One more module: DynamicTextureModule. Removed it from the special load in the beginning.
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			@ -99,8 +99,8 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
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            RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
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            m_log.Info("[LOAD REGIONS PLUGIN]: Loading specific shared modules...");
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            m_log.Info("[LOAD REGIONS PLUGIN]: DynamicTextureModule...");
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            m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
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            //m_log.Info("[LOAD REGIONS PLUGIN]: DynamicTextureModule...");
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            //m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
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            //m_log.Info("[LOAD REGIONS PLUGIN]: LoadImageURLModule...");
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            //m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
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            m_log.Info("[LOAD REGIONS PLUGIN]: XMLRPCModule...");
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			@ -37,10 +37,12 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using log4net;
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using System.Reflection;
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using Mono.Addins;
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namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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{
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    public class DynamicTextureModule : IRegionModule, IDynamicTextureManager
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    [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DynamicTextureModule")]
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    public class DynamicTextureModule : ISharedRegionModule, IDynamicTextureManager
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    {
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//        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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			@ -323,17 +325,30 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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        #endregion
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        #region IRegionModule Members
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        #region ISharedRegionModule Members
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        public void Initialise(Scene scene, IConfigSource config)
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        public void Initialise(IConfigSource config)
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        {
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            IConfig texturesConfig = config.Configs["Textures"];
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            if (texturesConfig != null)
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            {
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                ReuseTextures = texturesConfig.GetBoolean("ReuseDynamicTextures", false);
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                ReuseLowDataTextures = texturesConfig.GetBoolean("ReuseDynamicLowDataTextures", false);
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                if (ReuseTextures)
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                {
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                    m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative);
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                    m_reuseableDynamicTextures.DefaultTTL = new TimeSpan(24, 0, 0);
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                }
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            }
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        }
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        public void PostInitialise()
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        {
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        }
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        public void AddRegion(Scene scene)
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        {
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            if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID))
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            {
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                RegisteredScenes.Add(scene.RegionInfo.RegionID, scene);
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			@ -341,13 +356,14 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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            }
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        }
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        public void PostInitialise()
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        public void RegionLoaded(Scene scene)
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        {
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            if (ReuseTextures)
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            {
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                m_reuseableDynamicTextures = new Cache(CacheMedium.Memory, CacheStrategy.Conservative);
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                m_reuseableDynamicTextures.DefaultTTL = new TimeSpan(24, 0, 0);
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        }
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        public void RemoveRegion(Scene scene)
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        {
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            if (RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID))
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                RegisteredScenes.Remove(scene.RegionInfo.RegionID);
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        }
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        public void Close()
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			@ -359,9 +375,9 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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            get { return "DynamicTextureModule"; }
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        }
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        public bool IsSharedModule
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        public Type ReplaceableInterface
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        {
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            get { return true; }
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            get { return null; }
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        }
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        #endregion
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