diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index b84660a1be..82f6486645 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2293,7 +2293,7 @@ namespace OpenSim.Region.Framework.Scenes { if (direc.Z > 2.0f) { - direc.Z *= 3.0f; + direc.Z *= 2.5f; // TODO: PreJump and jump happen too quickly. Many times prejump gets ignored. Animator.TrySetMovementAnimation("PREJUMP");