("in (" + lst + ")") : ("=" + lst); + try + { + ExecuteSql("DELETE FROM migrations where name " + sCond); + } + catch + { + } + } + + /// Clear tables listed as parameters (without dropping them). + /// + /// + protected virtual void ClearTables(params string[] tables) + { + foreach (string tbl in tables) + { + try + { + ExecuteSql("DELETE FROM " + tbl + ";"); + } + catch + { + } + } + } + } +} diff --git a/OpenSim/Data/Tests/DefaultTestConns.cs b/OpenSim/Data/Tests/DefaultTestConns.cs new file mode 100644 index 0000000000..7b52af575a --- /dev/null +++ b/OpenSim/Data/Tests/DefaultTestConns.cs @@ -0,0 +1,63 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Reflection; +using System.IO; +using Nini.Config; + +namespace OpenSim.Data.Tests +{ + /// This static class looks for TestDataConnections.ini file in the /bin directory to obtain + /// a connection string for testing one of the supported databases. + /// The connections must be in the section [TestConnections] with names matching the connection class + /// name for the specific database, e.g.: + /// + /// [TestConnections] + /// MySqlConnection="..." + /// SqlConnection="..." + /// SqliteConnection="..." + /// + /// Note that the conn string may also be set explicitly in the [TestCase()] attribute of test classes + /// based on BasicDataServiceTest.cs. + /// + + static class DefaultTestConns + { + private static Dictionary conns = new Dictionary(); + + public static string Get(Type connType) + { + string sConn; + + if (conns.TryGetValue(connType, out sConn)) + return sConn; + + Assembly asm = Assembly.GetExecutingAssembly(); + string sType = connType.Name; + + // Note: when running from NUnit, the DLL is located in some temp dir, so how do we get + // to the INI file? Ok, so put it into the resources! + // string iniName = Path.Combine(Path.GetDirectoryName(asm.Location), "TestDataConnections.ini"); + + string[] allres = asm.GetManifestResourceNames(); + string sResFile = Array.Find(allres, s => s.Contains("TestDataConnections.ini")); + + if (String.IsNullOrEmpty(sResFile)) + throw new Exception(String.Format("Please add resource TestDataConnections.ini, with section [TestConnections] and settings like {0}=\"...\"", + sType)); + + using (Stream resource = asm.GetManifestResourceStream(sResFile)) + { + IConfigSource source = new IniConfigSource(resource); + var cfg = source.Configs["TestConnections"]; + sConn = cfg.Get(sType, ""); + } + + if (!String.IsNullOrEmpty(sConn)) + conns[connType] = sConn; + + return sConn; + } + } +} diff --git a/OpenSim/Data/Tests/BasicEstateTest.cs b/OpenSim/Data/Tests/EstateTests.cs similarity index 90% rename from OpenSim/Data/Tests/BasicEstateTest.cs rename to OpenSim/Data/Tests/EstateTests.cs index d14d405256..d6eed3dadd 100644 --- a/OpenSim/Data/Tests/BasicEstateTest.cs +++ b/OpenSim/Data/Tests/EstateTests.cs @@ -35,13 +35,57 @@ using OpenSim.Region.Framework.Interfaces; using System.Text; using log4net; using System.Reflection; +using System.Data.Common; + +#if !NUNIT25 +using NUnit.Framework.SyntaxHelpers; +#endif + + +// DBMS-specific: +using MySql.Data.MySqlClient; +using OpenSim.Data.MySQL; + +using System.Data.SqlClient; +using OpenSim.Data.MSSQL; + +using Mono.Data.Sqlite; +using OpenSim.Data.SQLite; + namespace OpenSim.Data.Tests { - public class BasicEstateTest + +#if NUNIT25 + + [TestFixture(typeof(MySqlConnection), typeof(MySQLEstateStore), Description = "Estate store tests (MySQL)")] + [TestFixture(typeof(SqlConnection), typeof(MSSQLEstateStore), Description = "Estate store tests (MS SQL Server)")] + [TestFixture(typeof(SqliteConnection), typeof(SQLiteEstateStore), Description = "Estate store tests (SQLite)")] + +#else + + [TestFixture(Description = "Estate store tests (SQLite)")] + public class SQLiteEstateTests : EstateTests + { + } + + [TestFixture(Description = "Estate store tests (MySQL)")] + public class MySqlEstateTests : EstateTests + { + } + + [TestFixture(Description = "Estate store tests (MS SQL Server)")] + public class MSSQLEstateTests : EstateTests + { + } + +#endif + + public class EstateTests : BasicDataServiceTest + where TConn : DbConnection, new() + where TEstateStore : class, IEstateDataStore, new() { public IEstateDataStore db; - public IRegionDataStore regionDb; public static UUID REGION_ID = new UUID("250d214e-1c7e-4f9b-a488-87c5e53feed7"); @@ -54,9 +98,25 @@ namespace