Merge commit 'df624c13c98b06d57311c1d93ecbd4790553f3b3' into careminster
commit
9edf99703a
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@ -48,15 +48,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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if (Util.ParseUniversalUserIdentifier(ids[0], out friendID, out tmp, out tmp, out tmp, out tmp))
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{
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string friendsServerURI = m_FriendsModule.UserManagementModule.GetUserServerURL(friendID, "FriendsServerURI");
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HGFriendsServicesConnector fConn = new HGFriendsServicesConnector(friendsServerURI);
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List<UUID> friendsOnline = fConn.StatusNotification(ids, userID, online);
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if (online && friendsOnline.Count > 0)
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if (friendsServerURI != string.Empty)
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{
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IClientAPI client = m_FriendsModule.LocateClientObject(userID);
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if (client != null)
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client.SendAgentOnline(friendsOnline.ToArray());
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HGFriendsServicesConnector fConn = new HGFriendsServicesConnector(friendsServerURI);
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List<UUID> friendsOnline = fConn.StatusNotification(ids, userID, online);
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if (online && friendsOnline.Count > 0)
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{
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IClientAPI client = m_FriendsModule.LocateClientObject(userID);
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if (client != null)
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client.SendAgentOnline(friendsOnline.ToArray());
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}
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}
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}
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}
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@ -194,6 +194,15 @@
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; region_manager_is_god = false
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; parcel_owner_is_god = true
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;; More control over permissions
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;; This is definitely not SL!
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; Provides a simple control for land owners to give build rights to specific avatars
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; in publicly accessible parcels that disallow object creation in general.
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; Owners specific avatars by adding them to the Access List of the parcel
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; without having to use the Groups feature
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; simple_build_permissions = false
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;; Default script engine to use. Currently, we only have XEngine
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; DefaultScriptEngine = "XEngine"
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@ -260,6 +260,14 @@
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; Default value is all
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; allowed_script_editors = all
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; Provides a simple control for land owners to give build rights to specific avatars
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; in publicly accessible parcels that disallow object creation in general.
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; Owners specific avatars by adding them to the Access List of the parcel
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; without having to use the Groups feature
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; Disabled by default
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; simple_build_permissions = False
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; ##
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; ## SCRIPT ENGINE
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; ##
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