sync logging added to RegionSyncModule
parent
7f6529af4e
commit
9edbbf2728
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@ -31,7 +31,7 @@ using OpenMetaverse.StructuredData;
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namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
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public class RegionSyncModule : INonSharedRegionModule, IRegionSyncModule, ICommandableModule
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public class RegionSyncModule : INonSharedRegionModule, IRegionSyncModule, ICommandableModule, ISyncStatistics
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//public class RegionSyncModule : IRegionModule, IRegionSyncModule, ICommandableModule
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{
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#region INonSharedRegionModule
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@ -79,7 +79,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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SyncStatisticCollector.LogDirectory = m_sysConfig.GetString("SyncLogDirectory", ".");
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SyncStatisticCollector.LogInterval = m_sysConfig.GetInt("SyncLogInterval", 5000);
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SyncStatisticCollector.LogMaxFileTimeMin = m_sysConfig.GetInt("SyncLogMaxFileTimeMin", 5);
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SyncStatisticCollector.LogFileHeader = m_sysConfig.GetString("SyncLogFileHeader", "stats-");
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SyncStatisticCollector.LogFileHeader = m_sysConfig.GetString("SyncLogFileHeader", "sync-");
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}
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//Called after Initialise()
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@ -130,6 +130,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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//Start symmetric synchronization initialization automatically
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//SyncStart(null);
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// connect to statistics system
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SyncStatisticCollector.Register(this);
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}
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public void RemoveRegion(Scene scene)
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@ -724,6 +727,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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sog.UpdateTaintedBucketSyncInfo(bucketName, DateTime.Now.Ticks); //this update the timestamp and clear the taint info of the bucket
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string sogxml = SceneObjectSerializer.ToXml2Format(sog);
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SymmetricSyncMessage syncMsg = new SymmetricSyncMessage(SymmetricSyncMessage.MsgType.UpdatedObject, sogxml);
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lock (m_stats) m_statSOGBucketOut++;
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SendObjectUpdateToRelevantSyncConnectors(sog, syncMsg);
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}
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}
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@ -769,6 +773,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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SymmetricSyncMessage syncMsg = new SymmetricSyncMessage(SymmetricSyncMessage.MsgType.UpdatedBucketProperties, OSDParser.SerializeJsonString(data));
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//m_log.DebugFormat("{0}: PhysBucketSender for {1}, pos={2}", LogHeader, updatedPart.UUID.ToString(), pa.Position.ToString());
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lock (m_stats) m_statPhysBucketOut++;
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SendObjectUpdateToRelevantSyncConnectors(updatedPart, syncMsg);
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}
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}
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@ -1172,14 +1177,13 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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m_scene.EventManager.TriggerOnSymmetricSyncStop();
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}
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}
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}
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private void SyncStatus(Object[] args)
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{
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int connectorCount = 0;
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m_log.Warn(LogHeader + ": " + this.StatisticTitle());
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m_log.Warn(LogHeader + ": " + this.StatisticLine(true));
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ForEachSyncConnector(delegate(SyncConnector connector)
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{
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if (connectorCount++ == 0)
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@ -1395,6 +1399,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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/// <param name="senderActorID">ActorID of the sender</param>
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public void HandleIncomingMessage(SymmetricSyncMessage msg, string senderActorID)
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{
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lock (m_stats) m_statMsgsIn++;
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//Added senderActorID, so that we don't have to include actorID in sync messages -- TODO
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switch (msg.Type)
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{
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@ -1502,6 +1507,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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{
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string sogxml = Encoding.ASCII.GetString(msg.Data, 0, msg.Length);
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SceneObjectGroup sog = SceneObjectSerializer.FromXml2Format(sogxml);
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lock (m_stats) m_statSOGBucketIn++;
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if (sog.IsDeleted)
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{
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@ -1542,6 +1548,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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return;
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}
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lock (m_stats) m_statPhysBucketIn++;
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UUID partUUID = data["UUID"].AsUUID();
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string bucketName = data["Bucket"].AsString();
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@ -1774,6 +1782,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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return;
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}
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lock (m_stats) m_statEventIn++;
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string init_actorID = data["actorID"].AsString();
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ulong evSeqNum = data["seqNum"].AsULong();
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@ -2401,6 +2410,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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SymmetricSyncMessage rsm = new SymmetricSyncMessage(msgType, OSDParser.SerializeJsonString(data));
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//send to actors who are interested in the event
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lock (m_stats) m_statEventOut++;
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SendSceneEventToRelevantSyncConnectors(m_actorID, rsm);
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}
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@ -2422,6 +2432,50 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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#endregion //RegionSyncModule members and functions
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#region ISyncStatistics
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private object m_stats = new object();
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private int m_statMsgsIn = 0;
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private int m_statMsgsOut = 0;
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private int m_statSOGBucketIn = 0;
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private int m_statSOGBucketOut = 0;
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private int m_statPhysBucketIn = 0;
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private int m_statPhysBucketOut = 0;
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private int m_statEventIn = 0;
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private int m_statEventOut = 0;
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public string StatisticIdentifier()
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{
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// RegionSyncModule(actor/region)
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return "RegionSyncModule" + "(" + ActorID + "/" + m_scene.RegionInfo.RegionName + ")";
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}
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public string StatisticLine(bool clearFlag)
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{
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string statLine = "";
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lock (m_stats)
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{
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statLine = String.Format("{0},{1},{2},{3},{4},{5},{6},{7}",
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m_statMsgsIn, m_statMsgsOut,
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m_statSOGBucketIn, m_statSOGBucketOut,
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m_statPhysBucketIn, m_statPhysBucketOut,
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m_statEventIn, m_statEventOut
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);
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if (clearFlag)
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{
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m_statMsgsIn = m_statMsgsOut = 0;
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m_statSOGBucketIn = m_statSOGBucketOut = 0;
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m_statPhysBucketIn = m_statPhysBucketOut = 0;
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m_statEventIn = m_statEventOut = 0;
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}
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}
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return statLine;
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}
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public string StatisticTitle()
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{
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return "MsgsIn,MsgsOut,SOGIn,SOGOut,PhysIn,PhysOut,EventIn,EventOut";
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}
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#endregion ISyncStatistics
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}
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public class RegionSyncListenerInfo
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@ -2795,7 +2795,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_parentGroup.AbsolutePosition = newpos;
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return;
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}
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m_log.DebugFormat("[PHYSICS]: TerseUpdate: UUID={0}, newpos={1}", PhysActor.UUID.ToString(), newpos.ToString());
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// m_log.DebugFormat("[PHYSICS]: TerseUpdate: UUID={0}, newpos={1}", PhysActor.UUID.ToString(), newpos.ToString());
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//m_parentGroup.RootPart.m_groupPosition = newpos;
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}
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//ScheduleTerseUpdate();
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@ -5612,12 +5612,15 @@ namespace OpenSim.Region.Framework.Scenes
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{
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bucketSynInfo.TaintBucket();
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}
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// m_log.DebugFormat("{0}: TaintBucketSyncInfo: FullUpdate", "[SCENE OBJECT PART]");
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}
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else
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{
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string bucketName = m_primPropertyBucketMap[property];
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//m_bucketSyncTainted[bucketName] = true;
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m_bucketSyncInfoList[bucketName].TaintBucket();
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// m_log.DebugFormat("{0}: TaintBucketSyncInfo: tainting bucket {1} for {2}",
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// "[SCENE OBJECT PART]", bucketName, property.ToString());
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}
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}
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}
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