OpenSim.Data.Tests public static UUID GROUP_ID_1 = new UUID("250d214e-1c7e-4f9b-a488-87c5e53feed5"); public static UUID GROUP_ID_2 = new UUID("250d214e-1c7e-4f9b-a488-87c5e53feed6"); - public void SuperInit() + protected override void InitService(object service) { - OpenSim.Tests.Common.TestLogging.LogToConsole(); + ClearDB(); + db = (IEstateDataStore)service; + db.Initialise(m_connStr); + } + + private void ClearDB() + { + // if a new table is added, it has to be dropped here + DropTables( + "estate_managers", + "estate_groups", + "estate_users", + "estateban", + "estate_settings", + "estate_map" + ); + ResetMigrations("EstateStore"); } #region 0Tests @@ -292,8 +352,7 @@ namespace OpenSim.Data.Tests // Letting estate store generate rows to database for us EstateSettings originalSettings = db.LoadEstateSettings(regionId, true); - SetEstateSettings( - originalSettings, + SetEstateSettings(originalSettings, estateName, parentEstateID, billableFactor, @@ -319,30 +378,6 @@ namespace OpenSim.Data.Tests estateOwner ); - originalSettings.EstateName = estateName; - originalSettings.ParentEstateID = parentEstateID; - originalSettings.BillableFactor = billableFactor; - originalSettings.PricePerMeter = pricePerMeter; - originalSettings.RedirectGridX = redirectGridX; - originalSettings.RedirectGridY = redirectGridY; - originalSettings.UseGlobalTime = useGlobalTime; - originalSettings.FixedSun = fixedSun; - originalSettings.SunPosition = sunPosition; - originalSettings.AllowVoice = allowVoice; - originalSettings.AllowDirectTeleport = allowDirectTeleport; - originalSettings.ResetHomeOnTeleport = resetHomeOnTeleport; - originalSettings.DenyAnonymous = denyAnonymous; - originalSettings.DenyIdentified = denyIdentified; - originalSettings.DenyTransacted = denyTransacted; - originalSettings.DenyMinors = denyMinors; - originalSettings.AbuseEmailToEstateOwner = abuseEmailToEstateOwner; - originalSettings.BlockDwell = blockDwell; - originalSettings.EstateSkipScripts = estateSkipScripts; - originalSettings.TaxFree = taxFree; - originalSettings.PublicAccess = publicAccess; - originalSettings.AbuseEmail = abuseEmail; - originalSettings.EstateOwner = estateOwner; - // Saving settings. db.StoreEstateSettings(originalSettings); @@ -350,8 +385,7 @@ namespace OpenSim.Data.Tests EstateSettings loadedSettings = db.LoadEstateSettings(regionId, true); // Checking that loaded values are correct. - ValidateEstateSettings( - loadedSettings, + ValidateEstateSettings(loadedSettings, estateName, parentEstateID, billableFactor, diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/InventoryTests.cs similarity index 82% rename from OpenSim/Data/Tests/BasicInventoryTest.cs rename to OpenSim/Data/Tests/InventoryTests.cs index 900186b3b4..c22e26c3c9 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/InventoryTests.cs @@ -25,6 +25,8 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ +// #define NUNIT25 + using System; using log4net.Config; using NUnit.Framework; @@ -33,62 +35,95 @@ using OpenMetaverse; using OpenSim.Framework; using log4net; using System.Reflection; +using System.Data.Common; + +#if !NUNIT25 +using NUnit.Framework.SyntaxHelpers; +#endif + +// DBMS-specific: +using MySql.Data.MySqlClient; +using OpenSim.Data.MySQL; + +using System.Data.SqlClient; +using OpenSim.Data.MSSQL; + +using Mono.Data.Sqlite; +using OpenSim.Data.SQLite; namespace OpenSim.Data.Tests { - public class BasicInventoryTest +#if NUNIT25 + + [TestFixture(typeof(SqliteConnection), typeof(SQLiteInventoryStore), Description = "Inventory store tests (SQLite)")] + [TestFixture(typeof(MySqlConnection), typeof(MySQLInventoryData), Description = "Inventory store tests (MySQL)")] + [TestFixture(typeof(SqlConnection), typeof(MSSQLInventoryData), Description = "Inventory store tests (MS SQL Server)")] + +#else + + [TestFixture(Description = "Inventory store tests (SQLite)")] + public class SQLiteInventoryTests : InventoryTests + { + } + + [TestFixture(Description = "Inventory store tests (MySQL)")] + public class MySqlInventoryTests : InventoryTests + { + } + + [TestFixture(Description = "Inventory store tests (MS SQL Server)")] + public class MSSQLInventoryTests : InventoryTests + { + } +#endif + + public class InventoryTests : BasicDataServiceTest + where TConn : DbConnection, new() + where TInvStore : class, IInventoryDataPlugin, new() { - //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public