Make m_originRegionID in ScenePresence public to allow DSG module to work for now. Once the code churn on teleport ends, I can find a better solution
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@ -290,9 +290,9 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// <summary>
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/// In the V1 teleport protocol, the destination simulator sends ReleaseAgent to this address.
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/// In the V1 teleport protocol, the destination simulator sends ReleaseAgent to this address.
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/// </summary>
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/// </summary>
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string m_callbackURI;
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private string m_callbackURI;
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UUID m_originRegionID;
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public UUID m_originRegionID;
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/// <summary>
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/// <summary>
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/// Used by the entity transfer module to signal when the presence should not be closed because a subsequent
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/// Used by the entity transfer module to signal when the presence should not be closed because a subsequent
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