Make llGetLinkPrimitiveParams() abort and return existing list of params when it encounters an invalid link number, rather than throwing an exception
Addresses http://opensimulator.org/mantis/view.php?id=6768 Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid This commit also adds regression tests for some cases of llGetLinkPrimitiveParams()0.7.6-extended
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				|  | @ -8190,6 +8190,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
| 
 | ||||
|             while (true) | ||||
|             { | ||||
| //                m_log.DebugFormat( | ||||
| //                    "[LSL API]: GetEntityParams has {0} rules with scene entity named {1}",  | ||||
| //                    rules.Length, entity != null ? entity.Name : "NULL"); | ||||
| 
 | ||||
|                 if (entity == null) | ||||
|                     return result; | ||||
| 
 | ||||
|                 if (entity is SceneObjectPart) | ||||
|                     remaining = GetPrimParams((SceneObjectPart)entity, rules, ref result); | ||||
|                 else | ||||
|  | @ -8400,7 +8407,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
|             while (idx < rules.Length) | ||||
|             { | ||||
|                 int code = (int)rules.GetLSLIntegerItem(idx++); | ||||
|                 int remain = rules.Length-idx; | ||||
|                 int remain = rules.Length - idx; | ||||
| 
 | ||||
|                 switch (code) | ||||
|                 { | ||||
|  | @ -8777,7 +8784,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
|                         )); | ||||
|                         break; | ||||
|                     case (int)ScriptBaseClass.PRIM_LINK_TARGET: | ||||
|                         if(remain < 3) | ||||
| 
 | ||||
|                         // TODO: Should be issuing a runtime script warning in this case. | ||||
|                         if (remain < 3) | ||||
|                             return null; | ||||
| 
 | ||||
|                         return rules.GetSublist(idx, -1); | ||||
|  |  | |||
|  | @ -0,0 +1,385 @@ | |||
| /* | ||||
|  * Copyright (c) Contributors, http://opensimulator.org/ | ||||
|  * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions are met: | ||||
|  *     * Redistributions of source code must retain the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer. | ||||
|  *     * Redistributions in binary form must reproduce the above copyright | ||||
|  *       notice, this list of conditions and the following disclaimer in the | ||||
|  *       documentation and/or other materials provided with the distribution. | ||||
|  *     * Neither the name of the OpenSimulator Project nor the | ||||
|  *       names of its contributors may be used to endorse or promote products | ||||
|  *       derived from this software without specific prior written permission. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||||
|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||||
|  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||||
|  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||||
|  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||||
|  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||||
|  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||||
|  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||||
|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||||
|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||||
|  */ | ||||
| 
 | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.Reflection; | ||||
| using System.Text; | ||||
| using log4net; | ||||
| using Nini.Config; | ||||
| using NUnit.Framework; | ||||
| using OpenMetaverse; | ||||
| using OpenMetaverse.Assets; | ||||
| using OpenMetaverse.StructuredData; | ||||
| using OpenSim.Framework; | ||||
| using OpenSim.Region.CoreModules.Avatar.AvatarFactory; | ||||
| using OpenSim.Region.OptionalModules.World.NPC; | ||||
| using OpenSim.Region.Framework.Scenes; | ||||
| using OpenSim.Region.ScriptEngine.Shared; | ||||
| using OpenSim.Region.ScriptEngine.Shared.Api; | ||||
| using OpenSim.Region.ScriptEngine.Shared.Instance; | ||||
| using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | ||||
| using OpenSim.Services.Interfaces; | ||||
| using OpenSim.Tests.Common; | ||||
| using OpenSim.Tests.Common.Mock; | ||||
| using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||||
| using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||||
| 
 | ||||
| namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||||
| { | ||||
|     [TestFixture] | ||||
|     public class LSL_ApiObjectTests : OpenSimTestCase | ||||
|     { | ||||
|         private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; | ||||
|         private const float FLOAT_ACCURACY = 0.00005f; | ||||
| 
 | ||||
|         protected Scene m_scene; | ||||
|         protected XEngine.XEngine m_engine; | ||||
| 
 | ||||
|         [SetUp] | ||||
|         public override void SetUp() | ||||
|         { | ||||
