fix UDPBuffersPoolCount value (readable with stats show clientstack

0.9.1.0-post-fixes
UbitUmarov 2019-02-26 00:43:44 +00:00
parent d5d4dc4754
commit a07951b044
1 changed files with 1 additions and 2 deletions

View File

@ -687,7 +687,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
"clientstack", "clientstack",
Scene.Name, Scene.Name,
StatType.Pull, StatType.Pull,
stat => stat.Value = m_udpBuffersPoolPtr, stat => stat.Value = m_udpBuffersPoolPtr + 1,
StatVerbosity.Debug)); StatVerbosity.Debug));
LLUDPServerCommands commands = new LLUDPServerCommands(MainConsole.Instance, this); LLUDPServerCommands commands = new LLUDPServerCommands(MainConsole.Instance, this);
@ -1582,7 +1582,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{ {
m_log.DebugFormat("[LLUDPSERVER]: Client created but no pending queue present"); m_log.DebugFormat("[LLUDPSERVER]: Client created but no pending queue present");
return; return;
} }
m_pendingCache.Remove(endPoint); m_pendingCache.Remove(endPoint);
} }