In XBakes use proper disposal semantics to always close the stream on Store() no matter what
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@ -107,11 +107,9 @@ namespace OpenSim.Server.Handlers.BakedTextures
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File.Delete(diskFile);
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File.Delete(diskFile);
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byte[] data = utf8encoding.GetBytes(sdata);
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byte[] data = utf8encoding.GetBytes(sdata);
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FileStream fs = File.Create(diskFile);
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fs.Write(data, 0, data.Length);
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using (FileStream fs = File.Create(diskFile))
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fs.Write(data, 0, data.Length);
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fs.Close();
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}
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}
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private void HandleDeleteBakes(string module, string[] args)
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private void HandleDeleteBakes(string module, string[] args)
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