|             base.SetUp(); | ||||
| 
 | ||||
|             IConfigSource initConfigSource = new IniConfigSource(); | ||||
|             IConfig config = initConfigSource.AddConfig("XEngine"); | ||||
|             config.Set("Enabled", "true"); | ||||
| 
 | ||||
|             m_scene = new SceneHelpers().SetupScene(); | ||||
|             SceneHelpers.SetupSceneModules(m_scene, initConfigSource); | ||||
| 
 | ||||
|             m_engine = new XEngine.XEngine(); | ||||
|             m_engine.Initialise(initConfigSource); | ||||
|             m_engine.AddRegion(m_scene); | ||||
|         } | ||||
| 
 | ||||
|         [Test] | ||||
|         public void TestllGetLinkPrimitiveParams() | ||||
|         { | ||||
|             TestHelpers.InMethod(); | ||||
|             TestHelpers.EnableLogging(); | ||||
| 
 | ||||
|             UUID ownerId = TestHelpers.ParseTail(0x1); | ||||
| 
 | ||||
|             SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10); | ||||
|             grp1.AbsolutePosition = new Vector3(10, 11, 12); | ||||
|             m_scene.AddSceneObject(grp1); | ||||
| 
 | ||||
|             LSL_Api apiGrp1 = new LSL_Api(); | ||||
|             apiGrp1.Initialize(m_engine, grp1.RootPart, null, null); | ||||
| 
 | ||||
|             // Check simple 1 prim case | ||||
|             { | ||||
|                 LSL_List resList  | ||||
|                     = apiGrp1.llGetLinkPrimitiveParams(1, new LSL_List(new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); | ||||
| 
 | ||||
|                 Assert.That(resList.Length, Is.EqualTo(1)); | ||||
|             } | ||||
| 
 | ||||
|             // Check invalid parameters are ignored | ||||
|             { | ||||
|                 LSL_List resList  | ||||
|                     = apiGrp1.llGetLinkPrimitiveParams(3, new LSL_List(new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); | ||||
| 
 | ||||
|                 Assert.That(resList.Length, Is.EqualTo(0)); | ||||
|             } | ||||
| 
 | ||||
|             // Check all parameters are ignored if an initial bad link is given | ||||
|             { | ||||
|                 LSL_List resList  | ||||
|                     = apiGrp1.llGetLinkPrimitiveParams( | ||||
|                         3,  | ||||
|                         new LSL_List( | ||||
|                             new LSL_Integer(ScriptBaseClass.PRIM_ROTATION),  | ||||
|                             new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET), | ||||
|                             new LSL_Integer(1), | ||||
|                             new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); | ||||
| 
 | ||||
|                 Assert.That(resList.Length, Is.EqualTo(0)); | ||||
|             } | ||||
| 
 | ||||
|             // Check only subsequent parameters are ignored when we hit the first bad link number | ||||
|             { | ||||
|                 LSL_List resList  | ||||
|                     = apiGrp1.llGetLinkPrimitiveParams( | ||||
|                         1,  | ||||
|                         new LSL_List( | ||||
|                             new LSL_Integer(ScriptBaseClass.PRIM_ROTATION),  | ||||
|                             new LSL_Integer(ScriptBaseClass.PRIM_LINK_TARGET), | ||||
|                             new LSL_Integer(3), | ||||
|                             new LSL_Integer(ScriptBaseClass.PRIM_ROTATION))); | ||||
| 
 | ||||
|                 Assert.That(resList.Length, Is.EqualTo(1)); | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         [Test] | ||||
|         // llSetPrimitiveParams and llGetPrimitiveParams test. | ||||
|         public void TestllSetPrimitiveParams() | ||||
|         { | ||||
|             TestHelpers.InMethod(); | ||||
| 
 | ||||
|             // Create Prim1. | ||||
|             Scene scene = new SceneHelpers().SetupScene(); | ||||
|             string obj1Name = "Prim1"; | ||||
|             UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | ||||
|             SceneObjectPart part1 = | ||||
|                 new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, | ||||
|                 Vector3.Zero, Quaternion.Identity, | ||||
|                 Vector3.Zero) { Name = obj1Name, UUID = objUuid }; | ||||
|             Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); | ||||
| 
 | ||||
|             LSL_Api apiGrp1 = new LSL_Api(); | ||||
|             apiGrp1.Initialize(m_engine, part1, null, null); | ||||
| 
 | ||||
|             // Note that prim hollow check is passed with the other prim params in order to allow the | ||||
|             // specification of a different check value from the prim param. A cylinder, prism, sphere, | ||||
|             // torus or ring, with a hole shape of square, is limited to a hollow of 70%. Test 5 below | ||||
|             // specifies a value of 95% and checks to see if 70% was properly returned. | ||||
| 
 | ||||
|             // Test a sphere. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 apiGrp1, | ||||