IInventoryDataPlugin db; + public UUID zero = UUID.Zero; - public UUID folder1; - public UUID folder2; - public UUID folder3; - public UUID owner1; - public UUID owner2; - public UUID owner3; + public UUID folder1 = UUID.Random(); + public UUID folder2 = UUID.Random(); + public UUID folder3 = UUID.Random(); + public UUID owner1 = UUID.Random(); + public UUID owner2 = UUID.Random(); + public UUID owner3 = UUID.Random(); - public UUID item1; - public UUID item2; - public UUID item3; - public UUID asset1; - public UUID asset2; - public UUID asset3; + public UUID item1 = UUID.Random(); + public UUID item2 = UUID.Random(); + public UUID item3 = UUID.Random(); + public UUID asset1 = UUID.Random(); + public UUID asset2 = UUID.Random(); + public UUID asset3 = UUID.Random(); public string name1; - public string name2; - public string name3; - public string niname1; - public string iname1; - public string iname2; - public string iname3; + public string name2 = "First Level folder"; + public string name3 = "First Level folder 2"; + public string niname1 = "My Shirt"; + public string iname1 = "Shirt"; + public string iname2 = "Text Board"; + public string iname3 = "No Pants Barrel"; - public void SuperInit() + public InventoryTests(string conn) : base(conn) { - OpenSim.Tests.Common.TestLogging.LogToConsole(); - - folder1 = UUID.Random(); - folder2 = UUID.Random(); - folder3 = UUID.Random(); - owner1 = UUID.Random(); - owner2 = UUID.Random(); - owner3 = UUID.Random(); - item1 = UUID.Random(); - item2 = UUID.Random(); - item3 = UUID.Random(); - asset1 = UUID.Random(); - asset2 = UUID.Random(); - asset3 = UUID.Random(); - name1 = "Root Folder for " + owner1.ToString(); - name2 = "First Level folder"; - name3 = "First Level folder 2"; - niname1 = "My Shirt"; - iname1 = "Shirt"; - iname2 = "Text Board"; - iname3 = "No Pants Barrel"; + } + public InventoryTests() : this("") { } + protected override void InitService(object service) + { + ClearDB(); + db = (IInventoryDataPlugin)service; + db.Initialise(m_connStr); + } + + private void ClearDB() + { + DropTables("inventoryitems", "inventoryfolders"); + ResetMigrations("InventoryStore"); } [Test] @@ -159,8 +194,10 @@ namespace OpenSim.Data.Tests [Test] public void T013_FolderHierarchy() { - Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); - Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))"); + int n = db.getFolderHierarchy(zero).Count; // (for dbg - easier to see what's returned) + Assert.That(n, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); + n = db.getFolderHierarchy(folder1).Count; + Assert.That(n, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))"); Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))"); Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0))"); Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0))"); diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/RegionTests.cs similarity index 91% rename from OpenSim/Data/Tests/BasicRegionTest.cs rename to OpenSim/Data/Tests/RegionTests.cs index dfbf5228ec..1f654d316b 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/RegionTests.cs @@ -38,59 +38,112 @@ using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using log4net; using System.Reflection; +using System.Data.Common; + +#if !NUNIT25 +using NUnit.Framework.SyntaxHelpers; +#endif + +// DBMS-specific: +using MySql.Data.MySqlClient; +using OpenSim.Data.MySQL; + +using System.Data.SqlClient; +using OpenSim.Data.MSSQL; + +using Mono.Data.Sqlite; +using OpenSim.Data.SQLite; namespace OpenSim.Data.Tests { - public class BasicRegionTest +#if NUNIT25 + + [TestFixture(typeof(SqliteConnection), typeof(SQLiteRegionData), Description = "Region store tests (SQLite)")] + [TestFixture(typeof(MySqlConnection), typeof(MySqlRegionData), Description = "Region store tests (MySQL)")] + [TestFixture(typeof(SqlConnection), typeof(MSSQLRegionData), Description = "Region store tests (MS SQL Server)")] + +#else + + [TestFixture(Description = "Region store tests (SQLite)")] + public class SQLiteRegionTests : RegionTests { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + } + + [TestFixture(Description = "Region store tests (MySQL)")] + public class MySqlRegionTests : RegionTests + { + } + + [TestFixture(Description = "Region store tests (MS SQL Server)")] + public class MSSQLRegionTests : RegionTests + { + } + +#endif + + public class RegionTests : BasicDataServiceTest + where TConn : DbConnection, new() + where TRegStore : class, IRegionDataStore, new() + { + bool m_rebuildDB; + public IRegionDataStore db; public UUID zero = UUID.Zero; - public UUID region1; - public UUID region2; - public UUID region3; - public UUID region4; - public UUID prim1; - public UUID prim2; - public UUID prim3; - public UUID prim4; - public UUID prim5; - public UUID prim6; - public UUID item1; - public UUID item2; - public UUID item3; + public UUID region1 = UUID.Random(); + public UUID region2 = UUID.Random(); + public UUID region3 = UUID.Random(); + public UUID region4 = UUID.Random(); + public UUID prim1 = UUID.Random(); + public UUID prim2 = UUID.Random(); + public UUID prim3 = UUID.Random(); + public UUID prim4 = UUID.Random(); + public UUID prim5 = UUID.Random(); + public UUID prim6 = UUID.Random(); + public UUID item1 = UUID.Random(); + public UUID item2 = UUID.Random(); + public UUID item3 = UUID.Random(); - public static Random random; + public static Random random = new Random(); public string itemname1 = "item1"; - public uint localID; - - public double height1; - public double height2; + public uint localID = 1; - public void SuperInit() + public double height1 = 20; + public double height2 = 100; + + public RegionTests(string conn, bool rebuild) + : base(conn) { - OpenSim.Tests.Common.TestLogging.LogToConsole(); - - region1 = UUID.Random(); - region3 = UUID.Random(); - region4 = UUID.Random(); - prim1 = UUID.Random(); - prim2 = UUID.Random(); - prim3 = UUID.Random(); - prim4 = UUID.Random(); - prim5 = UUID.Random(); - prim6 = UUID.Random(); - item1 = UUID.Random(); - item2 = UUID.Random(); - item3 = UUID.Random(); - random = new Random(); - localID = 1; - height1 = 20; - height2 = 100; + m_rebuildDB = rebuild; } + public RegionTests() : this("", true) { } + public RegionTests(string conn) : this(conn, true) {} + public RegionTests(bool rebuild): this("", rebuild) {} + + + protected override void InitService(object service) + { + ClearDB(); + db = (IRegionDataStore)service; + db.Initialise(m_connStr); + } + + private void ClearDB() + { + string[] reg_tables = new string[] { + "prims", "primshapes", "primitems", "terrain", "land", "landaccesslist", "regionban", "regionsettings" + }; + if (m_rebuildDB) + { + DropTables(reg_tables); + ResetMigrations("RegionStore"); + }else + ClearTables(reg_tables); + } + + // Test Plan // Prims // - empty test - 001 @@ -580,68 +633,88 @@ namespace OpenSim.Data.Tests .IgnoreProperty(x=>x.PassCollision) .IgnoreProperty(x=>x.RootPart)); } + + + private SceneObjectGroup GetMySOG(string name) + { + SceneObjectGroup sog = FindSOG(name, region1); + if (sog == null) + { + sog = NewSOG(name, prim1, region1); + db.StoreObject(sog, region1); + } + return sog; + } + + // NOTE: it is a bad practice to rely on some of the previous tests having been run before. + // If the tests are run manually, one at a time, each starts with full class init (DB cleared). + // Even when all tests are run, NUnit 2.5+ no longer guarantee a specific test order. + // We shouldn't expect to find anything in the DB if we haven't put it there *in the same test*! + [Test] public void T020_PrimInventoryEmpty() { - SceneObjectGroup sog = FindSOG("object1", region1); + SceneObjectGroup sog = GetMySOG("object1"); TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); Assert.That(t, Is.Null); } - [Test] - public void T021_PrimInventoryStore() + // TODO: Is there any point to call StorePrimInventory on a list, rather than on the prim itself? + + private void StoreInventory(SceneObjectGroup sog) { - SceneObjectGroup sog = FindSOG("object1", region1); + List list = new List(); + // TODO: seriously??? this is the way we need to loop to get this? + foreach (UUID uuid in sog.RootPart.Inventory.GetInventoryList()) + { + list.Add(sog.GetInventoryItem(sog.RootPart.LocalId, uuid)); + } + + db.StorePrimInventory(sog.RootPart.UUID, list); + } + + + [Test] + public void T021_PrimInventoryBasic() + { + SceneObjectGroup sog = GetMySOG("object1"); InventoryItemBase i = NewItem(item1, zero, zero, itemname1, zero); Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); Assert.That(t.