diff --git a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs index 29fd1a409a..4c33db55c2 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs @@ -44,7 +44,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static Int32 m_counter = 0; - private Int32 m_identifier; +// private Int32 m_identifier; /// /// Number of ticks (ms) per quantum, drip rate and max burst @@ -173,7 +173,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP /// second. If zero, the bucket always remains full public TokenBucket(TokenBucket parent, Int64 dripRate) { - m_identifier = m_counter++; +// m_identifier = m_counter++; + m_counter++; Parent = parent; RequestedDripRate = dripRate; @@ -320,7 +321,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP public class AdaptiveTokenBucket : TokenBucket { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); +// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); /// /// The minimum rate for flow control. Minimum drip rate is one