|                 "test 1",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(6.0d, 9.9d, 9.9d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_SPHERE,           // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_DEFAULT,          // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 0.075d, 0.0d),  // Prim cut | ||||
|                 0.80f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim twist | ||||
|                 new LSL_Types.Vector3(0.32d, 0.76d, 0.0d),  // Prim dimple | ||||
|                 0.80f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a prism. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 apiGrp1, | ||||
|                 "test 2",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_PRISM,            // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_CIRCLE,           // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.90f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim twist | ||||
|                 new LSL_Types.Vector3(2.0d, 1.0d, 0.0d),    // Prim taper  | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim shear | ||||
|                 0.90f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a box. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 apiGrp1, | ||||
|                 "test 3",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_BOX,              // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_TRIANGLE,         // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.95f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(1.0d, 0.0d, 0.0d),    // Prim twist | ||||
|                 new LSL_Types.Vector3(1.0d, 1.0d, 0.0d),    // Prim taper  | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim shear | ||||
|                 0.95f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a tube. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 apiGrp1, | ||||
|                 "test 4",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(4.2d, 4.2d, 4.2d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_TUBE,             // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_SQUARE,           // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.00f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(1.0d, -1.0d, 0.0d),   // Prim twist | ||||
|                 new LSL_Types.Vector3(1.0d, 0.05d, 0.0d),   // Prim hole size | ||||
|                 // Expression for y selected to test precision problems during byte | ||||
|                 // cast in SetPrimitiveShapeParams. | ||||
|                 new LSL_Types.Vector3(0.0d, 0.35d + 0.1d, 0.0d),    // Prim shear | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim profile cut | ||||
|                 // Expression for y selected to test precision problems during sbyte | ||||
|                 // cast in SetPrimitiveShapeParams. | ||||
|                 new LSL_Types.Vector3(-1.0d, 0.70d + 0.1d + 0.1d, 0.0d),    // Prim taper | ||||
|                 1.11f,                                      // Prim revolutions | ||||
|                 0.88f,                                      // Prim radius | ||||
|                 0.95f,                                      // Prim skew | ||||
|                 0.00f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a prism. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 apiGrp1, | ||||
|                 "test 5",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_PRISM,            // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_SQUARE,           // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.95f,                                      // Prim hollow | ||||
|                 // Expression for x selected to test precision problems during sbyte | ||||
|                 // cast in SetPrimitiveShapeBlockParams. | ||||
|                 new LSL_Types.Vector3(0.7d + 0.2d, 0.0d, 0.0d),     // Prim twist | ||||
|                 // Expression for y selected to test precision problems during sbyte | ||||
|                 // cast in SetPrimitiveShapeParams. | ||||
|                 new LSL_Types.Vector3(2.0d, (1.3d + 0.1d), 0.0d),   // Prim taper  | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim shear | ||||
|                 0.70f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a sculpted prim. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 apiGrp1, | ||||
|                 "test 6",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(2.0d, 2.0d, 2.0d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_SCULPT,           // Prim type | ||||
|                 "be293869-d0d9-0a69-5989-ad27f1946fd4",     // Prim map | ||||
|                 ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE);   // Prim sculpt type | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a box, cylinder or prism and check results. | ||||
|         public void CheckllSetPrimitiveParams(LSL_Api api, string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||||
|             float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear, | ||||
