The new asset server now actually serves existing assets

0.6.5-rc1
Melanie Thielker 2009-05-08 18:45:52 +00:00
parent c1a54c02d3
commit a1631c496e
4 changed files with 146 additions and 1 deletions

View File

@ -39,6 +39,8 @@ namespace OpenSim.Servers.AssetServer
public AssetServiceConnector(IConfigSource config, IHttpServer server)
{
m_AssetService = new AssetService(config);
server.AddStreamHandler(new AssetServerGetHandler(m_AssetService));
}
}
}

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@ -0,0 +1,136 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Nini.Config;
using System;
using System.IO;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using System.Xml.Serialization;
using OpenSim.Services.Interfaces;
using OpenSim.Services.AssetService;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
namespace OpenSim.Servers.AssetServer
{
public class AssetServerGetHandler : BaseStreamHandler
{
private IAssetService m_AssetService;
public AssetServerGetHandler(IAssetService service) :
base("GET", "/assets")
{
m_AssetService = service;
}
public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
byte[] result = new byte[0];
string[] p = SplitParams(path);
if (p.Length == 0)
return result;
AssetBase asset = m_AssetService.Get(p[0]);
if (asset != null)
{
if (p.Length > 1 && p[1] == "data")
{
httpResponse.StatusCode = (int)HttpStatusCode.OK;
httpResponse.ContentType =
SLAssetTypeToContentType(asset.Type);
result = asset.Data;
}
else
{
XmlSerializer xs = new XmlSerializer(typeof(AssetBase));
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
xw.Formatting = Formatting.Indented;
xs.Serialize(xw, asset);
xw.Flush();
ms.Seek(0, SeekOrigin.Begin);
result = ms.GetBuffer();
Array.Resize<byte>(ref result, (int)ms.Length);
}
}
return result;
}
private string SLAssetTypeToContentType(int assetType)
{
switch (assetType)
{
case 0:
return "image/jp2";
case 1:
return "application/ogg";
case 2:
return "application/x-metaverse-callingcard";
case 3:
return "application/x-metaverse-landmark";
case 5:
return "application/x-metaverse-clothing";
case 6:
return "application/x-metaverse-primitive";
case 7:
return "application/x-metaverse-notecard";
case 8:
return "application/x-metaverse-folder";
case 10:
return "application/x-metaverse-lsl";
case 11:
return "application/x-metaverse-lso";
case 12:
return "image/tga";
case 13:
return "application/x-metaverse-bodypart";
case 17:
return "audio/x-wav";
case 19:
return "image/jpeg";
case 20:
return "application/x-metaverse-animation";
case 21:
return "application/x-metaverse-gesture";
case 22:
return "application/x-metaverse-simstate";
default:
return "application/octet-stream";
}
}
}
}

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@ -32,6 +32,7 @@ using log4net;
using OpenSim.Framework;
using OpenSim.Data;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Services.AssetService
{
@ -63,7 +64,12 @@ namespace OpenSim.Services.AssetService
public AssetBase Get(string id)
{
return null;
UUID assetID;
if (!UUID.TryParse(id, out assetID))
return null;
return m_Database.FetchAsset(assetID);
}
public AssetMetadata GetMetadata(string id)

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@ -1395,6 +1395,7 @@
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenSim.Framework"/>