*Moved VersionInfo.cs to its correct place in OpenSim.csproj

*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
Sugilite
mingchen 2007-06-27 19:04:23 +00:00
parent 1a6f58f337
commit 9eaecabdd0
20 changed files with 184 additions and 226 deletions

View File

@ -1,5 +1,5 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
# Visual C# Express 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\Region\Application\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "OpenSim\Framework\General\OpenSim.Framework.csproj", "{8ACA2445-0000-0000-0000-000000000000}"
@ -20,6 +20,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.UserManag
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Caches", "OpenSim\Region\Caches\OpenSim.Region.Caches.csproj", "{61FCCDB3-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Caps", "OpenSim\Region\Caps\OpenSim.Region.Caps.csproj", "{E3C085C5-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.ClientStack", "OpenSim\Region\ClientStack\OpenSim.Region.ClientStack.csproj", "{DC3698B2-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Communications.Local", "OpenSim\Region\Communications\Local\OpenSim.Region.Communications.Local.csproj", "{BFB5D807-0000-0000-0000-000000000000}"
@ -51,188 +53,117 @@ EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SimpleApp", "OpenSim\Region\Examples\SimpleApp\SimpleApp.csproj", "{24B12448-0000-0000-0000-000000000000}"
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -88,19 +88,19 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="MySQLGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLInventoryData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLLogData.cs">
<Compile Include="MySQLUserData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLUserData.cs">
<Compile Include="MySQLLogData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="MySQLGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

View File

@ -88,10 +88,10 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="SQLiteGridData.cs">
<Compile Include="SQLiteManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="SQLiteManager.cs">
<Compile Include="SQLiteGridData.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

View File

@ -82,10 +82,10 @@
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="GridServerManager.cs">
<Compile Include="GridManagementAgent.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="GridManagementAgent.cs">
<Compile Include="GridServerManager.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>

View File

@ -114,10 +114,10 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="UserManager.cs">
<Compile Include="Main.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Main.cs">
<Compile Include="UserManager.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

View File

@ -164,10 +164,13 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="OpenSimMain.cs">
<Compile Include="Application.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Application.cs">
<Compile Include="VersionInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenSimMain.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup>

View File

@ -40,7 +40,7 @@ using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Terrain;
using OpenSim.Region.Terrain;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework;

View File

@ -27,7 +27,7 @@
*/
using System;
namespace OpenSim.Region.ClientStack
namespace OpenSim
{
/// <summary>
/// </summary>

View File

@ -4,11 +4,11 @@ using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Xml;
using OpenSim.Servers;
using OpenSim.Framework.Servers;
using OpenSim.Framework;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Types;
using OpenSim.Caches;
using OpenSim.Region.Caches;
using libsecondlife;
namespace OpenSim.Region

View File

@ -135,9 +135,6 @@
<Compile Include="PacketServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
@ -147,16 +144,16 @@
<Compile Include="ClientView.ProcessPackets.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="VersionInfo.cs">
<Compile Include="ClientViewBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="RegionApplicationBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientViewBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.cs">
<Compile Include="UDPServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Assets\InventoryCache.cs">

View File

@ -37,7 +37,7 @@ using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Terrain;
using OpenSim.Region.Terrain;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework;

View File

@ -37,7 +37,7 @@ using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Terrain;
using OpenSim.Region.Terrain;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Assets;

View File

@ -149,9 +149,6 @@
<Compile Include="Scenes\Entity.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\Scene.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\Scene.Scripting.cs">
<SubType>Code</SubType>
</Compile>
@ -176,10 +173,13 @@
<Compile Include="Scenes\Primitive.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\SceneBase.cs">
<Compile Include="Scenes\IScenePresenceBody.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\IScenePresenceBody.cs">
<Compile Include="Scenes\Scene.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\SceneBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\scripting\IScriptHandler.cs">

View File

@ -40,7 +40,7 @@ using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scripting;
using OpenSim.Terrain;
using OpenSim.Region.Terrain;
using OpenSim.Framework.Communications;
using OpenSim.Region.Caches;
using OpenSim.Region.Environment;

View File

@ -38,7 +38,7 @@ using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Region.Environment.Scripting;
using OpenSim.Terrain;
using OpenSim.Region.Terrain;
using OpenSim.Region.Caches;
namespace OpenSim.Region.Environment.Scenes

View File

@ -90,10 +90,10 @@
<ItemGroup>
</ItemGroup>
<ItemGroup>
<Compile Include="TerrainEngine.cs">
<Compile Include="TerrainFilter.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="TerrainFilter.cs">
<Compile Include="TerrainEngine.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs">

View File

@ -32,11 +32,11 @@ using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Terrain.BasicTerrain")]
[assembly: AssemblyTitle("OpenSim.Region.Terrain.BasicTerrain")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenSim.Terrain.BasicTerrain")]
[assembly: AssemblyProduct("OpenSim.Region.Terrain.BasicTerrain")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

View File

@ -32,7 +32,7 @@ using System.Drawing;
using libTerrain;
using OpenJPEGNet;
namespace OpenSim.Terrain
namespace OpenSim.Region.Terrain
{
public class TerrainCommand
{

View File

@ -9,7 +9,7 @@ using Microsoft.JScript;
using libTerrain;
namespace OpenSim.Terrain
namespace OpenSim.Region.Terrain
{
public interface ITerrainFilter
{
@ -48,7 +48,7 @@ namespace OpenSim.Terrain
compilerParams.GenerateInMemory = true;
compilerParams.IncludeDebugInformation = false;
compilerParams.ReferencedAssemblies.Add("libTerrain-BSD.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Terrain.BasicTerrain.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Terrain.BasicTerrain.dll");
compilerParams.ReferencedAssemblies.Add("System.dll");
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);

View File

@ -125,6 +125,33 @@
</Files>
</Project>
<Project name="OpenSim.Region.Caps" path="OpenSim/Region/Caps" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="libsecondlife.dll"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Utilities"/>
<Reference name="OpenSim.Framework.Types"/>
<Reference name="OpenSim.Region.Caches"/>
<Reference name="XMLRPC.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<!-- Storage Plug-ins -->
<Project name="OpenSim.Region.Storage.LocalStorageDb4o" path="OpenSim/Region/Storage/LocalStorageDb4o" type="Library">