|             float primHollowCheck) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             api.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||||
|                 primCut, primHollow, primTwist, primTaper, primShear)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 api.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Validate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, api.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, api.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primHoleType, api.llList2Integer(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primCut, api.llList2Vector(primParams, 3), primTest + " prim cut"); | ||||
|             Assert.AreEqual(primHollowCheck, api.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primTwist, api.llList2Vector(primParams, 5), primTest + " prim twist"); | ||||
|             CheckllSetPrimitiveParamsVector(primTaper, api.llList2Vector(primParams, 6), primTest + " prim taper"); | ||||
|             CheckllSetPrimitiveParamsVector(primShear, api.llList2Vector(primParams, 7), primTest + " prim shear"); | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a sphere and check results. | ||||
|         public void CheckllSetPrimitiveParams(LSL_Api api, string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||||
|             float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple, float primHollowCheck) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             api.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||||
|                 primCut, primHollow, primTwist, primDimple)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 api.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Validate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, api.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, api.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primHoleType, api.llList2Integer(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primCut, api.llList2Vector(primParams, 3), primTest + " prim cut"); | ||||
|             Assert.AreEqual(primHollowCheck, api.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primTwist, api.llList2Vector(primParams, 5), primTest + " prim twist"); | ||||
|             CheckllSetPrimitiveParamsVector(primDimple, api.llList2Vector(primParams, 6), primTest + " prim dimple"); | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a torus, tube or ring and check results. | ||||
|         public void CheckllSetPrimitiveParams(LSL_Api api, string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||||
|             float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, | ||||
|             LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, | ||||
|             float primRev, float primRadius, float primSkew, float primHollowCheck) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             api.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||||
|                 primCut, primHollow, primTwist, primHoleSize, primShear, primProfCut, | ||||
|                 primTaper, primRev, primRadius, primSkew)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 api.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Valdate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, api.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, api.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primHoleType, api.llList2Integer(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primCut, api.llList2Vector(primParams, 3), primTest + " prim cut"); | ||||
|             Assert.AreEqual(primHollowCheck, api.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primTwist, api.llList2Vector(primParams, 5), primTest + " prim twist"); | ||||
|             CheckllSetPrimitiveParamsVector(primHoleSize, api.llList2Vector(primParams, 6), primTest + " prim hole size"); | ||||
|             CheckllSetPrimitiveParamsVector(primShear, api.llList2Vector(primParams, 7), primTest + " prim shear"); | ||||
|             CheckllSetPrimitiveParamsVector(primProfCut, api.llList2Vector(primParams, 8), primTest + " prim profile cut"); | ||||
|             CheckllSetPrimitiveParamsVector(primTaper, api.llList2Vector(primParams, 9), primTest + " prim taper"); | ||||
|             Assert.AreEqual(primRev, api.llList2Float(primParams, 10), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim revolutions fail"); | ||||
|             Assert.AreEqual(primRadius, api.llList2Float(primParams, 11), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim radius fail"); | ||||
|             Assert.AreEqual(primSkew, api.llList2Float(primParams, 12), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim skew fail"); | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a sculpted prim and check results. | ||||
