* Added a directory for the SVN module. More about to come.* SVNBackupModule
* See OpenSim.ini.example settings for how to use * Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim. * Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list. * It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files. * Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.0.6.0-stable
parent
f36df9eb9f
commit
a0fc29878e
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@ -130,7 +130,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
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public void SaveFile(string filename, ITerrainChannel map)
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public void SaveFile(string filename, ITerrainChannel map)
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{
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{
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FileInfo file = new FileInfo(filename);
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FileInfo file = new FileInfo(filename);
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FileStream s = file.Open(FileMode.CreateNew, FileAccess.Write);
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FileStream s = file.Open(FileMode.Create, FileAccess.Write);
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BinaryWriter bs = new BinaryWriter(s);
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BinaryWriter bs = new BinaryWriter(s);
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int x, y;
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int x, y;
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@ -1,31 +1,4 @@
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/*
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using System;
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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@ -35,6 +8,8 @@ using OpenSim.Region.Environment.Modules.ExportSerialiser;
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using PumaCode.SvnDotNet.SubversionSharp;
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using PumaCode.SvnDotNet.SubversionSharp;
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using PumaCode.SvnDotNet.AprSharp;
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using PumaCode.SvnDotNet.AprSharp;
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using Slash=System.IO.Path;
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namespace OpenSim.Region.Modules.SvnSerialiser
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namespace OpenSim.Region.Modules.SvnSerialiser
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{
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{
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public class SvnBackupModule : IRegionModule
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public class SvnBackupModule : IRegionModule
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@ -42,11 +17,12 @@ namespace OpenSim.Region.Modules.SvnSerialiser
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private SvnClient m_svnClient;
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private SvnClient m_svnClient;
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private bool m_enabled = false;
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private bool m_installBackupOnLoad = false;
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private bool m_installBackupOnLoad = false;
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private string m_svnurl = "svn://url.tld/repository/";
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private string m_svnurl = "svn://your.svn.tld/";
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private string m_svnuser = "user";
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private string m_svnuser = "user";
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private string m_svnpass = "password";
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private string m_svnpass = "password";
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private string m_svndir = "modsvn/";
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private string m_svndir = "SVNmodule\\repo";
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private IRegionSerialiser m_serialiser;
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private IRegionSerialiser m_serialiser;
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private List<Scene> m_scenes = new List<Scene>();
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private List<Scene> m_scenes = new List<Scene>();
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@ -54,13 +30,24 @@ namespace OpenSim.Region.Modules.SvnSerialiser
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public void SaveRegion(Scene scene)
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public void SaveRegion(Scene scene)
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{
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{
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List<string> filenames = m_serialiser.SerialiseRegion(scene, m_svndir);
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m_log.Info("[SVNBACKUP]: Saving a region to SVN with name " + scene.RegionInfo.RegionName);
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foreach (string filename in filenames)
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{
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m_svnClient.Add3(filename, false, true, false);
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}
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m_svnClient.Commit3(filenames, true, false);
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List<string> filenames = m_serialiser.SerialiseRegion(scene, m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID.ToString() + "\\");
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try
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{
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m_svnClient.Add3(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID.ToString(), true, false, false);
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}
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// Ignore this error, it means the sim is already under version control.
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catch (SvnException) { }
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List<string> svnfilenames = new List<string>();
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foreach (string filename in filenames)
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svnfilenames.Add(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID.ToString() + Slash.DirectorySeparatorChar + filename);
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svnfilenames.Add(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID.ToString());
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m_svnClient.Commit3(svnfilenames, true, false);
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m_log.Info("[SVNBACKUP]: Backup successful.");
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}
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}
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#endregion
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#endregion
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@ -81,7 +68,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser
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{
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{
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if (!commitItems.IsNull)
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if (!commitItems.IsNull)
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{
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{
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foreach (SvnClientCommitItem item in commitItems)
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foreach (SvnClientCommitItem2 item in commitItems)
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{
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{
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m_log.Debug("[SVNBACKUP]: Updated " + item.Path.ToString() + " (" + item.Kind.ToString() + ") " + item.Revision.ToString());
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m_log.Debug("[SVNBACKUP]: Updated " + item.Path.ToString() + " (" + item.Kind.ToString() + ") " + item.Revision.ToString());
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m_log.Debug("[SVNBACKUP]: " + item.Url.ToString() + " -> " + item.CopyFromUrl.ToString());
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m_log.Debug("[SVNBACKUP]: " + item.Url.ToString() + " -> " + item.CopyFromUrl.ToString());
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public void Initialise(Scene scene, IConfigSource source)
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public void Initialise(Scene scene, IConfigSource source)
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{
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{
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try
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{
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if (!source.Configs["SVN"].GetBoolean("Enabled", false))
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return;
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m_enabled = true;
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m_svndir = source.Configs["SVN"].GetString("Directory", m_svndir);
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m_svnurl = source.Configs["SVN"].GetString("URL", m_svnurl);
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m_svnuser = source.Configs["SVN"].GetString("Username", m_svnuser);
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m_svnpass = source.Configs["SVN"].GetString("Password", m_svnpass);
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} catch(Exception) { }
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lock (m_scenes)
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lock (m_scenes)
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{
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{
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m_scenes.Add(scene);
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m_scenes.Add(scene);
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void EventManager_OnPluginConsole(string[] args)
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void EventManager_OnPluginConsole(string[] args)
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{
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{
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if (args[0] == "testsvn")
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if (args[0] == "svn" && args[1] == "save")
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SaveRegion(m_scenes[0]);
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SaveRegion(m_scenes[0]);
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}
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}
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public void PostInitialise()
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public void PostInitialise()
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{
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{
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m_log.Info("[SVNBACKUP]: Disabled.");
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if (m_enabled == false)
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return;
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return;
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m_log.Info("[SVNBACKUP]: Connecting...");
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m_log.Info("[SVNBACKUP]: Connecting...");
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if (m_installBackupOnLoad)
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if (m_installBackupOnLoad)
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{
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{
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//TODO
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}
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}
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}
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}
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EnergyEfficiency = 1
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EnergyEfficiency = 1
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PriceObjectRent = 1
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PriceObjectRent = 1
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PriceObjectScaleFactor = 10
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PriceObjectScaleFactor = 10
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PriceParcelRent = 1
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PriceParcelRent = 1
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[SVN]
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Enabled = false
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Directory = SVNmodule\repo
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URL = "svn://your.repo.here/"
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Username = "user"
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Password = "password"
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Loading…
Reference in New Issue