Add the most bare bones non-shared region module example. Not active unless the correct line is uncommented.
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/*
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 * Copyright (c) Contributors, http://opensimulator.org/
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 * See CONTRIBUTORS.TXT for a full list of copyright holders.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *     * Redistributions of source code must retain the above copyright
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 *       notice, this list of conditions and the following disclaimer.
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 *     * Redistributions in binary form must reproduce the above copyright
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 *       notice, this list of conditions and the following disclaimer in the
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 *       documentation and/or other materials provided with the distribution.
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 *     * Neither the name of the OpenSimulator Project nor the
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 *       names of its contributors may be used to endorse or promote products
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 *       derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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using System;
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using System.Reflection;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
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{
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    /// <summary>
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    /// Simplest possible example of a non-shared region module.
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    /// </summary>
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    /// <remarks>
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    /// This module is the simplest possible example of a non-shared region module (a module where each scene/region
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    /// in the simulator has its own copy).  If anybody wants to create a more complex example in the future then 
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    /// please create a separate example.
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    /// 
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    /// This module is not active by default.  If you want to see it in action, 
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    /// then just uncomment the line below starting with [Extension(Path...
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    /// </remarks>
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    //[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AttachmentsModule")]
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    public class BareBonesNonSharedModule : INonSharedRegionModule
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    {
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        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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        public string Name { get { return "Bare Bones Non Shared Module"; } }        
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        public Type ReplaceableInterface { get { return null; } }
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        public void Initialise(IConfigSource source)
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        {
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            m_log.DebugFormat("[BARE BONES]: INITIALIZED MODULE");
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        }
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        public void Close()
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        {
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            m_log.DebugFormat("[BARE BONES]: CLOSED MODULE");
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        }
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        public void AddRegion(Scene scene)
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        {
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            m_log.DebugFormat("[BARE BONES]: REGION {0} ADDED", scene.RegionInfo.RegionName);
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        }
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        public void RemoveRegion(Scene scene)
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        {
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            m_log.DebugFormat("[BARE BONES]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
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        }        
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        public void RegionLoaded(Scene scene)
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        {
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            m_log.DebugFormat("[BARE BONES]: REGION {0} LOADED", scene.RegionInfo.RegionName);
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        }                
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    }
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}
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