|         public void CheckllSetPrimitiveParams(LSL_Api api, string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, string primMap, int primSculptType) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             api.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primMap, primSculptType)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 api.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Validate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, api.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, api.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primMap, (string)api.llList2String(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim map check fail"); | ||||
|             Assert.AreEqual(primSculptType, api.llList2Integer(primParams, 3), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type scuplt check fail"); | ||||
|         } | ||||
| 
 | ||||
|         public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) | ||||
|         { | ||||
|             // Check each vector component against expected result. | ||||
|             Assert.AreEqual(vecCheck.x, vecReturned.x, VECTOR_COMPONENT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + msg + " vector check fail on x component"); | ||||
|             Assert.AreEqual(vecCheck.y, vecReturned.y, VECTOR_COMPONENT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + msg + " vector check fail on y component"); | ||||
|             Assert.AreEqual(vecCheck.z, vecReturned.z, VECTOR_COMPONENT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + msg + " vector check fail on z component"); | ||||
|         } | ||||
| 
 | ||||
|     } | ||||
| } | ||||
|  | @ -47,9 +47,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
|     [TestFixture, LongRunning] | ||||
|     public class LSL_ApiTest | ||||
|     { | ||||
|         private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; | ||||
|         private const double VECTOR_COMPONENT_ACCURACY = 0.0000005d; | ||||
|         private const float FLOAT_ACCURACY = 0.00005f; | ||||
|         private const double ANGLE_ACCURACY_IN_RADIANS = 1E-6; | ||||
|         private LSL_Api m_lslApi; | ||||
| 
 | ||||
|         [SetUp] | ||||
|  | @ -254,241 +253,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
|             Assert.AreEqual(0.0, check.z, VECTOR_COMPONENT_ACCURACY, "TestllRot2Euler Z bounds check fail"); | ||||
|         } | ||||
| 
 | ||||
|         [Test] | ||||
|         // llSetPrimitiveParams and llGetPrimitiveParams test. | ||||
|         public void TestllSetPrimitiveParams() | ||||
|         { | ||||
|             TestHelpers.InMethod(); | ||||
| 
 | ||||
|             // Create Prim1. | ||||
|             Scene scene = new SceneHelpers().SetupScene(); | ||||
|             string obj1Name = "Prim1"; | ||||
|             UUID objUuid = new UUID("00000000-0000-0000-0000-000000000001"); | ||||
|             SceneObjectPart part1 = | ||||
|                 new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, | ||||
|                 Vector3.Zero, Quaternion.Identity, | ||||
|                 Vector3.Zero) { Name = obj1Name, UUID = objUuid }; | ||||
|             Assert.That(scene.AddNewSceneObject(new SceneObjectGroup(part1), false), Is.True); | ||||
| 
 | ||||
|             // Note that prim hollow check is passed with the other prim params in order to allow the | ||||
|             // specification of a different check value from the prim param. A cylinder, prism, sphere, | ||||
|             // torus or ring, with a hole shape of square, is limited to a hollow of 70%. Test 5 below | ||||
|             // specifies a value of 95% and checks to see if 70% was properly returned. | ||||
| 
 | ||||
|             // Test a sphere. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 "test 1",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(6.0d, 9.9d, 9.9d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_SPHERE,           // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_DEFAULT,          // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 0.075d, 0.0d),  // Prim cut | ||||
|                 0.80f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim twist | ||||
|                 new LSL_Types.Vector3(0.32d, 0.76d, 0.0d),  // Prim dimple | ||||
|                 0.80f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a prism. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 "test 2",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_PRISM,            // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_CIRCLE,           // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.90f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim twist | ||||
|                 new LSL_Types.Vector3(2.0d, 1.0d, 0.0d),    // Prim taper  | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim shear | ||||
|                 0.90f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a box. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 "test 3",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_BOX,              // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_TRIANGLE,         // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.95f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(1.0d, 0.0d, 0.0d),    // Prim twist | ||||
