diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index b80a557d34..78faa01142 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -711,6 +711,12 @@ namespace OpenSim.Region.Framework.Scenes // Tell the physics engines that this prim changed. m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(actor); } + + List avs = ParentGroup.GetLinkedAvatars(); + foreach (ScenePresence av in avs) + { + av.SendFullUpdateToAllClients(); + } } } }