Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler

Actually doing the tear down appear to have no ill effects with region crossing and teleport.
remove-scene-viewer
Justin Clark-Casey (justincc) 2011-10-24 23:16:03 +01:00
parent 79d5bc9beb
commit 9ec672c70b
4 changed files with 31 additions and 9 deletions

View File

@ -1815,9 +1815,9 @@ namespace OpenSim.Framework.Servers.HttpServer
{ {
lock (m_pollHandlers) lock (m_pollHandlers)
{ {
if (m_pollHandlers.ContainsKey(httpMethod)) if (m_pollHandlers.ContainsKey(path))
{ {
m_pollHandlers.Remove(httpMethod); m_pollHandlers.Remove(path);
} }
} }

View File

@ -28,12 +28,16 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Threading; using System.Threading;
using System.Reflection;
using log4net;
using HttpServer; using HttpServer;
namespace OpenSim.Framework.Servers.HttpServer namespace OpenSim.Framework.Servers.HttpServer
{ {
public class PollServiceRequestManager public class PollServiceRequestManager
{ {
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private readonly BaseHttpServer m_server; private readonly BaseHttpServer m_server;
private static Queue m_requests = Queue.Synchronized(new Queue()); private static Queue m_requests = Queue.Synchronized(new Queue());
private uint m_WorkerThreadCount = 0; private uint m_WorkerThreadCount = 0;
@ -42,8 +46,6 @@ namespace OpenSim.Framework.Servers.HttpServer
private Thread m_watcherThread; private Thread m_watcherThread;
private bool m_running = true; private bool m_running = true;
public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout) public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout)
{ {
m_server = pSrv; m_server = pSrv;
@ -61,7 +63,6 @@ namespace OpenSim.Framework.Servers.HttpServer
m_workerThreads[i].Name = String.Format("PollServiceWorkerThread{0}",i); m_workerThreads[i].Name = String.Format("PollServiceWorkerThread{0}",i);
//Can't add to thread Tracker here Referencing OpenSim.Framework creates circular reference //Can't add to thread Tracker here Referencing OpenSim.Framework creates circular reference
m_workerThreads[i].Start(); m_workerThreads[i].Start();
} }
//start watcher threads //start watcher threads
@ -98,7 +99,10 @@ namespace OpenSim.Framework.Servers.HttpServer
if (m_requests.Count == 0) if (m_requests.Count == 0)
return; return;
// m_log.DebugFormat("[POLL SERVICE REQUEST MANAGER]: Processing {0} requests", m_requests.Count);
int reqperthread = (int) (m_requests.Count/m_WorkerThreadCount) + 1; int reqperthread = (int) (m_requests.Count/m_WorkerThreadCount) + 1;
// For Each WorkerThread // For Each WorkerThread
for (int tc = 0; tc < m_WorkerThreadCount && m_requests.Count > 0; tc++) for (int tc = 0; tc < m_WorkerThreadCount && m_requests.Count > 0; tc++)
{ {

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@ -204,7 +204,7 @@ namespace OpenSim.Region.ClientStack.Linden
private void ClientClosed(UUID AgentID, Scene scene) private void ClientClosed(UUID AgentID, Scene scene)
{ {
//m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName); // m_log.DebugFormat("[EVENTQUEUE]: Closed client {0} in region {1}", AgentID, m_scene.RegionInfo.RegionName);
int count = 0; int count = 0;
while (queues.ContainsKey(AgentID) && queues[AgentID].Count > 0 && count++ < 5) while (queues.ContainsKey(AgentID) && queues[AgentID].Count > 0 && count++ < 5)
@ -216,11 +216,13 @@ namespace OpenSim.Region.ClientStack.Linden
{ {
queues.Remove(AgentID); queues.Remove(AgentID);
} }
List<UUID> removeitems = new List<UUID>(); List<UUID> removeitems = new List<UUID>();
lock (m_AvatarQueueUUIDMapping) lock (m_AvatarQueueUUIDMapping)
{ {
foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys) foreach (UUID ky in m_AvatarQueueUUIDMapping.Keys)
{ {
// m_log.DebugFormat("[EVENTQUEUE]: Found key {0} in m_AvatarQueueUUIDMapping while looking for {1}", ky, AgentID);
if (ky == AgentID) if (ky == AgentID)
{ {
removeitems.Add(ky); removeitems.Add(ky);
@ -229,11 +231,13 @@ namespace OpenSim.Region.ClientStack.Linden
foreach (UUID ky in removeitems) foreach (UUID ky in removeitems)
{ {
UUID eventQueueGetUuid = m_AvatarQueueUUIDMapping[ky];
m_AvatarQueueUUIDMapping.Remove(ky); m_AvatarQueueUUIDMapping.Remove(ky);
MainServer.Instance.RemovePollServiceHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
MainServer.Instance.RemovePollServiceHTTPHandler("","/CAPS/EQG/" + eventQueueGetUuid.ToString() + "/");
}
} }
}
UUID searchval = UUID.Zero; UUID searchval = UUID.Zero;
removeitems.Clear(); removeitems.Clear();
@ -252,7 +256,6 @@ namespace OpenSim.Region.ClientStack.Linden
foreach (UUID ky in removeitems) foreach (UUID ky in removeitems)
m_QueueUUIDAvatarMapping.Remove(ky); m_QueueUUIDAvatarMapping.Remove(ky);
} }
} }

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@ -74,5 +74,20 @@ namespace OpenSim.Region.ClientStack.Linden.Tests
// TODO: Add more assertions for the other aspects of event queues // TODO: Add more assertions for the other aspects of event queues
Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(1)); Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(1));
} }
[Test]
public void RemoveForClient()
{
TestHelpers.InMethod();
// log4net.Config.XmlConfigurator.Configure();
UUID spId = TestHelpers.ParseTail(0x1);
SceneHelpers.AddScenePresence(m_scene, spId);
m_scene.IncomingCloseAgent(spId);
// TODO: Add more assertions for the other aspects of event queues
Assert.That(MainServer.Instance.GetPollServiceHandlerKeys().Count, Is.EqualTo(0));
}
} }
} }