|                 new LSL_Types.Vector3(1.0d, 1.0d, 0.0d),    // Prim taper  | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim shear | ||||
|                 0.95f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a tube. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 "test 4",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(4.2d, 4.2d, 4.2d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_TUBE,             // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_SQUARE,           // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.00f,                                      // Prim hollow | ||||
|                 new LSL_Types.Vector3(1.0d, -1.0d, 0.0d),   // Prim twist | ||||
|                 new LSL_Types.Vector3(1.0d, 0.05d, 0.0d),   // Prim hole size | ||||
|                 // Expression for y selected to test precision problems during byte | ||||
|                 // cast in SetPrimitiveShapeParams. | ||||
|                 new LSL_Types.Vector3(0.0d, 0.35d + 0.1d, 0.0d),    // Prim shear | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim profile cut | ||||
|                 // Expression for y selected to test precision problems during sbyte | ||||
|                 // cast in SetPrimitiveShapeParams. | ||||
|                 new LSL_Types.Vector3(-1.0d, 0.70d + 0.1d + 0.1d, 0.0d),    // Prim taper | ||||
|                 1.11f,                                      // Prim revolutions | ||||
|                 0.88f,                                      // Prim radius | ||||
|                 0.95f,                                      // Prim skew | ||||
|                 0.00f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a prism. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 "test 5",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(3.5d, 3.5d, 3.5d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_PRISM,            // Prim type | ||||
|                 ScriptBaseClass.PRIM_HOLE_SQUARE,           // Prim hole type | ||||
|                 new LSL_Types.Vector3(0.0d, 1.0d, 0.0d),    // Prim cut | ||||
|                 0.95f,                                      // Prim hollow | ||||
|                 // Expression for x selected to test precision problems during sbyte | ||||
|                 // cast in SetPrimitiveShapeBlockParams. | ||||
|                 new LSL_Types.Vector3(0.7d + 0.2d, 0.0d, 0.0d),     // Prim twist | ||||
|                 // Expression for y selected to test precision problems during sbyte | ||||
|                 // cast in SetPrimitiveShapeParams. | ||||
|                 new LSL_Types.Vector3(2.0d, (1.3d + 0.1d), 0.0d),   // Prim taper  | ||||
|                 new LSL_Types.Vector3(0.0d, 0.0d, 0.0d),    // Prim shear | ||||
|                 0.70f);                                     // Prim hollow check | ||||
| 
 | ||||
|             // Test a sculpted prim. | ||||
|             CheckllSetPrimitiveParams( | ||||
|                 "test 6",                                   // Prim test identification string | ||||
|                 new LSL_Types.Vector3(2.0d, 2.0d, 2.0d),    // Prim size | ||||
|                 ScriptBaseClass.PRIM_TYPE_SCULPT,           // Prim type | ||||
|                 "be293869-d0d9-0a69-5989-ad27f1946fd4",     // Prim map | ||||
|                 ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE);   // Prim sculpt type | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a box, cylinder or prism and check results. | ||||
|         public void CheckllSetPrimitiveParams(string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||||
|             float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primTaper, LSL_Types.Vector3 primShear, | ||||
|             float primHollowCheck) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||||
|                 primCut, primHollow, primTwist, primTaper, primShear)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Validate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||||
|             Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||||
|             CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 6), primTest + " prim taper"); | ||||
|             CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear"); | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a sphere and check results. | ||||
|         public void CheckllSetPrimitiveParams(string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||||
|             float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primDimple, float primHollowCheck) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||||
|                 primCut, primHollow, primTwist, primDimple)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Validate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||||
|             Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||||
