diff --git a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs index 61541e8cc3..2aca3470ec 100644 --- a/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs +++ b/OpenSim/Region/ExtensionsScriptModule/ScriptManager.cs @@ -1,30 +1,30 @@ -/* -* Copyright (c) Contributors, http://opensimulator.org/ -* See CONTRIBUTORS.TXT for a full list of copyright holders. -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the OpenSim Project nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ using System.Collections.Generic; using OpenSim.Framework.Console; using OpenSim.Region.Environment.Interfaces; @@ -33,118 +33,119 @@ using OpenSim.Region.ExtensionsScriptModule.CSharp; using OpenSim.Region.ExtensionsScriptModule.JScript; using OpenSim.Region.ExtensionsScriptModule.JVMEngine; -namespace OpenSim.Region.ExtensionsScriptModule +namespace OpenSim.Region.ExtensionsScriptModule { - public class ScriptManager : IRegionModule, IExtensionScriptModule - { - readonly List scripts = new List(); - Scene m_scene; - readonly Dictionary compilers = new Dictionary(); - - private void LoadFromCompiler(Dictionary compiledscripts) - { - foreach (KeyValuePair script in compiledscripts) - { - ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. - MainLog.Instance.Verbose("Loading " + script.Key); - script.Value.Initialise(scriptInfo); - scripts.Add(script.Value); - } - MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); - } - - public ScriptManager() - { - // Default Engines - CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); - compilers.Add(csharpCompiler.FileExt(), csharpCompiler); - - JScriptEngine jscriptCompiler = new JScriptEngine(); - compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); - - JavaEngine javaCompiler = new JavaEngine(); - compilers.Add(javaCompiler.FileExt(), javaCompiler); + public class ScriptManager : IRegionModule, IExtensionScriptModule + { + readonly List scripts = new List(); + Scene m_scene; + readonly Dictionary compilers = new Dictionary(); + + private void LoadFromCompiler(Dictionary compiledscripts) + { + foreach (KeyValuePair script in compiledscripts) + { + ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. + MainLog.Instance.Verbose("Loading " + script.Key); + script.Value.Initialise(scriptInfo); + scripts.Add(script.Value); + } + + MainLog.Instance.Verbose(string.Format("Finished loading {0} script(s)", compiledscripts.Count)); + } + + public ScriptManager() + { + // Default Engines + CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); + compilers.Add(csharpCompiler.FileExt(), csharpCompiler); + + JScriptEngine jscriptCompiler = new JScriptEngine(); + compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); + + JavaEngine javaCompiler = new JavaEngine(); + compilers.Add(javaCompiler.FileExt(), javaCompiler); } public delegate TResult ModuleAPIMethod1(TParam0 param0); public delegate TResult ModuleAPIMethod2(TParam0 param0, TParam1 param1); - - public void Initialise(Scene scene) - { - System.Console.WriteLine("Initialising Extensions Scripting Module"); + + public void Initialise(Scene scene) + { + System.Console.WriteLine("Initialising Extensions Scripting Module"); m_scene = scene; - m_scene.RegisterModuleInterface(this); - } - - public void PostInitialise() - { - - } - - public void CloseDown() - { - - } - - public string GetName() - { - return "ExtensionsScriptingModule"; - } - - public bool IsSharedModule() - { - return false; - } - - public bool Compile(string filename) - { - foreach (KeyValuePair compiler in compilers) - { - if (filename.EndsWith(compiler.Key)) - { - LoadFromCompiler(compiler.Value.compile(filename)); - break; - } - } - - return true; - } - - public void RunScriptCmd(string[] args) - { - switch (args[0]) - { - case "load": - Compile(args[1]); - break; - - default: - MainLog.Instance.Error("Unknown script command"); - break; - } - } - - public bool AddPreCompiledScript(IScript script) - { - MainLog.Instance.Verbose("Loading script " + script.Name); - ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. - script.Initialise(scriptInfo); - scripts.Add(script); - - return true; - } + m_scene.RegisterModuleInterface(this); + } + + public void PostInitialise() + { + + } + + public void CloseDown() + { + + } + + public string GetName() + { + return "ExtensionsScriptingModule"; + } + + public bool IsSharedModule() + { + return false; + } + + public bool Compile(string filename) + { + foreach (KeyValuePair compiler in compilers) + { + if (filename.EndsWith(compiler.Key)) + { + LoadFromCompiler(compiler.Value.compile(filename)); + break; + } + } + + return true; + } + + public void RunScriptCmd(string[] args) + { + switch (args[0]) + { + case "load": + Compile(args[1]); + break; + + default: + MainLog.Instance.Error("Unknown script command"); + break; + } + } + + public bool AddPreCompiledScript(IScript script) + { + MainLog.Instance.Verbose("Loading script " + script.Name); + ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. + script.Initialise(scriptInfo); + scripts.Add(script); + + return true; + } } public interface IExtensionScriptModule { - bool Compile(string filename); - bool AddPreCompiledScript(IScript script); - } - - interface IScriptCompiler - { - Dictionary compile(string filename); - string FileExt(); - } -} + bool Compile(string filename); + bool AddPreCompiledScript(IScript script); + } + + interface IScriptCompiler + { + Dictionary compile(string filename); + string FileExt(); + } +}