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); - // TODO: seriously??? this is the way we need to loop to get this? + StoreInventory(sog); - List list = new List(); - foreach (UUID uuid in sog.RootPart.Inventory.GetInventoryList()) - { - list.Add(sog.GetInventoryItem(sog.RootPart.LocalId, uuid)); - } - - db.StorePrimInventory(prim1, list); - } + SceneObjectGroup sog1 = FindSOG("object1", region1); + Assert.That(sog1, Is.Not.Null); - [Test] - public void T022_PrimInventoryRetrieve() - { - SceneObjectGroup sog = FindSOG("object1", region1); - TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); + TaskInventoryItem t1 = sog1.GetInventoryItem(sog1.RootPart.LocalId, item1); + Assert.That(t1, Is.Not.Null); + Assert.That(t1.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); - Assert.That(t.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); - } - - [Test] - public void T023_PrimInventoryUpdate() - { - SceneObjectGroup sog = FindSOG("object1", region1); - TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); - - t.Name = "My New Name"; - sog.UpdateInventoryItem(t); + // Updating inventory + t1.Name = "My New Name"; + sog1.UpdateInventoryItem(t1); - Assert.That(t.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))"); + StoreInventory(sog1); - } + SceneObjectGroup sog2 = FindSOG("object1", region1); + TaskInventoryItem t2 = sog2.GetInventoryItem(sog2.RootPart.LocalId, item1); + Assert.That(t2.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))"); + + // Removing inventory - [Test] - public void T024_PrimInventoryRemove() - { List list = new List(); db.StorePrimInventory(prim1, list); - SceneObjectGroup sog = FindSOG("object1", region1); - TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); + sog = FindSOG("object1", region1); + t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); Assert.That(t, Is.Null); + } + [Test] public void T025_PrimInventoryPersistency() @@ -685,7 +758,7 @@ namespace OpenSim.Data.Tests int creationd = random.Next(); i.CreationDate = creationd; - SceneObjectGroup sog = FindSOG("object1", region1); + SceneObjectGroup sog = GetMySOG("object1"); Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, id); diff --git a/OpenSim/Data/Tests/Resources/TestDataConnections.ini b/OpenSim/Data/Tests/Resources/TestDataConnections.ini new file mode 100644 index 0000000000..5e68ab0ac1 --- /dev/null +++ b/OpenSim/Data/Tests/Resources/TestDataConnections.ini @@ -0,0 +1,24 @@ +; The default connections to the test databases. Used by all data tests based on BasicDataServiceTest.cs. +; This is read by code in DefaultTestConns.cs. + +; NOTE that this INI file is currently loaded as a embedded RESOURCE, which is weird and has a +; disadvantage of having to rebuild the Tests whenever the conn strings are changed. +; The only reason is that I couldn't figure out a reliable way to put this INI into the correct +; dir at runtime. If somebody can do it, that would be cool. + +; I'm using a local MSDE server for testing. Obviously, you'll have to modify +; the conn string to whatever MS SQL server is available to you. + +; If any of the conn strings is commented out, emty or not valid on your system, +; the relevant tests will be ignored, rather than fail. + +; As to SQLite, if the conn string here is empty, it will work anyway using a temporary +; file for the DB. If you want the resulting DB to persist (e.g. for performance testing, +; when filling up the tables can take a long time), explicitly specify a conn string like this: + +; SqliteConnection="URI=file:,version=3" + +[TestConnections] +MySqlConnection="Server=localhost;Port=3306;Database=opensim-nunit;User ID=opensim-nunit;Password=opensim-nunit;" +SqlConnection="Server=.\SQL2008;Database=opensim-nunit;Trusted_Connection=True;" +SqliteConnection="" \ No newline at end of file diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 96223fff39..71174d2e6c 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs @@ -985,6 +985,7 @@ namespace OpenSim.Framework void SendInstantMessage(GridInstantMessage im); + void SendGenericMessage(string method, List message); void SendGenericMessage(string method, List message); void SendLayerData(float[] map); diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 3888a0b585..51cc76374e 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -831,6 +831,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } + public void SendGenericMessage(string method, List message) + { + GenericMessagePacket gmp = new GenericMessagePacket(); + gmp.MethodData.Method = Util.StringToBytes256(method); + gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count]; + int i = 0; + foreach (string val in message) + { + gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock(); + gmp.ParamList[i++].Parameter = Util.StringToBytes256(val); + } + + OutPacket(gmp, ThrottleOutPacketType.Task); + } + public void SendGenericMessage(string method, List message) { GenericMessagePacket gmp = new GenericMessagePacket(); @@ -4907,14 +4922,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP arg.SessionID = x.SessionID; arg.State = x.State; UpdateAgent handlerAgentUpdate = OnAgentUpdate; + UpdateAgent handlerPreAgentUpdate = OnPreAgentUpdate; lastarg = arg; // save this set of arguments for nexttime - if (handlerAgentUpdate != null) - { + if (handlerPreAgentUpdate != null) OnPreAgentUpdate(this, arg); + if (handlerAgentUpdate != null) OnAgentUpdate(this, arg); - } handlerAgentUpdate = null; + handlerPreAgentUpdate = null; } } diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 2352cedef4..901dcba707 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -502,8 +502,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess group.RootPart.IsAttachment = true; } - // For attachments, we must make sure that only a single object update occurs after we've finished - // all the necessary operations. + // If we're rezzing an attachment then don't ask AddNewSceneObject() to update the client since + // we'll be doing that later on. Scheduling more than one full update during the attachment + // process causes some clients to fail to display the attachment properly. m_Scene.AddNewSceneObject(group, true, false); // m_log.InfoFormat("ray end point for inventory rezz is {0} {1} {2} ", RayEnd.X, RayEnd.Y, RayEnd.Z); diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 4bbe9df5d2..a84a3c8cf3 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs @@ -461,6 +461,10 @@ namespace OpenSim.Region.Examples.SimpleModule } + public void SendGenericMessage(string method, List message) + { + } + public void SendGenericMessage(string method, List message) { diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index d174d04482..683df93390 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -3466,7 +3466,7 @@ namespace OpenSim.Region.Framework.Scenes /// public void SetText(string text, Vector3 color, double alpha) { - Color = Color.FromArgb(0xff - (int) (alpha*0xff), + Color = Color.FromArgb((int) (alpha*0xff), (int) (color.X*0xff), (int) (color.Y*0xff), (int) (color.Z*0xff)); diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index c45fc0ff34..d7660fd175 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -140,6 +140,7 @@ namespace OpenSim.Region.Framework.Scenes private Vector3? m_forceToApply; private uint m_requestedSitTargetID; private UUID m_requestedSitTargetUUID; + public bool SitGround = false; private SendCourseLocationsMethod m_sendCourseLocationsMethod; @@ -1393,6 +1394,12 @@ namespace OpenSim.Region.Framework.Scenes { m_updateCount = 0; // Kill animation update burst so that the SIT_G.. will stick. Animator.TrySetMovementAnimation("SIT_GROUND_CONSTRAINED"); + + // TODO: This doesn't prevent the user from walking yet. + // Setting parent ID would fix this, if we knew what value + // to use. Or we could add a m_isSitting variable. + //Animator.TrySetMovementAnimation("SIT_GROUND_CONSTRAINED"); + SitGround = true; } // In the future, these values might need to go global. @@ -1409,7 +1416,7 @@ namespace OpenSim.Region.Framework.Scenes bool update_movementflag = false; - if (m_allowMovement) + if (m_allowMovement && !SitGround) { if (agentData.UseClientAgentPosition) { @@ -1637,7 +1644,7 @@ namespace OpenSim.Region.Framework.Scenes } } - if (update_movementflag) + if (update_movementflag && !SitGround) Animator.UpdateMovementAnimations(); m_scene.EventManager.TriggerOnClientMovement(this); @@ -1748,6 +1755,8 @@ namespace OpenSim.Region.Framework.Scenes /// public void StandUp() { + SitGround = false; + if (m_parentID != 0) { SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID); diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs index 4ba4fab4fc..2fc98e5264 100644 --- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs +++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs @@ -84,6 +84,9 @@ namespace OpenSim.Region.Framework.Scenes while (m_pendingObjects != null && m_pendingObjects.Count > 0) { SceneObjectGroup g = m_pendingObjects.Dequeue(); + // Yes, this can really happen + if (g == null) + continue; // This is where we should check for draw distance // do culling and stuff. Problem with that is that until diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index bb82fd4530..2ed8fbffab 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs @@ -974,6 +974,11 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server // TODO } + public void SendGenericMessage(string method, List message) + { + + } + public void SendGenericMessage(string method, List message) { diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs index 30580e7919..e189489d75 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IObject.cs @@ -97,6 +97,16 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule /// String Description { get; set; } + /// + /// Returns the UUID of the Owner of the Object. + /// + UUID OwnerId { get; } + + /// + /// Returns the UUID of the Creator of the Object. + /// + UUID CreatorId { get; } + /// /// Returns the root object of a linkset. If this object is the root, it will return itself. /// @@ -179,9 +189,25 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule /// /// The message to send to the user void Say(string msg); - + + /// + /// Causes the object to speak to on a specific channel, + /// equivilent to LSL/OSSL llSay + /// + /// The message to send to the user + /// The channel on which to send the message void Say(string msg,int channel); + /// + /// Opens a Dialog Panel in the Users Viewer, + /// equivilent to LSL/OSSL llDialog + /// + /// The UUID of the Avatar to which the Dialog should be send + /// The Message to display at the top of the Dialog + /// The Strings that act as label/value of the Bottons in the Dialog + /// The channel on which to send the response + void Dialog(UUID avatar, string message, string[] buttons, int chat_channel); + //// /// Grants access to the objects inventory /// diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 5bfe4bedce..96cccb77d0 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs @@ -31,6 +31,7 @@ using System.Security; using OpenMetaverse; using OpenMetaverse.Packets; using OpenSim.Framework; +using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.OptionalModules.Scripting.Minimodule.Object; using OpenSim.Region.Physics.Manager; @@ -169,6 +170,16 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule } } + public UUID OwnerId + { + get { return GetSOP().OwnerID;} + } + + public UUID CreatorId + { + get { return GetSOP().CreatorID;} + } + public IObject[] Children { get @@ -392,7 +403,48 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule SceneObjectPart sop = GetSOP(); m_rootScene.SimChat(Utils.StringToBytes(msg), ChatTypeEnum.Say,channel, sop.AbsolutePosition, sop.Name, sop.UUID, false); } - + + public void Dialog(UUID avatar, string message, string[] buttons, int chat_channel) + { + if (!CanEdit()) + return; + + IDialogModule dm = m_rootScene.RequestModuleInterface(); + + if (dm == null) + return; + + if (buttons.Length < 1) + { + Say("ERROR: No less than 1 button can be shown",2147483647); + return; + } + if (buttons.Length > 12) + { + Say("ERROR: No more than 12 buttons can be shown",2147483647); + return; + } + + foreach(string button in buttons) + { + if (button == String.Empty) + { + Say("ERROR: button label cannot be blank",2147483647); + return; + } + if (button.Length > 24) + { + Say("ERROR: button label cannot be longer than 24 characters",2147483647); + return; + } + } + + dm.SendDialogToUser( + avatar, GetSOP().Name, GetSOP().UUID, GetSOP().OwnerID, + message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buttons); + + } + #endregion diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 9f6a33aae0..e43ef788ef 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs @@ -551,6 +551,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC } + public void SendGenericMessage(string method, List message) + { + + } + public void SendGenericMessage(string method, List message) { diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index 6aa8fe49a3..e58eb896bb 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs @@ -310,8 +310,7 @@ namespace PrimMesher sculptType = (SculptType)(((int)sculptType) & 0x07); if (mirror) - if (sculptType == SculptType.plane) - invert = !invert; + invert = !invert; viewerFaces = new List(); diff --git a/OpenSim/Server/Handlers/Hypergrid/HomeAgentHandlers.cs b/OpenSim/Server/Handlers/Hypergrid/HomeAgentHandlers.cs index 17d7850666..e50481a259 100644 --- a/OpenSim/Server/Handlers/Hypergrid/HomeAgentHandlers.cs +++ b/OpenSim/Server/Handlers/Hypergrid/HomeAgentHandlers.cs @@ -61,13 +61,13 @@ namespace OpenSim.Server.Handlers.Hypergrid public Hashtable Handler(Hashtable request) { - m_log.Debug("[CONNECTION DEBUGGING]: HomeAgentHandler Called"); - - m_log.Debug("---------------------------"); - m_log.Debug(" >> uri=" + request["uri"]); - m_log.Debug(" >> content-type=" + request["content-type"]); - m_log.Debug(" >> http-method=" + request["http-method"]); - m_log.Debug("---------------------------\n"); +// m_log.Debug("[CONNECTION DEBUGGING]: HomeAgentHandler Called"); +// +// m_log.Debug("---------------------------"); +// m_log.Debug(" >> uri=" + request["uri"]); +// m_log.Debug(" >> content-type=" + request["content-type"]); +// m_log.Debug(" >> http-method=" + request["http-method"]); +// m_log.Debug("---------------------------\n"); Hashtable responsedata = new Hashtable(); responsedata["content_type"] = "text/html"; diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index b648e12f92..c4117f543d 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs @@ -61,13 +61,13 @@ namespace OpenSim.Server.Handlers.Simulation public Hashtable Handler(Hashtable request) { - m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called"); - - m_log.Debug("---------------------------"); - m_log.Debug(" >> uri=" + request["uri"]); - m_log.Debug(" >> content-type=" + request["content-type"]); - m_log.Debug(" >> http-method=" + request["http-method"]); - m_log.Debug("---------------------------\n"); +// m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called"); +// +// m_log.Debug("---------------------------"); +// m_log.Debug(" >> uri=" + request["uri"]); +// m_log.Debug(" >> content-type=" + request["content-type"]); +// m_log.Debug(" >> http-method=" + request["http-method"]); +// m_log.Debug("---------------------------\n"); Hashtable responsedata = new Hashtable(); responsedata["content_type"] = "text/html"; diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index 49847757a0..ebbf4ffbd7 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -519,6 +519,11 @@ namespace OpenSim.Tests.Common.Mock } + public void SendGenericMessage(string method, List message) + { + + } + public void SendGenericMessage(string method, List message) { diff --git a/bin/OpenSim.Framework.Communications.Tests.dll.config b/bin/OpenSim.Framework.Communications.Tests.dll.config deleted file mode 100644 index a3f681d89e..0000000000 --- a/bin/OpenSim.Framework.Communications.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Framework.Servers.Tests.dll.config b/bin/OpenSim.Framework.Servers.Tests.dll.config deleted file mode 100644 index a3f681d89e..0000000000 --- a/bin/OpenSim.Framework.Servers.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Framework.Tests.dll.config b/bin/OpenSim.Framework.Tests.dll.config deleted file mode 100644 index a3f681d89e..0000000000 --- a/bin/OpenSim.Framework.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.CoreModules.Tests.dll.config b/bin/OpenSim.Region.CoreModules.Tests.dll.config deleted file mode 100644 index a3f681d89e..0000000000 --- a/bin/OpenSim.Region.CoreModules.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.Framework.Tests.dll.config b/bin/OpenSim.Region.Framework.Tests.dll.config deleted file mode 100644 index a3f681d89e..0000000000 --- a/bin/OpenSim.Region.Framework.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/bin/OpenSim.Region.ScriptEngine.Tests.dll.config b/bin/OpenSim.Region.ScriptEngine.Tests.dll.config deleted file mode 100644 index a3f681d89e..0000000000 --- a/bin/OpenSim.Region.ScriptEngine.Tests.dll.config +++ /dev/null @@ -1,33 +0,0 @@ - - - -
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/prebuild.xml b/prebuild.xml index 2706c8e5ce..fb01d51575 100644 --- a/prebuild.xml +++ b/prebuild.xml @@ -2855,83 +2855,20 @@ - - - - + - - - - ../../../../bin/ - - - - - ../../../../bin/ - - - - ../../../../bin/ - - - - - - - - - - - - - - - - - + + + + + + - - - - ../../../../bin/ - - - - - ../../../../bin/ - - - - ../../../../bin/ - - - - - - - - - - - - - - - - - - - - - - -