|             CheckllSetPrimitiveParamsVector(primDimple, m_lslApi.llList2Vector(primParams, 6), primTest + " prim dimple"); | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a torus, tube or ring and check results. | ||||
|         public void CheckllSetPrimitiveParams(string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, int primHoleType, LSL_Types.Vector3 primCut, | ||||
|             float primHollow, LSL_Types.Vector3 primTwist, LSL_Types.Vector3 primHoleSize, | ||||
|             LSL_Types.Vector3 primShear, LSL_Types.Vector3 primProfCut, LSL_Types.Vector3 primTaper, | ||||
|             float primRev, float primRadius, float primSkew, float primHollowCheck) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primHoleType, | ||||
|                 primCut, primHollow, primTwist, primHoleSize, primShear, primProfCut, | ||||
|                 primTaper, primRev, primRadius, primSkew)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Valdate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primHoleType, m_lslApi.llList2Integer(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hole default check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primCut, m_lslApi.llList2Vector(primParams, 3), primTest + " prim cut"); | ||||
|             Assert.AreEqual(primHollowCheck, m_lslApi.llList2Float(primParams, 4), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim hollow check fail"); | ||||
|             CheckllSetPrimitiveParamsVector(primTwist, m_lslApi.llList2Vector(primParams, 5), primTest + " prim twist"); | ||||
|             CheckllSetPrimitiveParamsVector(primHoleSize, m_lslApi.llList2Vector(primParams, 6), primTest + " prim hole size"); | ||||
|             CheckllSetPrimitiveParamsVector(primShear, m_lslApi.llList2Vector(primParams, 7), primTest + " prim shear"); | ||||
|             CheckllSetPrimitiveParamsVector(primProfCut, m_lslApi.llList2Vector(primParams, 8), primTest + " prim profile cut"); | ||||
|             CheckllSetPrimitiveParamsVector(primTaper, m_lslApi.llList2Vector(primParams, 9), primTest + " prim taper"); | ||||
|             Assert.AreEqual(primRev, m_lslApi.llList2Float(primParams, 10), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim revolutions fail"); | ||||
|             Assert.AreEqual(primRadius, m_lslApi.llList2Float(primParams, 11), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim radius fail"); | ||||
|             Assert.AreEqual(primSkew, m_lslApi.llList2Float(primParams, 12), FLOAT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim skew fail"); | ||||
|         } | ||||
| 
 | ||||
|         // Set prim params for a sculpted prim and check results. | ||||
|         public void CheckllSetPrimitiveParams(string primTest, | ||||
|             LSL_Types.Vector3 primSize, int primType, string primMap, int primSculptType) | ||||
|         { | ||||
|             // Set the prim params. | ||||
|             m_lslApi.llSetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, primSize, | ||||
|                 ScriptBaseClass.PRIM_TYPE, primType, primMap, primSculptType)); | ||||
| 
 | ||||
|             // Get params for prim to validate settings. | ||||
|             LSL_Types.list primParams = | ||||
|                 m_lslApi.llGetPrimitiveParams(new LSL_Types.list(ScriptBaseClass.PRIM_SIZE, ScriptBaseClass.PRIM_TYPE)); | ||||
| 
 | ||||
|             // Validate settings. | ||||
|             CheckllSetPrimitiveParamsVector(primSize, m_lslApi.llList2Vector(primParams, 0), primTest + " prim size"); | ||||
|             Assert.AreEqual(primType, m_lslApi.llList2Integer(primParams, 1), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type check fail"); | ||||
|             Assert.AreEqual(primMap, (string)m_lslApi.llList2String(primParams, 2), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim map check fail"); | ||||
|             Assert.AreEqual(primSculptType, m_lslApi.llList2Integer(primParams, 3), | ||||
|                 "TestllSetPrimitiveParams " + primTest + " prim type scuplt check fail"); | ||||
|         } | ||||
| 
 | ||||
|         public void CheckllSetPrimitiveParamsVector(LSL_Types.Vector3 vecCheck, LSL_Types.Vector3 vecReturned, string msg) | ||||
|         { | ||||
|             // Check each vector component against expected result. | ||||
|             Assert.AreEqual(vecCheck.x, vecReturned.x, VECTOR_COMPONENT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + msg + " vector check fail on x component"); | ||||
|             Assert.AreEqual(vecCheck.y, vecReturned.y, VECTOR_COMPONENT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + msg + " vector check fail on y component"); | ||||
|             Assert.AreEqual(vecCheck.z, vecReturned.z, VECTOR_COMPONENT_ACCURACY, | ||||
|                 "TestllSetPrimitiveParams " + msg + " vector check fail on z component"); | ||||
|         } | ||||
| 
 | ||||
|         [Test] | ||||
|         public void TestllVecNorm() | ||||
|         { | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue
	
	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)