From 5d312671855bf5fda2ae5960fdcd19f1d9f1d1cb Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Wed, 22 Feb 2012 00:55:16 +0000 Subject: [PATCH] Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in constructor and never subsequent set to null. --- OpenSim/Region/Framework/Scenes/Scene.cs | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e7f835cdb6..ec327019a0 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -4257,10 +4257,7 @@ namespace OpenSim.Region.Framework.Scenes /// public void ForEachRootScenePresence(Action action) { - if (m_sceneGraph != null) - { - m_sceneGraph.ForEachAvatar(action); - } + m_sceneGraph.ForEachAvatar(action); } /// @@ -4269,10 +4266,7 @@ namespace OpenSim.Region.Framework.Scenes /// public void ForEachScenePresence(Action action) { - if (m_sceneGraph != null) - { - m_sceneGraph.ForEachScenePresence(action); - } + m_sceneGraph.ForEachScenePresence(action); } ///