minor: in "show server throttles", display unset if new client throttle value is not set rather than 0
parent
44e0a2f906
commit
a13022c296
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@ -181,12 +181,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_console.OutputFormat("Throttles for {0}", m_udpServer.Scene.Name);
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m_console.OutputFormat("Throttles for {0}", m_udpServer.Scene.Name);
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled);
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cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled);
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long maxSceneDripRate = m_udpServer.MaxTotalDripRate;
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cdl.AddRow(
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cdl.AddRow(
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"Max scene throttle",
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"Max scene throttle",
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m_udpServer.MaxTotalDripRate != 0 ? string.Format("{0} kbps", m_udpServer.MaxTotalDripRate * 8 / 1000) : "unset");
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maxSceneDripRate != 0 ? string.Format("{0} kbps", maxSceneDripRate * 8 / 1000) : "unset");
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int maxClientDripRate = m_udpServer.ThrottleRates.Total;
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cdl.AddRow(
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cdl.AddRow(
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"Max new client throttle",
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"Max new client throttle",
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string.Format("{0} kbps", m_udpServer.ThrottleRates.Total * 8 / 1000));
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maxClientDripRate != 0 ? string.Format("{0} kbps", maxClientDripRate * 8 / 1000) : "unset");
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m_console.Output(cdl.ToString());
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m_console.Output(cdl.ToString());
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