* Made it safe again to use the restart button from the estate tools and the restart console command.

* It looks ugly on the console..   but it's really safe..  and restores some memory.
0.6.0-stable
Teravus Ovares 2008-04-10 10:27:03 +00:00
parent a253ac0830
commit 9fec575b3e
2 changed files with 11 additions and 4 deletions

View File

@ -208,10 +208,14 @@ namespace OpenSim.Region.ClientStack
// Stupid I know..
// but Flusing the buffer would be even more stupid... so, we're stuck with this ugly method.
}
catch (SocketException e2)
{
m_log.Error("[UDPSERVER]: " + e2.ToString());
}
catch (ObjectDisposedException)
{
}
//return;
}
@ -264,6 +268,9 @@ namespace OpenSim.Region.ClientStack
m_log.Error("[UDPSERVER]: " + e5.ToString());
}
}
catch (ObjectDisposedException)
{
}
if (packet != null)
{

View File

@ -2064,10 +2064,10 @@ namespace OpenSim.Region.Physics.OdePlugin
RemovePrim(prm);
}
foreach (OdeCharacter act in _characters)
{
RemoveAvatar(act);
}
//foreach (OdeCharacter act in _characters)
//{
//RemoveAvatar(act);
//}
d.WorldDestroy(world);
//d.CloseODE();
}